Player Matchup

Achilles
Achilles
AKmain
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 126L
1,478 Elo+
Solo
Izanami
Izanami
Blystem88
Izanami
Level 26
God Stats
0W - 3L
1,170 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 1
Raijin
Raijin
CooTyxD
Raijin
Level 146
God Stats
0W - 6L
1,146 SR
Queue Stats
105W - 97L
1,448 Elo+
Solo
Fenrir
Fenrir
GuilhermesLos
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
Z4CA
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,159 Elo+
Party 1
Team Averages
Level 77
1,363 SR
1,349 Elo+

VS

Team Averages
Level 125
1,515 SR
1,485 Elo+
Skadi
Skadi
 
Skadi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
GodGokuSSJ
Anhur
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 51L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
OsvaloDeGerli
Ao Kuang
Level 31
God Stats
15W - 11L
1,792 SR
Queue Stats
202W - 207L
1,502 Elo+
Party 2
Bellona
Bellona
PhobosGalactic
Bellona
Level 68
God Stats
10W - 11L
1,574 SR
Queue Stats
293W - 292L
1,534 Elo+
Party 2
Janus
Janus
SOLOorTROLL6913
Janus
Level 175
God Stats
1W - 4L
1,209 SR
Queue Stats
11W - 19L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKmain
Achilles
13
0 / 3 / 1
7,068
442
12,550
17,917
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Blystem88
Izanami
13
3 / 3 / 2
7,375
461
5,196
10,709
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
CooTyxD
Raijin
14
3 / 3 / 2
8,070
504
5,384
9,508
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 5
6,938
434
5,016
12,519
6,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thanatos
Z4CA
Thanatos
12
2 / 4 / 5
7,073
442
5,878
14,913
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 2 / 2
10,117
632
9,614
9,453
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
14
1 / 3 / 6
8,367
523
8,537
8,936
3,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
OsvaloDeGerli
Ao Kuang
12
3 / 2 / 3
7,645
478
3,531
13,220
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 1
9,636
602
13,416
20,130
19,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 6
8,071
504
10,848
7,620
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
14
15
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
2
4
L
Achilles
AKmain
Achilles
0
3
1
0.17
L
Izanami
Blystem88
Izanami
3
3
2
1.33
L
Raijin
CooTyxD
Raijin
3
3
2
1.33
W
Anhur
1
3
6
1.33
L
1
2
5
1.75
W
Ao Kuang
OsvaloDeGerli
Ao Kuang
3
2
3
2.25
W
1
2
1
0.75
W
2
2
6
2.5
L
Thanatos
Z4CA
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
45,946
65,566
Taken
59,359
34,156
Mitigated
34,083
19,760
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,614
2,817
0
1,264
9,453
3,495
43
1,623
7,830
0
88,629
L
Achilles
AKmain
Achilles
12,550
4,640
0
4,798
17,917
16,168
0
641
17,276
2,818
54,980
L
Izanami
Blystem88
Izanami
5,196
3,739
0
514
10,709
3,240
0
3,180
7,157
0
52,413
L
Raijin
CooTyxD
Raijin
5,384
401
0
1,230
9,508
3,117
0
1,983
7,365
64,637
0
W
Anhur
8,537
4,783
0
3,952
8,936
3,328
679
647
8,289
0
67,417
L
5,016
717
690
2,215
12,519
6,393
0
4,833
7,242
0
15,881
W
Ao Kuang
OsvaloDeGerli
Ao Kuang
3,531
903
0
1,452
13,220
5,461
0
2,077
11,068
38,519
979
W
13,416
5,302
0
12,496
20,130
19,167
0
834
17,829
0
82,409
W
10,848
766
0
1,000
7,620
2,632
661
1,246
6,374
48,178
1,129
L
Thanatos
Z4CA
Thanatos
5,878
965
0
10,313
14,913
5,238
0
2,166
12,649
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
43,836
396
Minions Killed
487
0
Camps Cleared
0
1,554,658
Distance Traveled
1,572,727
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,117
632
131
8
0
327,892
3
L
Achilles
7,068
442
84
5
0
296,594
1
L
Izanami
7,375
461
93
6
0
285,810
0
L
Raijin
8,070
504
131
8
0
293,567
2
W
Anhur
8,367
523
105
7
0
282,724
4
L
Fenrir
6,938
434
17
1
0
332,143
0
W
Ao Kuang
7,645
478
57
4
0
357,909
0
W
Bellona
9,636
602
132
8
0
300,071
8
W
Janus
8,071
504
62
4
0
304,131
5
L
Thanatos
7,073
442
71
4
0
346,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role