Player Matchup

Zhong Kui
Zhong Kui
Silver III
Death XIVxPRx
Zhong Kui
Silver III
Level 126
God Stats
1W - 1L
1,706 SR
Queue Stats
227W - 226L
944 MMR
Solo
Cthulhu
Cthulhu
Silver II
DoItTwice
Cthulhu
Silver II
Level 185
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 97L
1,067 MMR
Solo
Achilles
Achilles
Silver II
El_gloty
Achilles
Silver II
Level 146
God Stats
2W - 3L
1,423 SR
Queue Stats
52W - 64L
1,219 MMR
Solo
Hun Batz
Hun Batz
Silver I
blackhawk35661
Hun Batz
Silver I
Level 129
God Stats
14W - 10L
1,571 SR
Queue Stats
150W - 166L
1,221 MMR
Solo
Charybdis
Charybdis
Gold V
vRaginCajun
Charybdis
Gold V
Level 148
God Stats
12W - 17L
1,502 SR
Queue Stats
81W - 88L
1,240 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,540 SR
1,138 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,596 SR
1,135 MMR
Fenrir
Fenrir
Gold I
Jumbotron1018
Fenrir
Gold I
Level 127
God Stats
19W - 20L
1,552 SR
Queue Stats
234W - 228L
1,363 MMR
Party 1
Ra
Ra
Silver I
Nightstalker6315
Ra
Silver I
Level 158
God Stats
2W - 2L
1,276 SR
Queue Stats
61W - 65L
1,111 MMR
Solo
Anhur
Anhur
Silver II
Reaka mega
Anhur
Silver II
Level 156
God Stats
27W - 13L
1,774 SR
Queue Stats
691W - 719L
1,029 MMR
Solo
Guan Yu
Guan Yu
Silver II
TheRealDeWZee
Guan Yu
Silver II
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 131L
1,037 MMR
Solo
Zeus
Zeus
Gold V
hygg307
Zeus
Gold V
Level 127
God Stats
9W - 3L
1,877 SR
Queue Stats
235W - 234L
1,137 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Death XIVxPRx
Zhong Kui
11
2 / 4 / 0
6,667
513
6,353
10,248
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
DoItTwice
Cthulhu
11
0 / 3 / 1
6,398
492
6,142
12,649
12,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
El_gloty
Achilles
10
0 / 5 / 1
5,690
438
5,513
13,433
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
13
0 / 2 / 2
6,752
519
3,475
9,929
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
vRaginCajun
Charybdis
11
1 / 6 / 0
6,787
522
6,276
10,367
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AwilixBellonaAthena

VS

Bans
KukulkanOsirisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,028
618
9,847
10,741
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 6
6,963
536
4,909
9,791
7,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
14
5 / 1 / 0
8,110
624
5,815
10,214
4,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
13
0 / 0 / 5
7,667
590
4,958
9,942
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
hygg307
Zeus
12
4 / 1 / 2
7,161
551
7,186
4,960
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
18
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Death XIVxPRx
Zhong Kui
2
4
0
0.5
L
Cthulhu
DoItTwice
Cthulhu
0
3
1
0.17
L
Achilles
El_gloty
Achilles
0
5
1
0.1
W
7
0
7
10.5
W
2
1
6
5
W
Anhur
5
1
0
5
W
Guan Yu
0
0
5
2.5
L
Hun Batz
0
2
2
0.5
W
Zeus
hygg307
Zeus
4
1
2
5
L
Charybdis
vRaginCajun
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
32,715
56,626
Taken
45,648
33,206
Mitigated
26,971
9,915
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Death XIVxPRx
Zhong Kui
6,353
647
0
1,863
10,248
7,760
0
5,022
5,226
37,042
219
L
Cthulhu
DoItTwice
Cthulhu
6,142
585
0
2,359
12,649
12,097
0
753
11,896
42,513
2,202
L
Achilles
El_gloty
Achilles
5,513
1,519
0
3,360
13,433
6,568
0
3,001
10,432
0
37,193
W
9,847
3,208
0
1,707
10,741
5,886
0
1,190
9,367
0
69,208
W
4,909
1,224
1,623
3,683
9,791
7,397
0
3,010
6,411
33,573
840
W
Anhur
5,815
4,335
0
6,136
10,214
4,128
0
0
10,214
0
66,258
W
Guan Yu
4,958
495
80
2,944
9,942
7,645
0
4,643
5,299
0
55,636
L
Hun Batz
3,475
650
0
440
9,929
4,062
0
2,700
7,229
0
62,861
W
Zeus
hygg307
Zeus
7,186
1,222
0
540
4,960
1,915
0
2,213
2,513
41,567
1,024
L
Charybdis
vRaginCajun
Charybdis
6,276
3,697
0
1,893
10,367
2,719
0
359
10,008
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
37,929
400
Minions Killed
432
0
Camps Cleared
0
1,288,689
Distance Traveled
1,328,322
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,667
513
82
6
0
255,217
0
L
Cthulhu
6,398
492
64
5
0
252,818
0
L
Achilles
5,690
438
57
4
0
270,658
1
W
Fenrir
8,028
618
92
7
0
342,648
0
W
Ra
6,963
536
50
4
0
247,407
2
W
Anhur
8,110
624
111
9
0
238,807
4
W
Guan Yu
7,667
590
108
8
0
295,765
0
L
Hun Batz
6,752
519
104
8
0
295,586
0
W
Zeus
7,161
551
71
5
0
203,695
0
L
Charybdis
6,787
522
93
7
0
214,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role