Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MinisculeWhale
Bellona
Level 159
God Stats
3W - 0L
1,841 SR
Queue Stats
212W - 209L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
SacredAsh20
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,590 Elo+
Party 1
Apollo
Apollo
TízArrior
Apollo
Level 250
God Stats
1W - 0L
1,249 SR
Queue Stats
96W - 53L
1,657 Elo+
Solo
Bacchus
Bacchus
Vipernium
Bacchus
Level 154
God Stats
4W - 1L
1,669 SR
Queue Stats
55W - 50L
1,563 Elo+
Party 1
Team Averages
Level 171
1,552 SR
1,577 Elo+

VS

Team Averages
Level 153
1,497 SR
1,585 Elo+
Maui
Maui
 
Maui
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
JXDoobieX
Baba Yaga
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 133L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Plzmsa
Hun Batz
Level 157
God Stats
0W - 2L
1,328 SR
Queue Stats
88W - 80L
1,563 Elo+
Party 2
Olorun
Olorun
Trenderella
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,686 Elo+
Solo
Anhur
Anhur
Zazara
Anhur
Level 131
God Stats
10W - 12L
1,659 SR
Queue Stats
141W - 100L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 2
8,677
578
9,282
7,423
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
3 / 0 / 2
9,711
647
10,033
14,160
15,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Amaterasu
SacredAsh20
Amaterasu
16
1 / 1 / 5
8,273
552
4,724
15,626
9,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
TízArrior
Apollo
17
4 / 1 / 3
9,547
636
7,690
9,906
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Vipernium
Bacchus
12
2 / 2 / 3
7,679
512
4,604
14,117
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 1
7,814
521
4,824
7,258
7,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baba Yaga
JXDoobieX
Baba Yaga
12
0 / 3 / 1
7,189
479
3,832
8,427
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
Plzmsa
Hun Batz
15
3 / 3 / 0
8,198
547
9,759
15,926
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
0 / 4 / 1
8,324
555
7,479
14,497
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Zazara
Anhur
16
1 / 2 / 0
8,787
586
7,548
8,249
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
2
3
L
Maui
 
Maui
1
0
1
1.5
L
Baba Yaga
JXDoobieX
Baba Yaga
0
3
1
0.17
W
3
0
2
4
L
Hun Batz
Plzmsa
Hun Batz
3
3
0
1
W
Amaterasu
SacredAsh20
Amaterasu
1
1
5
3.5
L
Olorun
0
4
1
0.13
W
Apollo
TízArrior
Apollo
4
1
3
5.5
W
Bacchus
Vipernium
Bacchus
2
2
3
1.75
L
Anhur
Zazara
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
33,442
61,232
Taken
54,357
46,806
Mitigated
29,734
20,110
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,282
271
3,896
4,345
7,423
3,366
0
2,401
5,022
68,415
1,997
L
Maui
 
Maui
4,824
957
0
852
7,258
7,718
0
2,102
5,106
21,029
3,114
L
Baba Yaga
JXDoobieX
Baba Yaga
3,832
121
0
1,455
8,427
3,925
0
4,639
3,491
53,655
0
W
10,033
3,195
0
3,713
14,160
15,885
0
6,712
7,448
0
76,250
L
Hun Batz
Plzmsa
Hun Batz
9,759
2,991
0
5,967
15,926
7,267
0
3,398
12,288
0
79,130
W
Amaterasu
SacredAsh20
Amaterasu
4,724
2,119
0
2,738
15,626
9,729
0
1,621
14,005
0
84,789
L
Olorun
7,479
3,713
120
5,050
14,497
7,005
0
1,082
13,375
61,500
4,868
W
Apollo
TízArrior
Apollo
7,690
4,122
0
2,400
9,906
4,576
843
376
9,530
0
82,537
W
Bacchus
Vipernium
Bacchus
4,604
456
0
3,018
14,117
13,250
0
3,844
10,273
15,914
0
L
Anhur
Zazara
Anhur
7,548
4,568
0
3,434
8,249
3,819
687
1,940
6,222
0
90,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
40,312
551
Minions Killed
490
0
Camps Cleared
0
1,671,908
Distance Traveled
1,485,506
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,677
578
147
10
0
337,235
1
L
Maui
7,814
521
30
2
0
331,228
5
L
Baba Yaga
7,189
479
97
6
0
270,967
3
W
Bellona
9,711
647
132
9
0
332,930
0
L
Hun Batz
8,198
547
108
7
0
341,981
0
W
Amaterasu
8,273
552
117
8
0
365,413
4
L
Olorun
8,324
555
117
8
0
257,659
4
W
Apollo
9,547
636
142
9
0
315,060
2
W
Bacchus
7,679
512
13
1
0
321,270
4
L
Anhur
8,787
586
138
9
0
283,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role