Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Alphases
Thanatos
Platinum V
Level 155
God Stats
6W - 3L
1,678 SR
Queue Stats
64W - 61L
1,748 MMR
Party 2
Mulan
Mulan
Platinum IV
Evxhz
Mulan
Platinum IV
Level 116
God Stats
23W - 16L
1,629 SR
Queue Stats
105W - 92L
1,802 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Leylor
Morgan Le Fay
Platinum IV
Level 101
God Stats
1W - 1L
1,682 SR
Queue Stats
83W - 69L
1,775 MMR
Solo
Artemis
Artemis
Platinum IV
xXChaK47
Artemis
Platinum IV
Level 125
God Stats
38W - 27L
1,631 SR
Queue Stats
144W - 139L
1,803 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,624 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,607 SR
1,774 MMR
Kali
Kali
Platinum IV
Beyοnder
Kali
Platinum IV
Level 106
God Stats
17W - 16L
1,660 SR
Queue Stats
287W - 303L
1,807 MMR
Solo
Vulcan
Vulcan
Platinum IV
MaxElMenteFria
Vulcan
Platinum IV
Level 183
God Stats
59W - 49L
1,655 SR
Queue Stats
222W - 216L
1,905 MMR
Party 1
Bellona
Bellona
Gold II
angeldg2O0o
Bellona
Gold II
Level 172
God Stats
19W - 15L
1,628 SR
Queue Stats
226W - 212L
1,577 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
pro_overwatch6
Gilgamesh
Platinum V
Level 125
God Stats
3W - 4L
1,400 SR
Queue Stats
189W - 183L
1,790 MMR
Solo
Ares
Ares
Platinum III
xCemil
Ares
Platinum III
Level 113
God Stats
12W - 6L
1,692 SR
Queue Stats
415W - 408L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 6
5,031
503
4,833
6,909
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Alphases
Thanatos
12
6 / 0 / 3
6,359
636
2,881
7,989
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Evxhz
Mulan
12
5 / 1 / 2
7,116
712
11,828
10,559
9,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Leylor
Morgan Le Fay
12
1 / 0 / 1
6,178
618
5,345
4,758
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xXChaK47
Artemis
10
4 / 1 / 4
6,610
661
7,141
5,355
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaThorSusano

VS

Bans
NeithOsirisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 1 / 0
5,657
566
3,133
8,360
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,779
578
2,415
5,341
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
angeldg2O0o
Bellona
11
1 / 5 / 0
5,541
554
3,000
9,756
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
pro_overwatch6
Gilgamesh
10
1 / 6 / 1
5,896
590
6,091
14,615
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
xCemil
Ares
9
0 / 3 / 2
5,286
529
3,265
8,890
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
6
2
W
Thanatos
Alphases
Thanatos
6
0
3
7.5
L
Kali
2
1
0
2
W
Mulan
Evxhz
Mulan
5
1
2
6
W
Morgan Le Fay
Leylor
Morgan Le Fay
1
0
1
1.5
L
0
2
0
0
L
Bellona
angeldg2O0o
Bellona
1
5
0
0.2
L
Gilgamesh
pro_overwatch6
Gilgamesh
1
6
1
0.25
L
Ares
xCemil
Ares
0
3
2
0.33
W
Artemis
xXChaK47
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
17,904
35,570
Taken
46,962
20,763
Mitigated
24,622
17,933
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,833
1,503
0
2,129
6,909
4,129
0
2,140
4,769
0
21,497
W
Thanatos
Alphases
Thanatos
2,881
937
0
7,140
7,989
3,327
20
861
7,128
0
38,850
L
Kali
3,133
1,103
0
2,702
8,360
3,658
0
1,132
7,043
0
34,932
W
Mulan
Evxhz
Mulan
11,828
1,827
0
5,465
10,559
9,226
0
769
9,790
0
54,941
W
Morgan Le Fay
Leylor
Morgan Le Fay
5,345
1,078
0
910
4,758
1,917
0
1,402
3,356
46,013
1,982
L
2,415
1,190
0
887
5,341
1,904
100
2,701
2,267
48,102
1,354
L
Bellona
angeldg2O0o
Bellona
3,000
1,734
0
3,452
9,756
5,422
0
0
9,577
0
45,764
L
Gilgamesh
pro_overwatch6
Gilgamesh
6,091
2,367
0
4,271
14,615
7,565
0
261
14,331
0
35,959
L
Ares
xCemil
Ares
3,265
573
0
2,358
8,890
6,073
0
695
7,801
9,635
0
W
Artemis
xXChaK47
Artemis
7,141
4,102
0
2,289
5,355
2,164
0
474
4,881
0
42,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
28,159
338
Minions Killed
308
0
Camps Cleared
0
1,053,753
Distance Traveled
1,054,430
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,031
503
28
3
0
217,696
1
W
Thanatos
6,359
636
60
6
0
245,347
2
L
Kali
5,657
566
66
7
0
229,713
0
W
Mulan
7,116
712
78
8
0
193,356
0
W
Morgan Le Fay
6,178
618
103
10
0
224,252
2
L
Vulcan
5,779
578
98
10
0
201,210
0
L
Bellona
5,541
554
71
7
0
217,545
0
L
Gilgamesh
5,896
590
62
6
0
190,940
1
L
Ares
5,286
529
11
1
0
215,022
0
W
Artemis
6,610
661
69
7
0
173,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role