Player Matchup

Fenrir
Fenrir
NotVar
Fenrir
Level 40
God Stats
3W - 2L
1,456 SR
Queue Stats
38W - 52L
1,422 Elo+
Party 1
Vulcan
Vulcan
Whogoo
Vulcan
Level 104
God Stats
6W - 5L
1,367 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 1
Arachne
Arachne
itootd
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,441 Elo+
Party 1
Team Averages
Level 77
1,441 SR
1,442 Elo+

VS

Team Averages
Level 99
1,561 SR
1,494 Elo+
Hercules
Hercules
K-1BAD
Hercules
Level 128
God Stats
0W - 4L
1,083 SR
Queue Stats
78W - 81L
1,478 Elo+
Party 2
Hera
Hera
SMITECARRY-IV
Hera
Level 126
God Stats
2W - 1L
1,798 SR
Queue Stats
19W - 16L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
dioeus
Cthulhu
Level 42
God Stats
6W - 7L
1,802 SR
Queue Stats
68W - 70L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NotVar
Fenrir
13
2 / 2 / 6
8,183
744
6,912
9,530
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Whogoo
Vulcan
15
7 / 1 / 6
9,747
886
19,515
5,826
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
itootd
Arachne
13
5 / 1 / 5
8,995
818
5,873
8,966
4,309
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K-1BAD
Hercules
9
0 / 5 / 3
6,424
584
3,289
12,863
11,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 8 / 1
7,573
688
4,188
10,547
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dioeus
Cthulhu
13
0 / 1 / 2
7,469
679
6,412
11,868
7,650
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
3
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
K-1BAD
Hercules
0
5
3
0.3
W
Fenrir
NotVar
Fenrir
2
2
6
2.5
L
3
8
1
0.44
W
Vulcan
Whogoo
Vulcan
7
1
6
10
L
Cthulhu
dioeus
Cthulhu
0
1
2
1
W
Arachne
itootd
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
13,889
24,322
Taken
35,278
10,614
Mitigated
22,950
5,759
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
K-1BAD
Hercules
3,289
634
328
2,222
12,863
11,650
0
5,698
7,056
0
10,813
W
Fenrir
NotVar
Fenrir
6,912
1,092
0
3,230
9,530
3,962
0
3,366
6,164
0
32,527
L
4,188
521
0
1,250
10,547
3,650
0
5,539
4,888
25,294
0
W
Vulcan
Whogoo
Vulcan
19,515
10,681
145
662
5,826
2,343
385
3,116
2,710
49,742
0
L
Cthulhu
dioeus
Cthulhu
6,412
169
211
0
11,868
7,650
0
8,089
3,698
33,170
639
W
Arachne
itootd
Arachne
5,873
4,076
0
1,722
8,966
4,309
587
3,633
5,333
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
21,466
158
Minions Killed
112
0
Camps Cleared
0
686,526
Distance Traveled
557,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,424
584
11
1
0
182,662
0
W
Fenrir
8,183
744
37
3
0
216,835
0
L
Hera
7,573
688
45
4
0
174,163
0
W
Vulcan
9,747
886
71
6
0
254,143
0
L
Cthulhu
7,469
679
56
5
0
201,119
0
W
Arachne
8,995
818
50
5
0
215,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role