Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LoyalistWomble
Kumbhakarna
Level 101
God Stats
12W - 11L
1,601 SR
Queue Stats
78W - 87L
1,482 Elo+
Party 2
Persephone
Persephone
Shananigants
Persephone
Level 159
God Stats
9W - 1L
1,808 SR
Queue Stats
204W - 175L
1,496 Elo+
Party 3
Lancelot
Lancelot
TheTTax
Lancelot
Level 158
God Stats
17W - 23L
1,477 SR
Queue Stats
242W - 228L
1,532 Elo+
Party 3
Surtr
Surtr
Zeus F T Px
Surtr
Level 148
God Stats
2W - 3L
1,228 SR
Queue Stats
140W - 149L
1,543 Elo+
Party 2
Team Averages
Level 144
1,523 SR
1,511 Elo+

VS

Team Averages
Level 117
1,421 SR
1,466 Elo+
Bacchus
Bacchus
JulienSuper84
Bacchus
Level 127
God Stats
6W - 11L
1,293 SR
Queue Stats
298W - 301L
1,473 Elo+
Solo
Tiamat
Tiamat
Red_King_19
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 106L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
SmokeInside
Amaterasu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 74L
1,452 Elo+
Solo
Kali
Kali
TuinhXSX
Kali
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 127L
1,460 Elo+
Party 1
Freya
Freya
guardian_player1
Freya
Level 27
God Stats
1W - 4L
1,314 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 6
8,125
508
5,871
11,318
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
LoyalistWomble
Kumbhakarna
13
2 / 1 / 5
8,320
520
3,758
16,028
13,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Shananigants
Persephone
15
3 / 4 / 5
9,381
586
6,480
9,025
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
TheTTax
Lancelot
18
8 / 1 / 6
10,486
655
14,525
11,613
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 2
9,792
612
12,673
16,573
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 4 / 3
7,880
493
7,181
15,981
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
1 / 4 / 3
8,837
552
9,273
11,056
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
SmokeInside
Amaterasu
14
1 / 4 / 3
8,410
526
10,322
19,447
18,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
9
4 / 2 / 2
6,703
419
3,876
9,285
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 4
8,034
502
9,537
12,087
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
11
12
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
6
1
L
Bacchus
4
4
3
1.38
W
Kumbhakarna
LoyalistWomble
Kumbhakarna
2
1
5
4.5
L
Tiamat
1
4
3
0.63
W
Persephone
Shananigants
Persephone
3
4
5
1.38
L
Amaterasu
SmokeInside
Amaterasu
1
4
3
0.63
W
Lancelot
TheTTax
Lancelot
8
1
6
11
L
Kali
4
2
2
2.5
W
4
3
2
1.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
40,189
64,557
Taken
67,856
41,892
Mitigated
54,329
19,851
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,871
2,059
0
2,340
11,318
4,718
209
6,371
4,427
59,822
3,313
L
Bacchus
7,181
576
0
3,279
15,981
18,191
0
5,723
10,258
21,026
0
W
Kumbhakarna
LoyalistWomble
Kumbhakarna
3,758
173
0
4,021
16,028
13,076
0
8,812
6,648
23,590
1,283
L
Tiamat
9,273
1,493
0
2,451
11,056
7,774
0
4,010
7,046
69,285
1,365
W
Persephone
Shananigants
Persephone
6,480
379
0
2,123
9,025
3,131
52
4,347
4,659
63,809
0
L
Amaterasu
SmokeInside
Amaterasu
10,322
4,688
0
7,253
19,447
18,986
0
1,213
17,271
0
73,733
W
Lancelot
TheTTax
Lancelot
14,525
3,728
0
5,957
11,613
6,232
123
3,574
7,983
0
99,949
L
Kali
3,876
1,440
0
2,863
9,285
4,341
0
534
8,751
0
25,063
W
12,673
5,263
0
5,410
16,573
14,735
0
1,359
15,214
1,812
70,368
L
9,537
2,597
0
4,279
12,087
5,037
648
4,996
7,091
56,885
5,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
39,864
504
Minions Killed
414
0
Camps Cleared
0
1,629,331
Distance Traveled
1,437,704
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,125
508
108
7
0
282,223
2
L
Bacchus
7,880
493
19
1
0
321,251
8
W
Kumbhakarna
8,320
520
21
1
0
316,941
2
L
Tiamat
8,837
552
121
8
0
310,027
2
W
Persephone
9,381
586
119
7
0
327,368
2
L
Amaterasu
8,410
526
136
9
0
304,836
4
W
Lancelot
10,486
655
146
9
0
416,808
0
L
Kali
6,703
419
36
2
0
197,791
0
W
Surtr
9,792
612
110
7
0
285,991
3
L
Freya
8,034
502
102
6
0
303,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role