Player Matchup
Team Averages
Bronze III
Average Tier
Level 110
1,500 SR
1,500
MMR
VS
Team Averages
Gold III
Average Tier
Level 112
1,628 SR
1,457
MMR
Anubis
Gold III
Level 112
God Stats
23W - 18L
1,628 SR
Queue Stats
31W - 30L
1,457
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thomas-Barchuk
Chaac
10
0 / 3 / 0
5,505
918
1,638
6,973
5,550
![Glowing Emerald](https://static.smite.guru/i/items/12663.jpg)
Glowing Emerald
+100
Health
+10
Hp 5
![Genji's Guard](https://static.smite.guru/i/items/12678.jpg)
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
![Oni Hunter's Garb](https://static.smite.guru/i/items/12679.jpg)
Oni Hunter's Garb
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
potatoekiller
Anubis
12
3 / 0 / 0
6,975
1,163
4,152
3,194
1,590
![Bancroft's Talon](https://static.smite.guru/i/items/25762.jpg)
Bancroft's Talon
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.
![Spear of the Magus](https://static.smite.guru/i/items/25767.jpg)
Spear of the Magus
+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
![Enchanted Spear](https://static.smite.guru/i/items/9851.jpg)
Enchanted Spear
+45
Magical Power
+5
Magical Penetration
PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,505
918
46
8
2
116,730
0
W
6,975
1,163
62
10
4
91,787
0