Player Matchup

Ishtar
Ishtar
Gold IV
Bartosh98
Ishtar
Gold IV
Level 87
God Stats
1W - 0L
1,667 SR
Queue Stats
10W - 5L
1,703 MMR
Party 2
Freya
Freya
Gold V
ImaHappy
Freya
Gold V
Level 164
God Stats
3W - 2L
1,993 SR
Queue Stats
21W - 11L
1,712 MMR
Party 2
Hercules
Hercules
Gold V
Mriom
Hercules
Gold V
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
16W - 7L
1,682 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,758 SR
1,699 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,705 SR
1,698 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Atosss123
Achilles
Gold IV
Level 43
God Stats
0W - 3L
1,609 SR
Queue Stats
36W - 38L
1,752 MMR
Party 1
Eset
Eset
Gold II
OOTOOTOOTOOTOO
Eset
Gold II
Level 126
God Stats
1W - 1L
2,006 SR
Queue Stats
68W - 79L
1,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bartosh98
Ishtar
12
2 / 2 / 3
7,638
764
6,631
8,601
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
ImaHappy
Freya
14
2 / 1 / 5
8,371
837
11,880
8,105
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Mriom
Hercules
14
4 / 0 / 4
8,358
836
10,328
12,940
12,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Sun WukongKuzenboThothDiscordiaVulcan

VS

Bans
CthulhuOdinGebHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 2
7,513
751
5,309
15,214
11,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Achilles
Atosss123
Achilles
12
0 / 3 / 3
6,916
692
8,921
11,192
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
7,486
749
8,943
6,462
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
2
1
L
Achilles
Atosss123
Achilles
0
3
3
0.5
W
Ishtar
Bartosh98
Ishtar
2
2
3
1.75
W
Freya
ImaHappy
Freya
2
1
5
4.5
W
Hercules
Mriom
Hercules
4
0
4
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
23,173
29,646
Taken
32,868
19,169
Mitigated
24,610
13,808
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,309
132
0
4,907
15,214
11,709
0
5,736
8,963
24,946
0
L
Achilles
Atosss123
Achilles
8,921
1,630
0
1,134
11,192
9,596
0
3,975
6,824
112
21,409
W
Ishtar
Bartosh98
Ishtar
6,631
4,054
0
2,910
8,601
3,128
848
4,572
3,566
0
24,748
W
Freya
ImaHappy
Freya
11,880
2,882
0
3,954
8,105
3,345
642
3,469
4,265
43,517
0
W
Hercules
Mriom
Hercules
10,328
3,362
0
6,944
12,940
12,696
233
5,408
6,661
0
24,191
L
8,943
793
440
1,139
6,462
3,305
0
1,186
5,171
27,367
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
21,915
143
Minions Killed
134
0
Camps Cleared
0
621,158
Distance Traveled
566,406
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,513
751
49
5
0
173,313
0
L
Achilles
6,916
692
24
2
0
216,514
0
W
Ishtar
7,638
764
39
4
0
186,701
2
W
Freya
8,371
837
77
8
0
208,457
0
W
Hercules
8,358
836
27
3
0
226,000
2
L
Eset
7,486
749
61
6
0
176,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role