Player Matchup

Geb
Geb
Gold III
BubbaBenson
Geb
Gold III
Level 123
God Stats
7W - 3L
1,620 SR
Queue Stats
155W - 160L
1,352 MMR
Party 1
Ix Chel
Ix Chel
Silver I
SPIDERGUY42
Ix Chel
Silver I
Level 147
God Stats
10W - 1L
1,809 SR
Queue Stats
142W - 145L
1,380 MMR
Party 1
Mulan
Mulan
Silver I
XxNoChillNaxX
Mulan
Silver I
Level 141
God Stats
2W - 0L
1,494 SR
Queue Stats
14W - 17L
1,264 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,641 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,518 SR
1,273 MMR
Thanatos
Thanatos
Silver III
CmanSlurper
Thanatos
Silver III
Level 95
God Stats
10W - 12L
1,484 SR
Queue Stats
11W - 18L
1,252 MMR
Solo
Ymir
Ymir
Bronze V
DOMatLV
Ymir
Bronze V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 45L
1,260 MMR
Solo
Skadi
Skadi
Gold V
KyloKelsey
Skadi
Gold V
Level 126
God Stats
107W - 92L
1,569 SR
Queue Stats
138W - 161L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,413
694
9,712
12,806
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
SPIDERGUY42
Ix Chel
17
7 / 0 / 5
11,337
756
15,280
7,762
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 0 / 11
10,028
669
10,958
11,174
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ThothHerculesNe ZhaPersephoneAchilles

VS

Bans
ZeusAgniMartichorasVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CmanSlurper
Thanatos
12
0 / 8 / 1
8,167
544
5,735
14,831
5,683
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
DOMatLV
Ymir
15
1 / 5 / 1
9,136
609
2,972
18,285
12,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Skadi
16
1 / 0 / 1
9,606
640
9,338
8,337
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Thanatos
CmanSlurper
Thanatos
0
8
1
0.06
L
Ymir
DOMatLV
Ymir
1
5
1
0.3
L
Skadi
1
0
1
1.5
W
Ix Chel
SPIDERGUY42
Ix Chel
7
0
5
9.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
18,045
31,742
Taken
41,453
31,120
Mitigated
21,511
11,571
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,712
1,226
0
1,816
12,806
15,085
435
1,450
11,356
26,293
1,725
L
Thanatos
CmanSlurper
Thanatos
5,735
152
0
3,504
14,831
5,683
0
7,526
5,821
0
23,619
L
Ymir
DOMatLV
Ymir
2,972
315
0
2,310
18,285
12,693
0
9,265
7,419
17,399
1,439
L
Skadi
9,338
2,474
0
750
8,337
3,135
0
3,920
3,550
0
49,544
W
Ix Chel
SPIDERGUY42
Ix Chel
15,280
2,136
3,178
2,894
7,762
3,953
1,517
322
7,440
61,665
3,131
W
10,958
1,727
0
3,683
11,174
12,082
206
1,130
10,044
0
29,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,909
193
Minions Killed
147
0
Camps Cleared
0
827,715
Distance Traveled
782,656
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,413
694
28
2
0
278,602
0
L
Thanatos
8,167
544
31
2
0
245,583
0
L
Ymir
9,136
609
42
3
0
242,552
4
L
Skadi
9,606
640
74
5
0
294,521
0
W
Ix Chel
11,337
756
111
7
0
260,711
0
W
Mulan
10,028
669
54
4
0
288,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role