Player Matchup

Cliodhna
Cliodhna
Blaig89
Cliodhna
Level 69
God Stats
2W - 2L
1,261 SR
Queue Stats
76W - 69L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
SchafSchaf
Ratatoskr
Level 125
God Stats
19W - 13L
1,543 SR
Queue Stats
110W - 86L
1,535 Elo+
Party 1
Cupid
Cupid
iccuwabn
Cupid
Level 105
God Stats
6W - 7L
1,184 SR
Queue Stats
210W - 200L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
mamadou59283
Ix Chel
Level 130
God Stats
2W - 2L
1,269 SR
Queue Stats
115W - 109L
1,476 Elo+
Solo
King Arthur
King Arthur
sheron27
King Arthur
Level 133
God Stats
1W - 0L
1,124 SR
Queue Stats
92W - 112L
1,380 Elo+
Solo
Team Averages
Level 112
1,276 SR
1,465 Elo+

VS

Team Averages
Level 94
1,520 SR
1,454 Elo+
Thor
Thor
BaigBros1294
Thor
Level 105
God Stats
1W - 1L
1,570 SR
Queue Stats
49W - 56L
1,483 Elo+
Party 2
Lancelot
Lancelot
M-U-B-A-R-I-K
Lancelot
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 90L
1,471 Elo+
Party 2
Anubis
Anubis
Soken1986
Anubis
Level 63
God Stats
8W - 6L
1,477 SR
Queue Stats
398W - 409L
1,403 Elo+
Solo
Nu Wa
Nu Wa
artglooe
Nu Wa
Level 147
God Stats
7W - 8L
1,577 SR
Queue Stats
43W - 37L
1,516 Elo+
Solo
Nut
Nut
sleepingakuma
Nut
Level 64
God Stats
1W - 2L
1,475 SR
Queue Stats
104W - 87L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blaig89
Cliodhna
18
7 / 2 / 5
10,980
610
6,048
14,696
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
SchafSchaf
Ratatoskr
17
10 / 2 / 11
11,284
627
14,787
18,483
16,339
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
iccuwabn
Cupid
16
3 / 2 / 7
10,492
583
7,847
9,980
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
mamadou59283
Ix Chel
18
5 / 3 / 5
10,913
606
11,447
16,119
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
sheron27
King Arthur
17
4 / 4 / 2
10,630
591
17,030
25,344
21,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,331
518
13,026
21,636
15,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
M-U-B-A-R-I-K
Lancelot
18
8 / 5 / 1
10,420
579
11,229
20,858
10,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Soken1986
Anubis
14
1 / 9 / 3
8,266
459
10,992
16,950
6,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
artglooe
Nu Wa
14
1 / 6 / 1
8,584
477
12,223
12,851
4,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 3
8,966
498
4,744
13,550
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
29
Kills
13
13
Deaths
29
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Cliodhna
Blaig89
Cliodhna
7
2
5
4.75
L
Lancelot
M-U-B-A-R-I-K
Lancelot
8
5
1
1.7
W
Ratatoskr
SchafSchaf
Ratatoskr
10
2
11
7.75
L
Anubis
Soken1986
Anubis
1
9
3
0.28
L
Nu Wa
artglooe
Nu Wa
1
6
1
0.25
W
Cupid
iccuwabn
Cupid
3
2
7
3.25
W
Ix Chel
mamadou59283
Ix Chel
5
3
5
2.5
W
King Arthur
sheron27
King Arthur
4
4
2
1.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
52,214
84,622
Taken
85,845
53,982
Mitigated
42,294
31,124
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,026
4,224
0
3,344
21,636
15,638
0
0
21,636
0
65,248
W
Cliodhna
Blaig89
Cliodhna
6,048
73
0
8,223
14,696
6,329
0
1,924
12,695
0
77,681
L
Lancelot
M-U-B-A-R-I-K
Lancelot
11,229
2,307
0
6,953
20,858
10,065
46
3,335
17,523
0
98,313
W
Ratatoskr
SchafSchaf
Ratatoskr
14,787
1,918
0
3,981
18,483
16,339
7
6,244
12,239
286
49,988
L
Anubis
Soken1986
Anubis
10,992
1,236
0
4,327
16,950
6,789
0
1,885
15,065
56,767
1,398
L
Nu Wa
artglooe
Nu Wa
12,223
2,671
0
1,789
12,851
4,358
0
6,246
6,605
61,735
1,191
W
Cupid
iccuwabn
Cupid
7,847
5,101
197
3,654
9,980
3,643
424
4,281
5,699
0
75,143
W
Ix Chel
mamadou59283
Ix Chel
11,447
1,136
354
5,705
16,119
6,485
541
9,203
6,916
93,630
1,075
W
King Arthur
sheron27
King Arthur
17,030
1,815
0
9,010
25,344
21,186
0
1,453
22,669
0
88,078
L
4,744
3,327
0
3,905
13,550
5,444
656
0
13,550
0
65,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
45,567
542
Minions Killed
537
0
Camps Cleared
0
1,825,359
Distance Traveled
1,649,409
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,331
518
100
6
0
310,137
0
W
Cliodhna
10,980
610
108
6
0
384,729
1
L
Lancelot
10,420
579
130
7
0
395,633
1
W
Ratatoskr
11,284
627
37
2
0
407,590
0
L
Anubis
8,266
459
75
4
0
281,931
0
L
Nu Wa
8,584
477
104
6
0
326,792
1
W
Cupid
10,492
583
116
6
0
355,809
0
W
Ix Chel
10,913
606
162
9
0
343,230
3
W
King Arthur
10,630
591
119
7
0
334,001
8
L
Nut
8,966
498
128
7
0
334,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role