Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Randgrïth
Cthulhu
Diamond V
Level 172
God Stats
21W - 8L
1,745 SR
Queue Stats
113W - 98L
2,103 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,582 SR
1,701 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,500 SR
1,500 MMR
Baba Yaga
Baba Yaga
Gold I
 
Baba Yaga
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 2
8,174
817
9,745
7,297
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
12
0 / 1 / 7
6,987
699
4,068
5,975
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Randgrïth
Cthulhu
14
3 / 0 / 5
7,567
757
7,097
9,109
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesKuzenboThothCharonAtlas

VS

Bans
OdinGebNoxHorusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 2 / 1
6,684
668
6,087
7,177
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
12
0 / 3 / 1
6,223
622
8,362
9,966
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
8
1 / 4 / 1
6,192
619
2,902
6,490
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
W
Poseidon
 
Poseidon
0
1
7
3.5
L
Baba Yaga
 
Baba Yaga
1
2
1
0.75
L
Ne Zha
 
Ne Zha
0
3
1
0.17
L
Neith
 
Neith
1
4
1
0.38
W
Cthulhu
Randgrïth
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
17,351
22,381
Taken
23,633
13,995
Mitigated
14,230
4,206
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,745
2,491
0
1,022
7,297
3,302
638
2,572
4,430
0
40,046
W
Poseidon
 
Poseidon
4,068
298
0
1,199
5,975
2,746
309
1,289
4,360
26,661
511
L
Baba Yaga
 
Baba Yaga
6,087
127
0
824
7,177
4,588
0
3,277
3,330
27,975
0
L
Ne Zha
 
Ne Zha
8,362
1,404
0
2,885
9,966
7,326
0
2,721
6,632
0
20,754
L
Neith
 
Neith
2,902
900
0
1,151
6,490
2,316
0
3,108
2,931
0
6,560
W
Cthulhu
Randgrïth
Cthulhu
7,097
533
617
1,368
9,109
7,947
160
2,165
6,590
15,649
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
19,099
140
Minions Killed
87
0
Camps Cleared
0
586,617
Distance Traveled
454,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,174
817
61
6
0
213,901
0
W
Poseidon
6,987
699
54
5
0
181,770
0
L
Baba Yaga
6,684
668
53
5
0
186,432
0
L
Ne Zha
6,223
622
24
2
0
190,643
0
L
Neith
6,192
619
10
1
0
77,923
0
W
Cthulhu
7,567
757
25
3
0
190,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role