Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CallMeMel0Yel0
Scylla
Level 154
God Stats
2W - 1L
1,299 SR
Queue Stats
60W - 46L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
MAN IN SILVER
Gilgamesh
Level 155
God Stats
3W - 6L
993 SR
Queue Stats
180W - 177L
1,535 Elo+
Solo
Geb
Geb
Ociffer-Nasty
Geb
Level 142
God Stats
2W - 1L
1,523 SR
Queue Stats
159W - 157L
1,606 Elo+
Solo
Hera
Hera
xR3adykilerx
Hera
Level 144
God Stats
1W - 1L
1,276 SR
Queue Stats
131W - 104L
1,540 Elo+
Solo
Team Averages
Level 150
1,318 SR
1,551 Elo+

VS

Team Averages
Level 122
1,474 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AttStrPure
Kumbhakarna
Level 144
God Stats
3W - 5L
1,405 SR
Queue Stats
157W - 165L
1,498 Elo+
Solo
Scylla
Scylla
KenyaSwaller
Scylla
Level 123
God Stats
2W - 4L
1,465 SR
Queue Stats
76W - 55L
1,551 Elo+
Party 1
Athena
Athena
MrKoroSenpai
Athena
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,572 Elo+
Party 1
Ullr
Ullr
builtgood
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 75L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 8
7,752
969
6,737
3,374
1,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 1 / 5
7,797
975
4,788
5,733
2,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
MAN IN SILVER
Gilgamesh
13
2 / 0 / 8
7,515
939
7,334
7,221
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 8
7,736
967
8,238
8,864
6,313
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 7
8,047
1,006
7,256
4,519
2,000
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 0
6,058
757
6,186
4,401
1,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
AttStrPure
Kumbhakarna
12
0 / 3 / 2
6,803
850
3,489
10,595
10,539
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
12
2 / 2 / 1
6,585
823
6,687
6,125
2,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
11
0 / 3 / 2
6,414
802
1,878
9,187
10,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
12
0 / 2 / 2
6,192
774
7,564
7,053
4,460
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
3
3
Deaths
11
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
8
7
L
Medusa
 
Medusa
1
1
0
1
L
Kumbhakarna
AttStrPure
Kumbhakarna
0
3
2
0.33
W
1
1
5
3.5
L
Scylla
2
2
1
1.25
W
Gilgamesh
MAN IN SILVER
Gilgamesh
2
0
8
6
L
Athena
0
3
2
0.33
W
1
1
8
5
L
Ullr
0
2
2
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
25,804
29,711
Taken
37,361
17,967
Mitigated
30,122
13,902
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,737
1,148
0
732
3,374
1,330
1,656
1,365
2,009
16,213
0
L
Medusa
 
Medusa
6,186
1,244
0
500
4,401
1,863
0
3,333
982
0
17,374
L
Kumbhakarna
AttStrPure
Kumbhakarna
3,489
0
1,718
2,373
10,595
10,539
0
6,307
3,978
8,500
0
W
4,788
89
215
1,954
5,733
2,341
136
2,533
3,200
15,766
648
L
Scylla
6,687
418
0
1,500
6,125
2,909
0
4,533
1,507
16,984
632
W
Gilgamesh
MAN IN SILVER
Gilgamesh
7,334
897
433
791
7,221
5,983
584
2,484
4,737
0
12,132
L
Athena
1,878
709
1,538
1,400
9,187
10,351
0
6,239
2,869
3,979
0
W
8,238
134
4,001
3,787
8,864
6,313
464
3,380
5,484
13,543
1,583
L
Ullr
7,564
1,907
391
802
7,053
4,460
0
5,693
1,312
0
21,332
W
7,256
1,196
763
1,226
4,519
2,000
947
1,960
2,559
19,536
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
32,052
111
Minions Killed
86
0
Camps Cleared
0
919,049
Distance Traveled
828,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,752
969
16
2
0
160,509
0
L
Medusa
6,058
757
14
2
0
141,513
0
L
Kumbhakarna
6,803
850
21
3
0
174,585
0
W
Scylla
7,797
975
36
5
0
200,044
0
L
Scylla
6,585
823
25
3
0
171,289
0
W
Gilgamesh
7,515
939
11
1
0
197,221
0
L
Athena
6,414
802
2
0
0
178,601
0
W
Geb
7,736
967
14
2
0
189,949
0
L
Ullr
6,192
774
24
3
0
162,663
0
W
Hera
8,047
1,006
34
4
0
171,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role