Player Matchup

Arachne
Arachne
BlazedFallen
Arachne
Level 156
God Stats
3W - 5L
1,455 SR
Queue Stats
100W - 96L
1,581 Elo+
Party 1
Chiron
Chiron
CravenBowl30172
Chiron
Level 140
God Stats
4W - 6L
1,847 SR
Queue Stats
177W - 151L
1,518 Elo+
Solo
Chaac
Chaac
Oukame
Chaac
Level 156
God Stats
1W - 4L
1,481 SR
Queue Stats
85W - 85L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Possebon
Baron Samedi
Level 156
God Stats
4W - 4L
1,783 SR
Queue Stats
98W - 93L
1,544 Elo+
Solo
Charon
Charon
SrIronfox
Charon
Level 124
God Stats
36W - 36L
1,565 SR
Queue Stats
42W - 46L
1,559 Elo+
Party 1
Team Averages
Level 146
1,626 SR
1,556 Elo+

VS

Team Averages
Level 120
1,457 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Risê
Thor
Level 129
God Stats
4W - 5L
1,501 SR
Queue Stats
245W - 223L
1,527 Elo+
Solo
Anhur
Anhur
callmeblas
Anhur
Level 119
God Stats
1W - 8L
1,285 SR
Queue Stats
199W - 178L
1,557 Elo+
Solo
Bake Kujira
Bake Kujira
impirmon025
Bake Kujira
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlazedFallen
Arachne
6
0 / 0 / 1
3,381
676
429
3,067
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 1
3,133
627
2,455
2,839
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Oukame
Chaac
7
1 / 1 / 0
3,983
797
1,504
3,711
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Possebon
Baron Samedi
1
0 / 0 / 0
2,412
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
SrIronfox
Charon
6
1 / 0 / 0
3,674
735
861
2,863
1,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,760
752
395
671
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
6
1 / 1 / 0
3,419
684
797
3,748
1,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Risê
Thor
6
0 / 0 / 2
3,349
670
517
2,752
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
7
0 / 0 / 1
3,445
689
1,964
2,156
595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
impirmon025
Bake Kujira
7
1 / 1 / 0
3,605
721
1,249
3,334
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
W
Guan Yu
 
Guan Yu
1
1
0
1
L
Arachne
BlazedFallen
Arachne
0
0
1
0.5
L
0
1
1
0.5
L
Chaac
Oukame
Chaac
1
1
0
1
L
Baron Samedi
Possebon
Baron Samedi
0
0
0
0
W
Thor
Risê
Thor
0
0
2
1
L
Charon
SrIronfox
Charon
1
0
0
1
W
Anhur
0
0
1
0.5
W
Bake Kujira
impirmon025
Bake Kujira
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,249
Damage
4,922
12,480
Taken
12,661
4,322
Mitigated
5,790
6,271
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
395
68
0
0
671
201
0
85
586
19,840
966
W
Guan Yu
 
Guan Yu
797
173
312
1,311
3,748
1,983
0
606
3,142
0
8,497
L
Arachne
BlazedFallen
Arachne
429
278
0
2,293
3,067
783
0
0
3,067
0
16,693
L
2,455
873
372
984
2,839
567
0
0
2,839
0
18,943
L
Chaac
Oukame
Chaac
1,504
365
0
1,718
3,711
1,428
0
1,025
2,472
0
22,093
L
Baron Samedi
Possebon
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Thor
Risê
Thor
517
0
0
500
2,752
1,000
0
0
2,752
0
20,082
L
Charon
SrIronfox
Charon
861
205
0
904
2,863
1,544
0
304
2,507
7,220
876
W
Anhur
1,964
1,292
0
1,180
2,156
595
0
153
2,003
0
24,514
W
Bake Kujira
impirmon025
Bake Kujira
1,249
361
0
1,614
3,334
2,011
0
0
3,334
17,079
36

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,583
Gold Earned
17,578
118
Minions Killed
176
0
Camps Cleared
0
387,928
Distance Traveled
516,514
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,760
752
40
8
0
84,733
0
W
Guan Yu
3,419
684
14
3
0
117,507
1
L
Arachne
3,381
676
37
7
0
104,848
0
L
Chiron
3,133
627
25
5
0
91,244
0
L
Chaac
3,983
797
42
8
0
100,666
2
L
Baron Samedi
2,412
482
0
0
0
267
0
W
Thor
3,349
670
45
9
0
119,040
0
L
Charon
3,674
735
14
3
0
90,903
2
W
Anhur
3,445
689
42
8
0
92,806
0
W
Bake Kujira
3,605
721
35
7
0
102,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role