Player Matchup

Jing Wei
Jing Wei
ChrisAcardi
Jing Wei
Level 156
God Stats
1W - 1L
1,718 SR
Queue Stats
195W - 158L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
Dreg22
Ah Puch
Level 118
God Stats
3W - 3L
1,558 SR
Queue Stats
177W - 139L
1,580 Elo+
Party 2
Bacchus
Bacchus
ImCalmGuy
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,407 Elo+
Party 2
Chang'e
Chang'e
TooLazyToRotate
Chang'e
Level 69
God Stats
27W - 18L
1,709 SR
Queue Stats
77W - 75L
1,504 Elo+
Solo
Tyr
Tyr
tirtonZz
Tyr
Level 85
God Stats
8W - 5L
1,997 SR
Queue Stats
144W - 139L
1,513 Elo+
Solo
Team Averages
Level 106
1,697 SR
1,520 Elo+

VS

Team Averages
Level 158
1,591 SR
1,566 Elo+
Nut
Nut
NOLYPOLY94
Nut
Level 128
God Stats
5W - 2L
1,533 SR
Queue Stats
37W - 35L
1,511 Elo+
Party 1
Anubis
Anubis
XxKILLPIGxX
Anubis
Level 158
God Stats
5W - 3L
1,663 SR
Queue Stats
35W - 39L
1,487 Elo+
Party 1
Osiris
Osiris
anonymouspope
Osiris
Level 157
God Stats
1W - 0L
1,838 SR
Queue Stats
7W - 3L
1,673 Elo+
Party 3
Serqet
Serqet
baxterthefly
Serqet
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 3
Ares
Ares
nadsMckenzie
Ares
Level 157
God Stats
2W - 2L
1,420 SR
Queue Stats
37W - 29L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChrisAcardi
Jing Wei
15
1 / 3 / 0
7,875
606
7,696
11,686
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Dreg22
Ah Puch
12
0 / 5 / 0
6,505
500
5,993
9,473
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
ImCalmGuy
Bacchus
1
0 / 0 / 0
4,219
325
0
0
0
13
0 / 0 / 1
6,570
505
4,192
9,489
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,637
587
8,008
15,057
13,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,094
623
4,373
8,735
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
2 / 0 / 2
8,535
657
3,665
7,233
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 1
8,163
628
9,753
15,674
17,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
3 / 0 / 3
7,001
539
6,973
10,713
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
7,103
546
4,731
10,251
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChrisAcardi
Jing Wei
1
3
0
0.33
L
Ah Puch
Dreg22
Ah Puch
0
5
0
0
L
Bacchus
ImCalmGuy
Bacchus
0
0
0
0
W
2
0
1
2.5
L
0
0
1
0.5
W
Anubis
2
0
2
3
W
2
1
1
2.5
W
Serqet
3
0
3
4.5
W
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
29,495
45,705
Taken
52,606
24,378
Mitigated
39,352
18,721
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChrisAcardi
Jing Wei
7,696
5,853
0
4,019
11,686
4,460
0
1,936
9,468
0
74,342
L
Ah Puch
Dreg22
Ah Puch
5,993
107
0
1,969
9,473
2,822
0
4,126
5,347
49,062
1,166
L
Bacchus
ImCalmGuy
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
4,373
3,190
0
4,396
8,735
3,366
469
72
8,663
0
63,416
L
4,192
98
193
5,428
9,489
3,201
0
2,257
7,116
56,653
853
W
Anubis
3,665
55
0
4,295
7,233
4,131
229
4,425
2,808
76,482
1,317
W
9,753
3,694
0
8,455
15,674
17,204
0
299
15,375
0
68,231
W
Serqet
6,973
1,376
0
447
10,713
5,218
0
2,371
8,342
0
47,914
W
4,731
218
0
2,528
10,251
9,433
22
2,698
7,553
24,534
1,537
L
8,008
221
0
7,112
15,057
13,895
0
0
14,853
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
38,896
397
Minions Killed
479
0
Camps Cleared
0
1,093,380
Distance Traveled
1,386,765
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,875
606
116
9
0
252,906
1
L
Ah Puch
6,505
500
78
6
0
240,258
0
L
Bacchus
4,219
325
0
0
0
0
0
W
Nut
8,094
623
112
9
0
222,644
2
L
Chang'e
6,570
505
105
8
0
313,699
0
W
Anubis
8,535
657
158
12
0
260,165
5
W
Osiris
8,163
628
109
8
0
274,916
1
W
Serqet
7,001
539
73
6
0
354,368
0
W
Ares
7,103
546
27
2
0
274,672
8
L
Tyr
7,637
587
98
8
0
286,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role