Player Matchup

Ix Chel
Ix Chel
Janeah0_o
Ix Chel
Level 69
God Stats
30W - 18L
1,684 SR
Queue Stats
251W - 239L
1,535 Elo+
Solo
Charon
Charon
MartilloBlanco1
Charon
Level 56
God Stats
7W - 9L
1,555 SR
Queue Stats
50W - 43L
1,482 Elo+
Party 1
Sobek
Sobek
SlateClient9562
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
SonicKai348
Gilgamesh
Level 122
God Stats
5W - 4L
1,371 SR
Queue Stats
39W - 33L
1,371 Elo+
Solo
Kali
Kali
blackhrdZ1472
Kali
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 155L
1,490 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,470 Elo+

VS

Team Averages
Level 71
1,460 SR
1,408 Elo+
Artemis
Artemis
A1_GaMeR234
Artemis
Level 112
God Stats
1W - 3L
1,391 SR
Queue Stats
213W - 210L
1,403 Elo+
Party 2
Odin
Odin
D0CS FIXBX
Odin
Level 65
God Stats
10W - 6L
1,746 SR
Queue Stats
241W - 243L
1,446 Elo+
Party 3
Poseidon
Poseidon
Heavydrink
Poseidon
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,307 Elo+
Solo
Janus
Janus
XxTRI RayxX
Janus
Level 24
God Stats
0W - 3L
1,395 SR
Queue Stats
20W - 29L
1,436 Elo+
Party 3
Cerberus
Cerberus
valdehansen
Cerberus
Level 104
God Stats
1W - 5L
1,265 SR
Queue Stats
163W - 149L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Janeah0_o
Ix Chel
15
6 / 1 / 1
10,237
602
10,087
8,385
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 7 / 5
7,811
459
9,413
12,789
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
7,536
443
5,229
15,509
14,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
SonicKai348
Gilgamesh
15
3 / 1 / 3
9,598
565
12,214
16,573
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 0
9,116
536
5,312
17,313
8,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A1_GaMeR234
Artemis
14
3 / 2 / 10
8,731
514
13,005
9,712
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 1
8,153
480
6,650
14,431
16,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Heavydrink
Poseidon
14
4 / 4 / 3
8,207
483
11,707
13,741
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,867
345
2,629
8,255
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
valdehansen
Cerberus
12
7 / 2 / 6
8,926
525
7,301
15,568
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
14
Kills
15
15
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
A1_GaMeR234
Artemis
3
2
10
4
L
1
2
1
0.75
L
Poseidon
Heavydrink
Poseidon
4
4
3
1.38
W
Ix Chel
Janeah0_o
Ix Chel
6
1
1
6.5
W
0
7
5
0.36
W
1
5
1
0.3
W
Gilgamesh
SonicKai348
Gilgamesh
3
1
3
4.5
L
0
4
0
0
W
4
1
0
4
L
Cerberus
valdehansen
Cerberus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
41,292
70,569
Taken
61,707
44,771
Mitigated
43,028
17,242
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
A1_GaMeR234
Artemis
13,005
3,743
0
2,228
9,712
4,030
0
5,086
4,300
0
66,319
L
6,650
1,451
0
4,253
14,431
16,714
0
994
12,182
0
53,003
L
Poseidon
Heavydrink
Poseidon
11,707
2,806
0
360
13,741
5,775
0
3,501
9,953
73,706
1,237
W
Ix Chel
Janeah0_o
Ix Chel
10,087
1,847
2,053
2,637
8,385
3,329
992
1,868
6,319
73,167
3,902
W
9,413
1,736
376
622
12,789
5,382
0
5,397
7,392
40,916
1,701
W
5,229
421
267
4,003
15,509
14,689
0
4,766
10,743
24,872
3,564
W
Gilgamesh
SonicKai348
Gilgamesh
12,214
2,866
0
3,159
16,573
12,558
200
3,449
11,932
0
62,156
L
2,629
454
0
0
8,255
2,547
0
3,378
4,362
14,618
0
W
5,312
1,916
0
4,125
17,313
8,813
0
5,365
11,897
0
83,825
L
Cerberus
valdehansen
Cerberus
7,301
424
115
5,679
15,568
13,962
0
9,077
5,697
32,070
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
39,884
436
Minions Killed
360
0
Camps Cleared
0
1,748,718
Distance Traveled
1,482,216
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,731
514
80
5
0
264,580
2
L
Odin
8,153
480
97
6
0
328,781
2
L
Poseidon
8,207
483
91
5
0
355,459
2
W
Ix Chel
10,237
602
129
8
0
349,467
7
W
Charon
7,811
459
56
3
0
306,207
0
W
Sobek
7,536
443
42
2
0
330,077
0
W
Gilgamesh
9,598
565
99
6
0
341,001
0
L
Janus
5,867
345
24
1
0
263,743
0
W
Kali
9,116
536
110
6
0
421,966
0
L
Cerberus
8,926
525
68
4
0
269,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role