Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fargooss
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Serafim707
Osiris
Level 88
God Stats
1W - 0L
1,672 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Janus
Janus
Weedster12
Janus
Level 136
God Stats
25W - 24L
1,454 SR
Queue Stats
253W - 269L
1,444 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,523 Elo+

VS

Team Averages
Level 107
1,521 SR
1,496 Elo+
Thanatos
Thanatos
BigFattunn
Thanatos
Level 115
God Stats
1W - 4L
1,440 SR
Queue Stats
38W - 56L
1,444 Elo+
Solo
Ares
Ares
Hi Im TapZy
Ares
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 61L
1,490 Elo+
Party 1
Hachiman
Hachiman
Lagunità
Hachiman
Level 182
God Stats
8W - 6L
1,669 SR
Queue Stats
23W - 17L
1,643 Elo+
Solo
Amaterasu
Amaterasu
Mal03
Amaterasu
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 20L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
rango-diciente7
Baron Samedi
Level 74
God Stats
23W - 31L
1,496 SR
Queue Stats
51W - 64L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 0
6,106
872
4,631
3,204
1,219
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
11
0 / 1 / 1
5,732
819
4,483
5,170
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
Fargooss
Khepri
10
0 / 0 / 1
5,763
823
1,251
4,800
3,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Serafim707
Osiris
10
0 / 1 / 1
5,355
765
2,636
4,519
3,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
13
1 / 0 / 2
6,797
971
3,621
3,222
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigFattunn
Thanatos
9
0 / 0 / 0
5,116
731
313
702
218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
6,214
888
3,975
8,352
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Lagunità
Hachiman
13
0 / 0 / 2
6,198
885
4,448
2,431
883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
Mal03
Amaterasu
11
0 / 0 / 2
5,410
773
3,275
8,163
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Baron Samedi
rango-diciente7
Baron Samedi
12
2 / 2 / 1
6,038
863
3,012
5,423
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
4
4
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
0
1
W
Rama
 
Rama
0
1
1
0.5
L
Thanatos
BigFattunn
Thanatos
0
0
0
0
W
Khepri
Fargooss
Khepri
0
0
1
0.5
L
2
1
1
2.5
L
Hachiman
Lagunità
Hachiman
0
0
2
1
L
Amaterasu
Mal03
Amaterasu
0
0
2
1
W
Osiris
Serafim707
Osiris
0
1
1
0.5
W
Janus
1
0
2
2
L
Baron Samedi
rango-diciente7
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
15,023
20,915
Taken
25,071
11,639
Mitigated
17,391
5,899
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,631
229
0
206
3,204
1,219
201
1,215
1,989
14,008
0
W
Rama
 
Rama
4,483
2,838
0
1,425
5,170
1,917
192
2,460
2,580
0
17,423
L
Thanatos
BigFattunn
Thanatos
313
0
0
629
702
218
0
510
106
0
2,344
W
Khepri
Fargooss
Khepri
1,251
107
746
2,095
4,800
3,362
0
1,272
3,320
6,742
626
L
3,975
600
0
2,439
8,352
6,897
0
2,285
5,897
12,312
0
L
Hachiman
Lagunità
Hachiman
4,448
2,103
0
244
2,431
883
880
632
1,799
0
28,457
L
Amaterasu
Mal03
Amaterasu
3,275
1,263
0
2,514
8,163
6,406
261
3,147
4,932
0
6,960
W
Osiris
Serafim707
Osiris
2,636
1,023
0
881
4,519
3,933
21
1,313
3,168
0
5,728
W
Janus
3,621
397
0
546
3,222
1,208
0
685
2,537
27,083
0
L
Baron Samedi
rango-diciente7
Baron Samedi
3,012
55
586
1,472
5,423
2,987
0
2,446
2,897
11,770
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
28,976
137
Minions Killed
116
0
Camps Cleared
0
733,934
Distance Traveled
634,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,106
872
23
3
0
151,409
0
W
Rama
5,732
819
37
5
0
118,056
0
L
Thanatos
5,116
731
5
1
0
46,539
0
W
Khepri
5,763
823
7
1
0
143,999
0
L
Ares
6,214
888
19
3
0
159,170
0
L
Hachiman
6,198
885
59
8
0
134,369
0
L
Amaterasu
5,410
773
7
1
0
160,318
0
W
Osiris
5,355
765
6
1
0
160,112
0
W
Janus
6,797
971
64
9
0
160,358
0
L
Baron Samedi
6,038
863
26
4
0
134,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role