Player Matchup

Ganesha
Ganesha
Buckeyes Fan6
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,481 Elo+
Party 1
Da Ji
Da Ji
CLoggsRun
Da Ji
Level 126
God Stats
1W - 4L
1,265 SR
Queue Stats
260W - 308L
1,457 Elo+
Solo
Ullr
Ullr
Camp Then Move
Ullr
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 72L
1,496 Elo+
Party 1
Mulan
Mulan
MrMillians
Mulan
Level 86
God Stats
3W - 4L
1,822 SR
Queue Stats
82W - 74L
1,460 Elo+
Party 1
Tyr
Tyr
x23VICK23x
Tyr
Level 94
God Stats
0W - 2L
1,340 SR
Queue Stats
263W - 250L
1,409 Elo+
Party 1
Team Averages
Level 105
1,528 SR
1,461 Elo+

VS

Team Averages
Level 90
1,458 SR
1,404 Elo+
Skadi
Skadi
JWH9
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 3
Jing Wei
Jing Wei
M3k13l
Jing Wei
Level 104
God Stats
2W - 1L
1,504 SR
Queue Stats
99W - 112L
1,441 Elo+
Solo
Vamana
Vamana
Schpoogue
Vamana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
supersoap1999
Nu Wa
Level 87
God Stats
5W - 0L
1,547 SR
Queue Stats
73W - 62L
1,517 Elo+
Party 2
Atlas
Atlas
xSinderellaXx
Atlas
Level 95
God Stats
3W - 1L
1,237 SR
Queue Stats
75W - 63L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 3 / 6
6,975
775
7,052
12,954
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
CLoggsRun
Da Ji
1
0 / 0 / 0
2,300
256
0
271
124
14
3 / 2 / 2
7,019
780
7,855
7,613
3,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
12
1 / 4 / 2
6,215
691
8,267
10,581
7,467
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 2
6,907
767
9,172
16,127
14,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JWH9
Skadi
14
3 / 2 / 7
8,191
910
6,902
6,680
2,589
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
M3k13l
Jing Wei
14
1 / 2 / 8
8,559
951
5,845
6,890
2,874
Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
Schpoogue
Vamana
14
3 / 1 / 8
8,544
949
9,402
13,691
7,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 11
8,325
925
11,100
5,426
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 6
8,413
935
9,770
7,582
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
13
13
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
6
1
L
Da Ji
CLoggsRun
Da Ji
0
0
0
0
L
3
2
2
2
W
Skadi
JWH9
Skadi
3
2
7
3.25
W
Jing Wei
M3k13l
Jing Wei
1
2
8
2.5
L
Mulan
1
4
2
0.5
W
Vamana
Schpoogue
Vamana
3
1
8
7
W
2
1
11
7.5
L
3
4
2
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
43,019
47,546
Taken
40,269
42,253
Mitigated
18,841
13,528
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,052
620
2,808
3,754
12,954
15,965
0
4,680
8,274
12,727
0
L
Da Ji
CLoggsRun
Da Ji
0
0
0
0
271
124
0
271
0
0
0
L
7,855
1,249
0
785
7,613
3,815
0
3,942
3,671
0
20,891
W
Skadi
JWH9
Skadi
6,902
3,379
658
1,367
6,680
2,589
1,468
1,100
5,580
0
11,476
W
Jing Wei
M3k13l
Jing Wei
5,845
4,347
1,696
1,902
6,890
2,874
1,921
1,200
5,690
0
25,349
L
Mulan
8,267
104
566
1,727
10,581
7,467
0
3,872
6,709
0
14,725
W
Vamana
Schpoogue
Vamana
9,402
3,476
171
5,662
13,691
7,196
1,140
2,380
11,311
0
15,726
W
11,100
4,211
773
2,091
5,426
1,994
1,430
740
4,686
18,199
0
L
9,172
458
878
3,010
16,127
14,882
0
7,916
8,211
0
13,391
W
9,770
3,466
980
1,990
7,582
4,188
600
1,632
5,950
16,946
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
42,032
51
Minions Killed
99
0
Camps Cleared
0
662,880
Distance Traveled
882,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,975
775
0
0
0
156,940
0
L
Da Ji
2,300
256
0
0
0
0
0
L
Ullr
7,019
780
29
3
0
168,518
0
W
Skadi
8,191
910
17
2
0
169,722
0
W
Jing Wei
8,559
951
44
5
0
156,570
0
L
Mulan
6,215
691
10
1
0
153,910
0
W
Vamana
8,544
949
8
1
0
196,889
0
W
Nu Wa
8,325
925
14
2
0
164,061
0
L
Tyr
6,907
767
12
1
0
183,512
0
W
Atlas
8,413
935
16
2
0
194,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role