Player Matchup

Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Asneetch
Ah Muzen Cab
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 68L
1,532 Elo+
Party 1
Anubis
Anubis
Eliiseyy
Anubis
Level 160
God Stats
3W - 4L
1,598 SR
Queue Stats
83W - 82L
1,561 Elo+
Solo
The Morrigan
The Morrigan
LoneWolfx83
The Morrigan
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
54W - 53L
1,513 Elo+
Party 1
Ares
Ares
Ole Papa Swagg
Ares
Level 209
God Stats
5W - 5L
1,648 SR
Queue Stats
127W - 132L
1,476 Elo+
Solo
Team Averages
Level 168
1,592 SR
1,516 Elo+

VS

Team Averages
Level 135
1,577 SR
1,533 Elo+
Xing Tian
Xing Tian
I1LU51ONR4V3R
Xing Tian
Level 155
God Stats
7W - 2L
1,790 SR
Queue Stats
277W - 273L
1,539 Elo+
Solo
Susano
Susano
ImSn00zed
Susano
Level 144
God Stats
12W - 9L
1,519 SR
Queue Stats
313W - 297L
1,554 Elo+
Solo
Amaterasu
Amaterasu
JoFabbro
Amaterasu
Level 156
God Stats
4W - 0L
1,918 SR
Queue Stats
147W - 140L
1,579 Elo+
Solo
Sylvanus
Sylvanus
TFS GizMo
Sylvanus
Level 152
God Stats
2W - 1L
1,326 SR
Queue Stats
98W - 97L
1,512 Elo+
Solo
Nox
Nox
bittendaniel
Nox
Level 68
God Stats
1W - 0L
1,330 SR
Queue Stats
21W - 22L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 3 / 13
9,846
656
11,218
14,232
15,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
Asneetch
Ah Muzen Cab
16
4 / 7 / 8
9,984
666
18,587
18,552
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Eliiseyy
Anubis
18
6 / 3 / 7
10,653
710
17,726
12,620
7,150
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
LoneWolfx83
The Morrigan
14
1 / 9 / 9
8,685
579
10,580
13,276
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 11
10,058
671
11,938
17,400
16,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I1LU51ONR4V3R
Xing Tian
17
5 / 4 / 18
10,894
726
10,177
21,267
27,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
ImSn00zed
Susano
18
5 / 4 / 17
11,223
748
23,283
15,458
7,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Amaterasu
JoFabbro
Amaterasu
19
4 / 3 / 19
11,046
736
7,851
21,195
22,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
TFS GizMo
Sylvanus
17
3 / 3 / 19
11,516
768
12,394
23,781
25,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
9 / 3 / 12
12,498
833
12,928
11,823
6,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
17
Kills
26
26
Deaths
17
48
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
13
2.83
L
Ah Muzen Cab
Asneetch
Ah Muzen Cab
4
7
8
1.14
L
Anubis
Eliiseyy
Anubis
6
3
7
3.17
W
Xing Tian
I1LU51ONR4V3R
Xing Tian
5
4
18
3.5
W
Susano
ImSn00zed
Susano
5
4
17
3.38
W
Amaterasu
JoFabbro
Amaterasu
4
3
19
4.5
L
The Morrigan
LoneWolfx83
The Morrigan
1
9
9
0.61
L
4
4
11
2.38
W
Sylvanus
TFS GizMo
Sylvanus
3
3
19
4.17
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,049
Damage
66,633
76,080
Taken
93,524
54,108
Mitigated
88,874
23,765
Healing
40,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,218
630
6,241
4,001
14,232
15,456
0
8,259
5,741
23,015
177
L
Ah Muzen Cab
Asneetch
Ah Muzen Cab
18,587
7,990
707
1,945
18,552
8,724
0
9,725
8,602
0
40,605
L
Anubis
Eliiseyy
Anubis
17,726
395
2,373
3,557
12,620
7,150
123
4,630
7,832
38,935
0
W
Xing Tian
I1LU51ONR4V3R
Xing Tian
10,177
192
3,132
3,754
21,267
27,735
231
10,034
11,233
25,062
0
W
Susano
ImSn00zed
Susano
23,283
3,902
603
1,421
15,458
7,258
1,653
8,493
6,965
0
48,035
W
Amaterasu
JoFabbro
Amaterasu
7,851
2,446
1,033
6,671
21,195
22,095
1,578
11,894
9,301
0
24,843
L
The Morrigan
LoneWolfx83
The Morrigan
10,580
1,187
518
809
13,276
5,954
128
6,462
6,751
18,072
515
L
11,938
257
1,331
2,283
17,400
16,824
0
6,045
11,158
14,531
1,264
W
Sylvanus
TFS GizMo
Sylvanus
12,394
1,415
10,037
10,619
23,781
25,413
1,292
12,372
11,409
21,678
776
W
12,928
665
343
2,527
11,823
6,373
2,717
7,579
4,244
40,521
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,226
Gold Earned
57,177
159
Minions Killed
203
0
Camps Cleared
0
1,182,981
Distance Traveled
1,301,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,846
656
23
2
0
263,978
2
L
Ah Muzen Cab
9,984
666
44
3
0
216,139
0
L
Anubis
10,653
710
70
5
0
241,892
0
W
Xing Tian
10,894
726
19
1
0
300,668
0
W
Susano
11,223
748
56
4
0
257,739
0
W
Amaterasu
11,046
736
37
2
0
261,104
0
L
The Morrigan
8,685
579
11
1
0
221,239
0
L
Ares
10,058
671
11
1
0
239,733
0
W
Sylvanus
11,516
768
22
1
0
238,970
0
W
Nox
12,498
833
69
5
0
242,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role