Player Matchup

Artemis
Artemis
Barghеst
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Thor
Thor
BigDeckchair
Thor
Level 161
God Stats
1W - 1L
1,556 SR
Queue Stats
6W - 8L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
baskinlite
Nu Wa
Level 69
God Stats
1W - 0L
1,700 SR
Queue Stats
7W - 2L
1,644 Elo+
Party 2
Geb
Geb
lukaszmaj
Geb
Level 143
God Stats
2W - 0L
1,687 SR
Queue Stats
14W - 8L
1,310 Elo+
Party 2
Bacchus
Bacchus
Ѕandy
Bacchus
Level 123
God Stats
1W - 1L
1,636 SR
Queue Stats
7W - 6L
1,281 Elo+
Party 2
Team Averages
Level 100
1,616 SR
1,409 Elo+

VS

Team Averages
Level 136
1,523 SR
1,507 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
YNimaY
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
hamona
Ix Chel
Level 119
God Stats
6W - 7L
1,580 SR
Queue Stats
248W - 247L
1,497 Elo+
Solo
King Arthur
King Arthur
yannik_012605
King Arthur
Level 125
God Stats
2W - 1L
1,534 SR
Queue Stats
42W - 37L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barghеst
Artemis
14
2 / 0 / 3
7,796
600
9,360
5,698
2,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 1 / 3
7,877
606
8,195
12,408
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
13
3 / 4 / 5
7,880
606
10,677
6,837
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 4
6,100
469
5,066
10,759
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Ѕandy
Bacchus
13
8 / 0 / 3
7,580
583
7,681
9,585
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
6,192
476
2,727
8,134
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
 
Charon
10
1 / 4 / 1
6,070
467
4,636
13,054
9,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
YNimaY
Kali
12
2 / 4 / 2
6,581
506
2,990
12,547
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
hamona
Ix Chel
11
3 / 4 / 1
6,598
508
4,703
10,478
3,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
yannik_012605
King Arthur
12
0 / 4 / 1
6,914
532
8,519
15,146
12,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Charon
 
Charon
1
4
1
0.38
W
Artemis
Barghеst
Artemis
2
0
3
3.5
W
3
1
3
4.5
L
Kali
YNimaY
Kali
2
4
2
0.75
W
Nu Wa
3
4
5
1.38
L
Ix Chel
hamona
Ix Chel
3
4
1
0.88
W
1
1
4
3
L
King Arthur
yannik_012605
King Arthur
0
4
1
0.13
W
Bacchus
Ѕandy
Bacchus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
23,575
45,287
Taken
59,359
32,956
Mitigated
33,884
13,899
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,727
2,122
0
2,412
8,134
2,636
0
1,527
6,467
0
48,204
L
Charon
 
Charon
4,636
755
142
3,117
13,054
9,934
0
5,051
7,806
23,234
924
W
Artemis
Barghеst
Artemis
9,360
3,389
0
2,187
5,698
2,441
0
1,666
4,032
0
71,735
W
8,195
1,524
0
4,712
12,408
13,301
0
648
11,760
0
57,322
L
Kali
YNimaY
Kali
2,990
1,045
0
3,115
12,547
5,226
0
4,829
7,456
0
52,909
W
Nu Wa
10,677
1,919
0
744
6,837
2,919
631
3,392
3,445
52,724
1,537
L
Ix Chel
hamona
Ix Chel
4,703
299
770
2,655
10,478
3,537
0
7,315
2,604
45,248
1,084
W
5,066
616
0
2,086
10,759
8,201
0
2,051
8,708
18,610
0
L
King Arthur
yannik_012605
King Arthur
8,519
1,039
0
3,102
15,146
12,551
0
3,037
10,901
644
55,839
W
Bacchus
Ѕandy
Bacchus
7,681
1,065
0
4,170
9,585
6,094
0
1,606
7,979
44,152
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
32,355
387
Minions Killed
358
0
Camps Cleared
0
1,264,517
Distance Traveled
1,242,174
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,192
476
102
8
0
249,624
0
L
Charon
6,070
467
33
3
0
247,242
3
W
Artemis
7,796
600
114
9
0
226,306
4
W
Thor
7,877
606
101
8
0
228,919
0
L
Kali
6,581
506
76
6
0
271,423
0
W
Nu Wa
7,880
606
89
7
0
215,378
0
L
Ix Chel
6,598
508
62
5
0
245,297
2
W
Geb
6,100
469
20
2
0
295,342
3
L
King Arthur
6,914
532
85
7
0
228,588
3
W
Bacchus
7,580
583
63
5
0
298,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role