Player Matchup

Anhur
Anhur
Bronze III
AphroMainHEHE
Anhur
Bronze III
Level 87
God Stats
3W - 0L
1,651 SR
Queue Stats
9W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold V
ITiinyI
Ymir
Gold V
Level 109
God Stats
6W - 3L
1,617 SR
Queue Stats
98W - 101L
1,242 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Sìth
Kukulkan
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold IV
ironmercs77
Osiris
Gold IV
Level 117
God Stats
3W - 0L
1,573 SR
Queue Stats
84W - 82L
1,481 MMR
Solo
Cernunnos
Cernunnos
Gold I
ltadoriYuji
Cernunnos
Gold I
Level 129
God Stats
3W - 2L
1,538 SR
Queue Stats
155W - 152L
1,711 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,576 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,672 SR
1,487 MMR
Ao Kuang
Ao Kuang
Silver I
BBenjammin420
Ao Kuang
Silver I
Level 155
God Stats
0W - 1L
1,787 SR
Queue Stats
9W - 16L
1,470 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
HighCTheG
Sun Wukong
Gold II
Level 136
God Stats
47W - 34L
1,671 SR
Queue Stats
127W - 130L
1,607 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
LetMeFreakk
Kuzenbo
Gold IV
Level 108
God Stats
15W - 20L
1,581 SR
Queue Stats
104W - 112L
1,385 MMR
Party 2
He Bo
He Bo
Gold III
iHugoDz
He Bo
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,487 MMR
Solo
Xbalanque
Xbalanque
Gold IV
mackxattackx1994
Xbalanque
Gold IV
Level 62
God Stats
1W - 1L
1,822 SR
Queue Stats
106W - 117L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 2
15,133
757
40,920
22,604
11,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
ITiinyI
Ymir
15
2 / 4 / 9
11,604
580
6,345
23,846
24,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sìth
Kukulkan
19
3 / 0 / 6
12,532
627
14,681
10,514
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
19
1 / 5 / 2
12,759
638
15,980
28,371
28,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ltadoriYuji
Cernunnos
19
3 / 0 / 7
11,909
595
11,825
18,169
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThorNutKali

VS

Bans
AthenaSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BBenjammin420
Ao Kuang
15
3 / 3 / 4
8,602
430
7,269
18,984
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Sun Wukong
HighCTheG
Sun Wukong
18
3 / 3 / 2
11,236
562
20,212
29,557
42,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
LetMeFreakk
Kuzenbo
14
1 / 4 / 5
9,104
455
9,077
26,747
32,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
iHugoDz
He Bo
14
0 / 7 / 2
8,655
433
7,505
18,165
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xbalanque
16
2 / 11 / 0
9,439
472
10,478
25,661
6,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
27
Kills
9
10
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
18
1
2
19
L
Ao Kuang
BBenjammin420
Ao Kuang
3
3
4
1.67
L
Sun Wukong
HighCTheG
Sun Wukong
3
3
2
1.33
W
Ymir
ITiinyI
Ymir
2
4
9
1.63
L
Kuzenbo
LetMeFreakk
Kuzenbo
1
4
5
0.88
W
Kukulkan
Sìth
Kukulkan
3
0
6
6
L
He Bo
iHugoDz
He Bo
0
7
2
0.14
W
Osiris
1
5
2
0.4
W
Cernunnos
ltadoriYuji
Cernunnos
3
0
7
6.5
L
Xbalanque
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,751
Damage
54,541
103,504
Taken
119,114
78,851
Mitigated
94,644
45,811
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,920
30,519
0
15,517
22,604
11,471
6,886
8,563
14,041
0
159,147
L
Ao Kuang
BBenjammin420
Ao Kuang
7,269
1,397
0
1,520
18,984
7,785
0
3,598
15,287
51,946
0
L
Sun Wukong
HighCTheG
Sun Wukong
20,212
3,934
0
7,365
29,557
42,423
0
2,161
25,423
0
104,239
W
Ymir
ITiinyI
Ymir
6,345
892
0
3,710
23,846
24,694
616
7,387
16,459
38,789
0
L
Kuzenbo
LetMeFreakk
Kuzenbo
9,077
2,248
0
3,837
26,747
32,586
0
7,744
19,003
39,935
0
W
Kukulkan
Sìth
Kukulkan
14,681
1,584
0
3,173
10,514
5,523
4,914
3,545
6,913
131,348
2,403
L
He Bo
iHugoDz
He Bo
7,505
148
0
618
18,165
5,533
0
4,555
13,610
66,200
823
W
Osiris
15,980
6,696
0
14,295
28,371
28,717
0
1,664
24,569
0
106,034
W
Cernunnos
ltadoriYuji
Cernunnos
11,825
5,143
0
9,116
18,169
8,446
6,922
4,527
13,497
0
106,403
L
Xbalanque
10,478
4,738
0
1,731
25,661
6,317
0
2,868
22,793
0
68,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
47,036
753
Minions Killed
513
0
Camps Cleared
0
1,906,324
Distance Traveled
1,846,651
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,133
757
216
11
0
361,483
4
L
Ao Kuang
8,602
430
66
3
0
417,675
5
L
Sun Wukong
11,236
562
167
8
0
387,600
0
W
Ymir
11,604
580
37
2
0
359,900
6
L
Kuzenbo
9,104
455
44
2
0
388,327
4
W
Kukulkan
12,532
627
182
9
0
396,047
6
L
He Bo
8,655
433
139
7
0
365,669
2
W
Osiris
12,759
638
164
8
0
385,172
2
W
Cernunnos
11,909
595
154
8
0
403,722
3
L
Xbalanque
9,439
472
97
5
0
287,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role