Player Matchup

Ishtar
Ishtar
DCGxDutch
Ishtar
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 115L
1,415 Elo+
Solo
Atlas
Atlas
LiningSwing3643
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,335 Elo+
Solo
Hercules
Hercules
fader1124
Hercules
Level 89
God Stats
2W - 3L
1,385 SR
Queue Stats
93W - 81L
1,445 Elo+
Party 2
Yemoja
Yemoja
sarahsmalls
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,345 Elo+
Solo
Mercury
Mercury
whistlepig69
Mercury
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
66W - 65L
1,459 Elo+
Party 2
Team Averages
Level 85
1,433 SR
1,400 Elo+

VS

Team Averages
Level 110
1,409 SR
1,416 Elo+
Nox
Nox
CROBER G17
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Chiron
Chiron
CallMeGamerz
Chiron
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 181L
1,353 Elo+
Solo
Anubis
Anubis
Electruhh
Anubis
Level 55
God Stats
2W - 2L
1,284 SR
Queue Stats
44W - 74L
1,317 Elo+
Solo
Yemoja
Yemoja
Gop x8096
Yemoja
Level 149
God Stats
1W - 1L
1,261 SR
Queue Stats
86W - 79L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Majestad2899
Cthulhu
Level 98
God Stats
8W - 2L
1,500 SR
Queue Stats
162W - 162L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DCGxDutch
Ishtar
13
2 / 6 / 3
7,519
684
12,676
13,547
6,385
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 5
8,543
777
9,005
16,974
19,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
fader1124
Hercules
16
2 / 1 / 5
8,112
737
11,230
12,011
13,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
15
1 / 2 / 4
8,245
750
7,666
12,431
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
whistlepig69
Mercury
11
0 / 7 / 1
6,618
602
6,407
10,814
4,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,622
784
6,491
10,141
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
17
6 / 0 / 12
9,758
887
19,032
11,319
5,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
Electruhh
Anubis
14
3 / 3 / 9
8,437
767
9,415
8,934
4,938
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Gop x8096
Yemoja
15
4 / 1 / 11
9,127
830
6,726
10,122
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Majestad2899
Cthulhu
16
4 / 1 / 13
9,222
838
16,800
18,683
19,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
7
Kills
20
20
Deaths
7
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Chiron
6
0
12
12
L
Ishtar
DCGxDutch
Ishtar
2
6
3
0.58
W
Anubis
Electruhh
Anubis
3
3
9
2.5
W
Yemoja
Gop x8096
Yemoja
4
1
11
9.5
L
2
4
5
1.13
W
Cthulhu
Majestad2899
Cthulhu
4
1
13
10.5
L
Hercules
fader1124
Hercules
2
1
5
4.5
L
Yemoja
1
2
4
1.5
L
Mercury
whistlepig69
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
58,464
65,777
Taken
59,199
54,498
Mitigated
42,149
21,182
Healing
30,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,491
743
487
2,304
10,141
5,292
750
3,444
6,697
15,603
905
W
Chiron
19,032
5,521
3,169
3,979
11,319
5,744
0
2,432
8,887
0
35,841
L
Ishtar
DCGxDutch
Ishtar
12,676
4,890
1,916
2,250
13,547
6,385
0
7,650
5,897
0
25,444
W
Anubis
Electruhh
Anubis
9,415
181
555
1,878
8,934
4,938
0
2,107
6,827
21,602
0
W
Yemoja
Gop x8096
Yemoja
6,726
907
7,867
3,067
10,122
6,328
69
1,953
8,169
12,803
0
L
9,005
2,547
887
2,235
16,974
19,779
0
9,950
7,024
13,403
908
W
Cthulhu
Majestad2899
Cthulhu
16,800
844
480
6,806
18,683
19,847
0
5,611
13,072
31,281
395
L
Hercules
fader1124
Hercules
11,230
921
977
5,087
12,011
13,071
0
7,104
4,907
0
22,161
L
Yemoja
7,666
211
4,610
2,458
12,431
10,910
0
7,778
4,653
21,948
796
L
Mercury
whistlepig69
Mercury
6,407
1,013
169
593
10,814
4,353
0
6,268
4,546
0
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
45,166
106
Minions Killed
139
0
Camps Cleared
0
1,072,054
Distance Traveled
1,129,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,622
784
35
3
0
213,249
0
W
Chiron
9,758
887
41
4
0
234,423
0
L
Ishtar
7,519
684
31
3
0
183,075
0
W
Anubis
8,437
767
22
2
0
219,086
0
W
Yemoja
9,127
830
18
2
0
220,875
0
L
Atlas
8,543
777
21
2
0
225,170
0
W
Cthulhu
9,222
838
23
2
0
241,489
0
L
Hercules
8,112
737
21
2
0
222,314
0
L
Yemoja
8,245
750
23
2
0
198,285
0
L
Mercury
6,618
602
10
1
0
243,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role