Player Matchup

Ra
Ra
Selene890
Ra
Level 27
God Stats
4W - 10L
1,200 SR
Queue Stats
9W - 18L
1,192 Elo+
Party 2
Jormungandr
Jormungandr
SixStreetHunter
Jormungandr
Level 27
God Stats
5W - 7L
1,353 SR
Queue Stats
7W - 18L
1,117 Elo+
Party 2
Medusa
Medusa
lI-Sandman-Il
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,392 Elo+
Party 2
Team Averages
Level 60
1,351 SR
1,234 Elo+

VS

Team Averages
Level 75
1,469 SR
1,343 Elo+
Discordia
Discordia
MiMaMichael
Discordia
Level 15
God Stats
44W - 41L
1,468 SR
Queue Stats
44W - 43L
1,380 Elo+
Party 1
Kuzenbo
Kuzenbo
elaydia97200
Kuzenbo
Level 143
God Stats
11W - 32L
1,439 SR
Queue Stats
22W - 46L
1,270 Elo+
Solo
Lancelot
Lancelot
theo_die_zeh
Lancelot
Level 68
God Stats
42W - 38L
1,498 SR
Queue Stats
44W - 43L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,696
746
6,120
7,537
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SixStreetHunter
Jormungandr
15
3 / 1 / 6
9,701
746
7,446
9,959
6,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 4
10,547
811
13,665
8,237
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MiMaMichael
Discordia
13
0 / 5 / 3
7,952
612
7,473
9,934
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
elaydia97200
Kuzenbo
11
0 / 5 / 2
7,286
560
2,237
10,348
9,051
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
theo_die_zeh
Lancelot
16
4 / 2 / 0
9,404
723
8,561
12,015
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
MiMaMichael
Discordia
0
5
3
0.3
W
2
1
7
5.5
W
Jormungandr
SixStreetHunter
Jormungandr
3
1
6
6
L
Kuzenbo
elaydia97200
Kuzenbo
0
5
2
0.2
W
7
2
4
4.5
L
Lancelot
theo_die_zeh
Lancelot
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
18,271
25,733
Taken
32,297
13,255
Mitigated
18,214
3,906
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MiMaMichael
Discordia
7,473
126
0
1,775
9,934
3,592
0
2,906
7,008
31,487
180
W
6,120
536
1,301
2,075
7,537
3,110
446
3,107
4,376
43,153
0
W
Jormungandr
SixStreetHunter
Jormungandr
7,446
1,578
0
290
9,959
6,690
657
2,886
6,974
28,102
117
L
Kuzenbo
elaydia97200
Kuzenbo
2,237
608
0
1,527
10,348
9,051
90
4,885
5,403
6,305
0
W
13,665
5,099
0
240
8,237
3,455
682
3,607
4,576
0
48,381
L
Lancelot
theo_die_zeh
Lancelot
8,561
1,182
119
1,569
12,015
5,571
0
5,428
6,437
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
24,642
193
Minions Killed
107
0
Camps Cleared
0
695,444
Distance Traveled
592,383
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,952
612
41
3
0
198,342
0
W
Ra
9,696
746
85
7
0
220,413
2
W
Jormungandr
9,701
746
38
3
0
240,904
4
L
Kuzenbo
7,286
560
4
0
0
140,639
2
W
Medusa
10,547
811
70
5
0
234,127
0
L
Lancelot
9,404
723
62
5
0
253,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role