Player Matchup

Ra
Ra
 
Ra
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ABCDEddie
Nu Wa
Level 22
God Stats
1W - 3L
1,580 SR
Queue Stats
3W - 6L
1,225 Elo+
Party 2
Hun Batz
Hun Batz
AIDSMAN
Hun Batz
Level 119
God Stats
3W - 3L
1,915 SR
Queue Stats
95W - 68L
1,511 Elo+
Party 2
Hachiman
Hachiman
Axphaxia
Hachiman
Level 128
God Stats
0W - 1L
1,872 SR
Queue Stats
22W - 15L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
SmiteDoodySon
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Team Averages
Level 72
1,673 SR
1,452 Elo+

VS

Team Averages
Level 128
1,594 SR
1,463 Elo+
Cliodhna
Cliodhna
Dad riz12
Cliodhna
Level 106
God Stats
24W - 16L
1,688 SR
Queue Stats
293W - 295L
1,473 Elo+
Solo
Tyr
Tyr
John_xi_na
Tyr
Level 143
God Stats
85W - 91L
1,466 SR
Queue Stats
218W - 225L
1,387 Elo+
Solo
Chang'e
Chang'e
Lando48
Chang'e
Level 142
God Stats
23W - 17L
1,444 SR
Queue Stats
159W - 148L
1,487 Elo+
Solo
Geb
Geb
Sic_Minded1
Geb
Level 121
God Stats
10W - 8L
1,639 SR
Queue Stats
47W - 50L
1,467 Elo+
Solo
Martichoras
Martichoras
cjspider55
Martichoras
Level 128
God Stats
8W - 7L
1,732 SR
Queue Stats
111W - 118L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 1
9,188
835
9,766
5,645
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
ABCDEddie
Nu Wa
14
0 / 2 / 3
8,169
743
5,275
4,313
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
AIDSMAN
Hun Batz
14
1 / 4 / 3
8,492
772
6,713
13,530
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Axphaxia
Hachiman
15
0 / 2 / 1
8,240
749
7,629
9,873
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
12
0 / 3 / 0
7,450
677
4,946
11,716
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dad riz12
Cliodhna
16
3 / 1 / 4
9,305
846
7,815
10,947
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 4
9,542
867
7,710
10,232
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Lando48
Chang'e
16
1 / 0 / 7
8,895
809
10,947
10,302
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 5
9,502
864
2,490
8,928
8,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
cjspider55
Martichoras
16
3 / 1 / 3
9,295
845
7,758
6,887
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
12
12
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
1
3.5
L
Nu Wa
ABCDEddie
Nu Wa
0
2
3
0.75
L
Hun Batz
AIDSMAN
Hun Batz
1
4
3
0.63
L
Hachiman
Axphaxia
Hachiman
0
2
1
0.25
W
Cliodhna
Dad riz12
Cliodhna
3
1
4
5
W
4
0
4
6
W
Chang'e
Lando48
Chang'e
1
0
7
4.5
W
1
2
5
1.75
L
Guan Yu
0
3
0
0
W
Martichoras
cjspider55
Martichoras
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
36,720
45,077
Taken
47,296
27,940
Mitigated
28,748
8,344
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,766
364
398
1,764
5,645
2,768
0
1,299
4,346
38,059
0
L
Nu Wa
ABCDEddie
Nu Wa
5,275
1,725
0
0
4,313
1,629
362
1,865
2,448
20,906
0
L
Hun Batz
AIDSMAN
Hun Batz
6,713
616
0
1,679
13,530
7,428
1,339
3,751
9,779
0
22,729
L
Hachiman
Axphaxia
Hachiman
7,629
5,696
0
2,661
9,873
4,329
0
2,037
7,836
0
25,801
W
Cliodhna
Dad riz12
Cliodhna
7,815
99
0
2,461
10,947
4,592
0
3,797
6,994
0
37,124
W
7,710
157
0
2,646
10,232
9,108
205
2,491
7,530
0
33,367
W
Chang'e
Lando48
Chang'e
10,947
1,672
2,567
3,723
10,302
3,569
1,190
1,971
8,239
41,418
1,375
W
2,490
121
0
968
8,928
8,490
465
3,156
5,465
14,060
0
L
Guan Yu
4,946
432
540
1,302
11,716
11,786
0
3,995
7,721
0
7,800
W
Martichoras
cjspider55
Martichoras
7,758
1,628
0
769
6,887
2,989
685
3,364
3,395
0
37,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
46,539
185
Minions Killed
287
0
Camps Cleared
0
1,146,875
Distance Traveled
1,237,220
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,188
835
68
6
0
248,551
0
L
Nu Wa
8,169
743
25
2
0
237,036
0
L
Hun Batz
8,492
772
42
4
0
232,203
0
L
Hachiman
8,240
749
43
4
0
206,469
0
W
Cliodhna
9,305
846
64
6
0
256,409
0
W
Tyr
9,542
867
61
6
0
250,949
4
W
Chang'e
8,895
809
61
6
0
243,772
0
W
Geb
9,502
864
27
2
0
262,902
0
L
Guan Yu
7,450
677
7
1
0
222,616
0
W
Martichoras
9,295
845
74
7
0
223,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role