Player Matchup

Rama
Rama
Alcohol96º
Rama
Level 85
God Stats
5W - 2L
1,758 SR
Queue Stats
57W - 48L
1,410 Elo+
Solo
Ra
Ra
Charliex420xx
Ra
Level 69
God Stats
3W - 3L
1,427 SR
Queue Stats
139W - 144L
1,365 Elo+
Party 1
Fenrir
Fenrir
HohenHeim16
Fenrir
Level 48
God Stats
1W - 2L
1,308 SR
Queue Stats
157W - 151L
1,454 Elo+
Party 1
Mulan
Mulan
gerstgameshd
Mulan
Level 85
God Stats
54W - 51L
1,534 SR
Queue Stats
326W - 334L
1,445 Elo+
Party 1
Anubis
Anubis
xDaMichex
Anubis
Level 88
God Stats
5W - 2L
1,386 SR
Queue Stats
325W - 343L
1,432 Elo+
Party 1
Team Averages
Level 75
1,482 SR
1,421 Elo+

VS

Team Averages
Level 46
1,475 SR
1,440 Elo+
Cernunnos
Cernunnos
NoJuiceLefft
Cernunnos
Level 54
God Stats
37W - 31L
1,653 SR
Queue Stats
190W - 203L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Ty1e7b03
Kuzenbo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 95L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
giioova7
Gilgamesh
Level 55
God Stats
28W - 25L
1,572 SR
Queue Stats
108W - 115L
1,459 Elo+
Solo
Nemesis
Nemesis
juanchi1305
Nemesis
Level 41
God Stats
0W - 6L
1,150 SR
Queue Stats
50W - 50L
1,276 Elo+
Solo
Maman Brigitte
Maman Brigitte
seidefox
Maman Brigitte
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,768
518
5,161
5,657
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 6
8,993
600
6,596
4,604
2,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
2 / 2 / 4
7,620
508
6,651
12,059
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 4 / 1
8,820
588
5,843
11,865
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
xDaMichex
Anubis
15
7 / 1 / 4
9,208
614
10,075
10,556
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NoJuiceLefft
Cernunnos
14
1 / 3 / 2
8,387
559
5,229
9,706
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Ty1e7b03
Kuzenbo
10
1 / 2 / 0
7,185
479
3,187
10,425
9,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
giioova7
Gilgamesh
15
4 / 2 / 0
9,220
615
7,385
11,851
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
juanchi1305
Nemesis
14
1 / 4 / 0
7,832
522
6,352
12,260
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
seidefox
Maman Brigitte
10
0 / 5 / 0
6,374
425
906
10,006
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
7
8
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
1
0
6
4
W
Fenrir
2
2
4
2
L
Cernunnos
NoJuiceLefft
Cernunnos
1
3
2
0.67
L
Kuzenbo
Ty1e7b03
Kuzenbo
1
2
0
0.5
W
4
4
1
1.13
L
Gilgamesh
giioova7
Gilgamesh
4
2
0
2
L
Nemesis
juanchi1305
Nemesis
1
4
0
0.25
L
Maman Brigitte
seidefox
Maman Brigitte
0
5
0
0
W
Anubis
xDaMichex
Anubis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
23,059
44,741
Taken
54,248
27,244
Mitigated
29,390
15,742
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,161
3,127
0
1,077
5,657
2,184
1,596
636
5,021
0
48,795
W
6,596
166
761
2,339
4,604
2,058
241
1,973
2,631
68,581
0
W
Fenrir
6,651
1,524
0
3,685
12,059
10,298
100
1,279
10,780
0
33,977
L
Cernunnos
NoJuiceLefft
Cernunnos
5,229
3,072
0
4,282
9,706
3,358
812
1,521
8,185
0
66,924
L
Kuzenbo
Ty1e7b03
Kuzenbo
3,187
1,461
0
2,862
10,425
9,145
0
2,011
8,327
22,047
904
W
5,843
1,213
0
1,772
11,865
6,991
302
115
11,016
0
54,266
L
Gilgamesh
giioova7
Gilgamesh
7,385
2,355
0
2,082
11,851
9,186
0
1,876
9,975
0
65,542
L
Nemesis
juanchi1305
Nemesis
6,352
2,716
0
649
12,260
4,476
0
5,217
7,043
0
61,843
L
Maman Brigitte
seidefox
Maman Brigitte
906
0
0
850
10,006
3,225
0
5,894
4,047
23,812
0
W
Anubis
xDaMichex
Anubis
10,075
220
0
6,108
10,556
5,713
0
687
9,869
87,085
2,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
38,998
450
Minions Killed
367
0
Camps Cleared
0
1,481,369
Distance Traveled
1,412,229
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,768
518
82
5
0
252,413
0
W
Ra
8,993
600
122
8
0
310,054
0
W
Fenrir
7,620
508
25
2
0
294,798
2
L
Cernunnos
8,387
559
99
7
0
252,857
3
L
Kuzenbo
7,185
479
34
2
0
299,891
4
W
Mulan
8,820
588
106
7
0
301,049
1
L
Gilgamesh
9,220
615
104
7
0
268,730
5
L
Nemesis
7,832
522
92
6
0
327,455
0
L
Maman Brigitte
6,374
425
38
3
0
263,296
0
W
Anubis
9,208
614
115
8
0
323,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role