Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChrisCrosss
Jormungandr
Level 125
God Stats
2W - 3L
1,207 SR
Queue Stats
7W - 13L
1,230 Elo+
Party 1
Osiris
Osiris
JunkTrunkPaladn2
Osiris
Level 123
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 14L
1,220 Elo+
Party 1
Sol
Sol
Robb_a7x
Sol
Level 102
God Stats
1W - 0L
1,873 SR
Queue Stats
25W - 31L
1,369 Elo+
Solo
Neith
Neith
v2Shiki
Neith
Level 125
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 1
Team Averages
Level 119
1,480 SR
1,337 Elo+

VS

Team Averages
Level 117
1,520 SR
1,457 Elo+
Merlin
Merlin
FifthOfChuck
Merlin
Level 148
God Stats
25W - 39L
1,409 SR
Queue Stats
322W - 363L
1,391 Elo+
Solo
Mercury
Mercury
GetJuicD
Mercury
Level 100
God Stats
0W - 1L
1,474 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoboDaSapiranga
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo
Heimdallr
Heimdallr
VoodooChild672
Heimdallr
Level 127
God Stats
12W - 22L
1,447 SR
Queue Stats
108W - 117L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Whoopsie2178
Gilgamesh
Level 89
God Stats
1W - 1L
1,770 SR
Queue Stats
121W - 143L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 0 / 4
7,791
974
6,650
8,915
7,768
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ChrisCrosss
Jormungandr
13
3 / 0 / 4
6,736
842
9,474
7,458
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 0 / 4
7,030
879
6,680
8,382
7,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

13
1 / 2 / 6
6,728
841
4,911
5,663
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
v2Shiki
Neith
12
1 / 1 / 7
6,628
829
6,179
6,788
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 1
5,957
745
7,926
4,794
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GetJuicD
Mercury
10
0 / 3 / 1
5,770
721
1,884
5,239
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
LoboDaSapiranga
Kumbhakarna
11
0 / 3 / 2
6,186
773
4,381
11,139
10,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
VoodooChild672
Heimdallr
12
1 / 2 / 1
6,264
783
4,860
7,761
3,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Whoopsie2178
Gilgamesh
13
2 / 2 / 0
6,503
813
6,015
11,328
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
12
Kills
3
3
Deaths
12
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
4
7
W
Jormungandr
ChrisCrosss
Jormungandr
3
0
4
5
L
Merlin
0
2
1
0.25
L
Mercury
GetJuicD
Mercury
0
3
1
0.17
W
2
0
4
4
L
Kumbhakarna
LoboDaSapiranga
Kumbhakarna
0
3
2
0.33
W
1
2
6
2
L
Heimdallr
VoodooChild672
Heimdallr
1
2
1
0.75
L
Gilgamesh
Whoopsie2178
Gilgamesh
2
2
0
1
W
Neith
v2Shiki
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
25,066
37,206
Taken
40,261
25,200
Mitigated
25,962
10,909
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,650
2,771
1,060
2,799
8,915
7,768
0
2,510
5,973
14,045
849
W
Jormungandr
ChrisCrosss
Jormungandr
9,474
1,601
0
1,076
7,458
4,922
0
3,013
4,049
18,487
0
L
Merlin
7,926
899
0
750
4,794
2,010
527
3,007
1,742
13,800
0
L
Mercury
GetJuicD
Mercury
1,884
1,192
0
561
5,239
1,912
0
1,407
3,790
0
5,518
W
6,680
2,763
0
2,673
8,382
7,733
267
1,330
6,652
0
20,287
L
Kumbhakarna
LoboDaSapiranga
Kumbhakarna
4,381
265
0
1,342
11,139
10,037
217
5,268
5,532
10,018
1,264
W
4,911
2,120
0
1,147
5,663
1,950
3,348
1,784
3,695
16,063
218
L
Heimdallr
VoodooChild672
Heimdallr
4,860
2,518
0
2,065
7,761
3,373
1,230
4,021
3,505
0
16,859
L
Gilgamesh
Whoopsie2178
Gilgamesh
6,015
1,217
0
1,217
11,328
8,630
180
6,227
4,886
0
17,068
W
Neith
v2Shiki
Neith
6,179
3,140
0
2,154
6,788
2,827
165
1,879
4,522
0
14,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
30,680
134
Minions Killed
111
0
Camps Cleared
0
827,634
Distance Traveled
745,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,791
974
14
2
0
160,916
0
W
Jormungandr
6,736
842
23
3
0
162,293
0
L
Merlin
5,957
745
31
4
0
140,618
0
L
Mercury
5,770
721
11
1
0
114,638
0
W
Osiris
7,030
879
34
4
0
193,068
0
L
Kumbhakarna
6,186
773
12
2
0
169,091
0
W
Sol
6,728
841
44
6
0
151,353
0
L
Heimdallr
6,264
783
30
4
0
158,565
0
L
Gilgamesh
6,503
813
27
3
0
162,262
0
W
Neith
6,628
829
19
2
0
160,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role