Player Matchup

Janus
Janus
Gold IV
Collisionn
Janus
Gold IV
Level 145
God Stats
6W - 13L
1,111 SR
Queue Stats
69W - 68L
1,404 MMR
Party 1
King Arthur
King Arthur
Silver IV
ELPeeta
King Arthur
Silver IV
Level 124
God Stats
3W - 2L
1,545 SR
Queue Stats
13W - 16L
1,316 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Maganster
Sylvanus
Gold IV
Level 157
God Stats
22W - 12L
1,571 SR
Queue Stats
183W - 185L
1,464 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
YunoMizuki
Zhong Kui
Gold V
Level 221
God Stats
7W - 5L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Party 2
Neith
Neith
Silver I
iSmurfYọurPeak
Neith
Silver I
Level 39
God Stats
3W - 2L
1,745 SR
Queue Stats
18W - 11L
1,529 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,494 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,692 SR
1,471 MMR
Heimdallr
Heimdallr
Silver II
QtpieEboy
Heimdallr
Silver II
Level 149
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 7L
1,477 MMR
Solo
Tyr
Tyr
Gold II
SmoothBrainPlays
Tyr
Gold II
Level 64
God Stats
2W - 2L
1,824 SR
Queue Stats
179W - 181L
1,472 MMR
Solo
Ymir
Ymir
Gold IV
TotalEnigma_
Ymir
Gold IV
Level 142
God Stats
2W - 2L
1,812 SR
Queue Stats
178W - 180L
1,480 MMR
Solo
Agni
Agni
Gold III
babyface_zay999
Agni
Gold III
Level 81
God Stats
19W - 13L
1,597 SR
Queue Stats
146W - 154L
1,475 MMR
Solo
Bellona
Bellona
Silver II
blackm29
Bellona
Silver II
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 1 / 0
6,394
533
3,289
4,134
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
ELPeeta
King Arthur
12
0 / 0 / 2
6,994
583
9,084
13,608
12,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Maganster
Sylvanus
11
2 / 1 / 4
6,573
548
4,381
8,971
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
YunoMizuki
Zhong Kui
14
2 / 0 / 1
7,284
607
4,299
6,781
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 3
7,213
601
10,683
6,668
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneAo KuangJormungandrGilgameshCthulhu

VS

Bans
Da JiThorThothBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
QtpieEboy
Heimdallr
12
0 / 3 / 0
6,566
547
5,667
10,648
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,348
446
3,803
9,825
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 1
5,987
499
1,951
8,307
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,646
554
3,289
5,921
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
blackm29
Bellona
10
0 / 2 / 0
6,108
509
8,737
14,250
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
0
2
W
King Arthur
ELPeeta
King Arthur
0
0
2
1
W
Sylvanus
Maganster
Sylvanus
2
1
4
4
L
Heimdallr
QtpieEboy
Heimdallr
0
3
0
0
L
0
2
0
0
L
0
2
1
0.25
W
Zhong Kui
YunoMizuki
Zhong Kui
2
0
1
2.5
L
1
0
0
1
L
Bellona
blackm29
Bellona
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
23,447
40,162
Taken
48,951
27,962
Mitigated
32,378
16,816
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,289
78
0
250
4,134
1,419
0
887
3,247
42,603
0
W
King Arthur
ELPeeta
King Arthur
9,084
1,407
0
3,713
13,608
12,361
0
409
12,127
192
60,084
W
Sylvanus
Maganster
Sylvanus
4,381
1,451
1,959
3,722
8,971
6,507
0
2,034
6,937
17,825
1,471
L
Heimdallr
QtpieEboy
Heimdallr
5,667
3,045
0
3,047
10,648
4,407
0
1,527
9,113
0
58,962
L
3,803
342
0
1,796
9,825
5,452
0
3,677
5,930
0
18,514
L
1,951
499
0
3,846
8,307
4,330
0
1,914
6,393
45,042
0
W
Zhong Kui
YunoMizuki
Zhong Kui
4,299
811
0
5,085
6,781
5,198
305
1,115
5,586
63,799
956
L
3,289
678
0
1,775
5,921
1,899
0
3,010
2,831
48,549
1,478
L
Bellona
blackm29
Bellona
8,737
3,026
0
4,158
14,250
16,290
0
1,530
12,720
0
44,495
W
10,683
4,648
0
2,087
6,668
2,477
363
733
5,935
0
64,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
30,655
423
Minions Killed
414
0
Camps Cleared
0
1,223,503
Distance Traveled
1,150,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,394
533
80
7
0
271,265
2
W
King Arthur
6,994
583
99
8
0
235,464
0
W
Sylvanus
6,573
548
18
2
0
239,513
0
L
Heimdallr
6,566
547
109
9
0
237,798
1
L
Tyr
5,348
446
31
3
0
265,374
0
L
Ymir
5,987
499
83
7
0
191,559
0
W
Zhong Kui
7,284
607
113
9
0
252,548
3
L
Agni
6,646
554
101
8
0
230,729
4
L
Bellona
6,108
509
90
8
0
225,523
0
W
Neith
7,213
601
113
9
0
224,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role