Player Matchup

Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
 
Thor
Gold I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
BoycottHiRez
Guan Yu
Bronze III
Level 105
God Stats
2W - 0L
1,561 SR
Queue Stats
7W - 3L
1,525 MMR
Solo
Neith
Neith
Bronze III
TayRay0110
Neith
Bronze III
Level 125
God Stats
1W - 2L
1,512 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
a-mayes-ing27
Bake Kujira
Bronze III
Level 125
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,526 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,450 SR
1,521 MMR
Arachne
Arachne
Bronze III
Alphav-vBit
Arachne
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold IV
FaultyReaper
Janus
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,520 MMR
Solo
Ymir
Ymir
Gold III
SoftMeatBiscuit
Ymir
Gold III
Level 144
God Stats
0W - 2L
1,297 SR
Queue Stats
95W - 102L
1,590 MMR
Party 2
Rama
Rama
Gold IV
i ZuuK
Rama
Gold IV
Level 140
God Stats
1W - 2L
1,268 SR
Queue Stats
126W - 132L
1,450 MMR
Party 2
Fenrir
Fenrir
Bronze III
vvolf22
Fenrir
Bronze III
Level 144
God Stats
1W - 2L
1,686 SR
Queue Stats
4W - 6L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 1
8,649
618
10,333
2,521
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
 
Thor
14
3 / 0 / 2
7,616
544
6,999
10,562
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
BoycottHiRez
Guan Yu
14
4 / 1 / 2
8,997
643
5,637
10,190
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
14
1 / 2 / 4
7,893
564
10,286
9,089
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
a-mayes-ing27
Bake Kujira
12
0 / 3 / 5
6,504
465
4,233
11,033
8,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiThothAh Muzen Cab

VS

Bans
ThanatosMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alphav-vBit
Arachne
7
0 / 7 / 0
5,023
359
922
11,603
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 0 / 0
6,895
493
2,769
9,661
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 3
6,870
491
3,476
11,229
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
i ZuuK
Rama
14
2 / 0 / 0
7,757
554
6,712
8,960
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
vvolf22
Fenrir
12
2 / 4 / 1
6,570
469
3,973
11,253
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
1
3.5
W
Thor
 
Thor
3
0
2
4
L
Arachne
Alphav-vBit
Arachne
0
7
0
0
W
Guan Yu
BoycottHiRez
Guan Yu
4
1
2
5
L
1
0
0
1
L
0
1
3
1.5
W
Neith
1
2
4
1.5
W
Bake Kujira
a-mayes-ing27
Bake Kujira
0
3
5
0.83
L
Rama
i ZuuK
Rama
2
0
0
2
L
Fenrir
vvolf22
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
17,852
43,395
Taken
52,706
24,396
Mitigated
23,199
13,173
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,333
939
1,024
863
2,521
1,090
59
236
2,285
84,744
2,509
W
Thor
 
Thor
6,999
691
0
2,668
10,562
4,616
0
1,624
8,938
0
65,141
L
Arachne
Alphav-vBit
Arachne
922
667
0
2,067
11,603
2,730
0
1,964
9,537
0
10,567
W
Guan Yu
BoycottHiRez
Guan Yu
5,637
736
400
3,350
10,190
6,661
444
1,042
9,148
0
64,547
L
2,769
0
0
625
9,661
2,952
0
4,814
4,422
67,585
0
L
3,476
1,200
0
3,149
11,229
9,275
0
3,713
7,412
19,000
525
W
Neith
10,286
2,569
0
2,522
9,089
3,641
0
1,420
7,669
0
62,168
W
Bake Kujira
a-mayes-ing27
Bake Kujira
4,233
1,884
0
2,346
11,033
8,388
33
2,137
8,896
32,206
0
L
Rama
i ZuuK
Rama
6,712
6,027
0
3,944
8,960
3,281
0
1,844
7,070
0
81,747
L
Fenrir
vvolf22
Fenrir
3,973
1,300
0
1,584
11,253
4,961
0
1,872
9,352
0
37,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
33,115
501
Minions Killed
358
0
Camps Cleared
0
1,508,674
Distance Traveled
1,436,349
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,649
618
141
10
0
318,530
0
W
Thor
7,616
544
96
7
0
339,040
0
L
Arachne
5,023
359
16
1
0
265,157
0
W
Guan Yu
8,997
643
114
8
0
303,699
0
L
Janus
6,895
493
123
9
0
346,939
1
L
Ymir
6,870
491
23
2
0
282,457
4
W
Neith
7,893
564
108
8
0
252,377
4
W
Bake Kujira
6,504
465
42
3
0
295,028
0
L
Rama
7,757
554
136
10
0
247,862
1
L
Fenrir
6,570
469
60
4
0
293,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role