Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Fireplay22
Camazotz
Level 142
God Stats
0W - 2L
1,464 SR
Queue Stats
18W - 22L
1,437 Elo+
Solo
Aphrodite
Aphrodite
QuavoFred
Aphrodite
Level 136
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 12L
1,303 Elo+
Party 3
Merlin
Merlin
Syraine
Merlin
Level 54
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 9L
1,321 Elo+
Party 3
Hou Yi
Hou Yi
XkazamaX
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,304 Elo+
Party 2
Team Averages
Level 127
1,413 SR
1,373 Elo+

VS

Team Averages
Level 160
1,427 SR
1,541 Elo+
Hercules
Hercules
Pandacious1
Hercules
Level 148
God Stats
6W - 6L
1,179 SR
Queue Stats
415W - 420L
1,460 Elo+
Solo
Yemoja
Yemoja
Raptard
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,644 Elo+
Solo
Janus
Janus
Sorcyy
Janus
Level 158
God Stats
2W - 1L
1,639 SR
Queue Stats
67W - 54L
1,529 Elo+
Party 1
Ishtar
Ishtar
Stunt95
Ishtar
Level 124
God Stats
1W - 2L
1,315 SR
Queue Stats
244W - 219L
1,550 Elo+
Solo
Nike
Nike
oohacherry
Nike
Level 246
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 7
7,707
701
10,780
11,844
6,977
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Fireplay22
Camazotz
15
7 / 3 / 2
8,836
803
12,435
16,968
9,118
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
QuavoFred
Aphrodite
14
0 / 2 / 9
8,287
753
6,300
16,339
19,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Syraine
Merlin
13
0 / 3 / 8
7,273
661
10,592
12,256
7,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
XkazamaX
Hou Yi
15
4 / 4 / 7
8,705
791
11,618
13,012
7,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pandacious1
Hercules
14
1 / 3 / 9
8,387
762
8,954
17,144
19,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Raptard
Yemoja
16
2 / 2 / 8
9,547
868
9,058
14,677
13,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Sorcyy
Janus
16
3 / 3 / 9
9,529
866
17,251
9,295
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Stunt95
Ishtar
16
4 / 2 / 10
9,794
890
17,601
12,036
6,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 7
9,643
877
14,357
17,286
20,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
12
Kills
15
15
Deaths
12
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
7
1.5
L
Camazotz
Fireplay22
Camazotz
7
3
2
2.67
W
Hercules
Pandacious1
Hercules
1
3
9
1.83
L
Aphrodite
QuavoFred
Aphrodite
0
2
9
2.25
W
Yemoja
Raptard
Yemoja
2
2
8
3
W
Janus
Sorcyy
Janus
3
3
9
2.5
W
Ishtar
Stunt95
Ishtar
4
2
10
4.5
L
Merlin
Syraine
Merlin
0
3
8
1.33
L
Hou Yi
XkazamaX
Hou Yi
4
4
7
1.88
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
67,221
70,419
Taken
70,438
51,074
Mitigated
64,293
35,602
Healing
29,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,780
3,029
1,342
2,691
11,844
6,977
0
4,605
7,239
0
23,359
L
Camazotz
Fireplay22
Camazotz
12,435
2,105
1,009
6,569
16,968
9,118
0
7,975
8,993
0
20,264
W
Hercules
Pandacious1
Hercules
8,954
1,671
721
5,543
17,144
19,287
121
3,405
13,739
0
13,513
L
Aphrodite
QuavoFred
Aphrodite
6,300
323
8,622
9,135
16,339
19,982
0
5,672
10,667
15,245
660
W
Yemoja
Raptard
Yemoja
9,058
1,900
8,092
2,885
14,677
13,897
752
3,426
11,251
16,246
0
W
Janus
Sorcyy
Janus
17,251
82
1,102
1,496
9,295
4,509
984
2,549
6,746
36,277
1,249
W
Ishtar
Stunt95
Ishtar
17,601
10,003
4,520
1,935
12,036
6,379
2,306
3,014
9,022
0
35,412
L
Merlin
Syraine
Merlin
10,592
225
2,339
1,738
12,256
7,134
0
4,294
7,962
23,143
0
L
Hou Yi
XkazamaX
Hou Yi
11,618
5,867
110
2,047
13,012
7,863
0
2,969
10,043
0
18,155
W
14,357
974
2,030
1,177
17,286
20,221
28
3,919
13,367
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
46,900
94
Minions Killed
132
0
Camps Cleared
0
1,120,285
Distance Traveled
1,165,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,707
701
28
3
0
226,137
0
L
Camazotz
8,836
803
14
1
0
227,681
0
W
Hercules
8,387
762
13
1
0
206,860
0
L
Aphrodite
8,287
753
18
2
0
237,181
0
W
Yemoja
9,547
868
22
2
0
230,422
0
W
Janus
9,529
866
43
4
0
243,692
0
W
Ishtar
9,794
890
44
4
0
200,852
0
L
Merlin
7,273
661
18
2
0
227,132
0
L
Hou Yi
8,705
791
16
1
0
202,154
0
W
Nike
9,643
877
10
1
0
283,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role