Player Matchup

Surtr
Surtr
JeN3REX
Surtr
Level 110
God Stats
3W - 3L
1,533 SR
Queue Stats
43W - 44L
1,462 Elo+
Solo
Vulcan
Vulcan
Wowzers_mo
Vulcan
Level 63
God Stats
1W - 0L
1,797 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 2
Izanami
Izanami
boatride55
Izanami
Level 29
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 3L
1,139 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,318 Elo+

VS

Team Averages
Level 49
1,429 SR
1,188 Elo+
Sobek
Sobek
Beets-bySchrute
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,089 Elo+
Party 1
Bacchus
Bacchus
NMiller19
Bacchus
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 54L
1,135 Elo+
Party 1
Ares
Ares
Sir_CranksAlot
Ares
Level 44
God Stats
5W - 10L
1,286 SR
Queue Stats
84W - 72L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JeN3REX
Surtr
17
2 / 2 / 6
11,791
694
7,870
16,674
20,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Wowzers_mo
Vulcan
19
8 / 2 / 5
13,101
771
26,099
9,607
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
boatride55
Izanami
16
3 / 3 / 7
11,582
681
14,306
11,456
5,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
10,600
624
7,291
19,277
24,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
NMiller19
Bacchus
14
2 / 7 / 3
10,549
621
8,867
20,721
13,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 5 / 2
11,010
648
8,270
22,048
21,331
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Surtr
JeN3REX
Surtr
2
2
6
2.5
L
Bacchus
NMiller19
Bacchus
2
7
3
0.5
L
3
5
2
0.8
W
Vulcan
Wowzers_mo
Vulcan
8
2
5
5.25
W
Izanami
boatride55
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
24,428
37,737
Taken
62,046
31,232
Mitigated
59,770
1,324
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,291
446
340
2,505
19,277
24,480
0
8,706
10,541
22,801
2,739
W
Surtr
JeN3REX
Surtr
7,870
3,078
0
1,324
16,674
20,864
0
8,538
8,063
742
43,079
L
Bacchus
NMiller19
Bacchus
8,867
917
592
1,421
20,721
13,959
39
10,345
10,344
42,386
1,053
L
8,270
1,317
90
1,331
22,048
21,331
0
7,243
14,792
35,472
2,435
W
Vulcan
Wowzers_mo
Vulcan
26,099
11,164
0
0
9,607
4,896
727
5,817
3,763
67,590
517
W
Izanami
boatride55
Izanami
14,306
11,129
0
0
11,456
5,472
1,638
8,471
2,912
0
38,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
32,159
178
Minions Killed
167
0
Camps Cleared
0
931,422
Distance Traveled
924,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,600
624
46
3
0
339,539
0
W
Surtr
11,791
694
45
3
0
327,323
0
L
Bacchus
10,549
621
67
4
0
295,065
0
L
Ares
11,010
648
54
3
0
289,784
0
W
Vulcan
13,101
771
68
4
0
336,881
0
W
Izanami
11,582
681
65
4
0
267,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role