Player Matchup

Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Awwtistik
Zeus
Level 103
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 1
Shiva
Shiva
ClovenTrack620
Shiva
Level 118
God Stats
12W - 16L
1,468 SR
Queue Stats
385W - 400L
1,471 Elo+
Solo
Team Averages
Level 98
1,570 SR
1,557 Elo+

VS

Team Averages
Level 89
1,592 SR
1,415 Elo+
Cerberus
Cerberus
AskewBird42352
Cerberus
Level 45
God Stats
1W - 3L
1,518 SR
Queue Stats
34W - 36L
1,419 Elo+
Party 2
Sol
Sol
KillerHulk1231
Sol
Level 118
God Stats
0W - 2L
1,505 SR
Queue Stats
38W - 38L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SiderMKU1
Tsukuyomi
Level 104
God Stats
9W - 3L
1,753 SR
Queue Stats
325W - 325L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 4
7,041
704
5,796
5,139
2,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
1 / 2 / 3
7,014
701
5,842
4,604
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 2
7,486
749
5,558
5,045
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 1
6,325
633
1,140
5,836
5,512
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 1
6,452
645
3,705
7,978
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
SiderMKU1
Tsukuyomi
12
2 / 3 / 0
6,986
699
6,067
8,571
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Cerberus
0
0
1
0.5
W
Zeus
1
2
3
1.25
W
3
0
2
4
L
0
2
1
0.25
L
Tsukuyomi
SiderMKU1
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
10,912
14,788
Taken
22,385
6,870
Mitigated
12,139
2,669
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,796
2,548
200
1,135
5,139
2,098
709
1,256
3,841
0
27,818
L
Cerberus
1,140
34
0
733
5,836
5,512
0
1,245
4,511
14,474
0
W
Zeus
5,842
679
0
0
4,604
1,756
0
1,606
2,998
13,336
213
W
5,558
693
356
978
5,045
3,016
0
1,988
3,036
0
29,246
L
3,705
969
192
2,079
7,978
2,917
0
2,897
4,819
20,100
2,493
L
Tsukuyomi
SiderMKU1
Tsukuyomi
6,067
828
0
1,133
8,571
3,710
0
1,590
6,738
0
32,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
19,763
121
Minions Killed
134
0
Camps Cleared
0
575,458
Distance Traveled
541,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,041
704
39
4
0
190,149
0
L
Cerberus
6,325
633
45
5
0
188,969
0
W
Zeus
7,014
701
34
3
0
174,633
0
W
Shiva
7,486
749
48
5
0
210,676
0
L
Sol
6,452
645
41
4
0
165,642
0
L
Tsukuyomi
6,986
699
48
5
0
187,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role