Player Matchup

Jormungandr
Jormungandr
DeutschHogsy
Jormungandr
Level 118
God Stats
6W - 4L
1,457 SR
Queue Stats
240W - 229L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
SixLayerDrip
Cu Chulainn
Level 161
God Stats
11W - 5L
1,732 SR
Queue Stats
131W - 134L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
pat4180
Ah Puch
Level 22
God Stats
4W - 1L
1,941 SR
Queue Stats
22W - 18L
1,868 Elo+
Party 1
Team Averages
Level 100
1,710 SR
1,695 Elo+

VS

Team Averages
Level 128
1,588 SR
1,558 Elo+
Kukulkan
Kukulkan
SCDMC98
Kukulkan
Level 143
God Stats
17W - 18L
1,598 SR
Queue Stats
839W - 831L
1,604 Elo+
Solo
Surtr
Surtr
The Complainer0
Surtr
Level 186
God Stats
37W - 24L
1,627 SR
Queue Stats
103W - 66L
1,757 Elo+
Party 2
Hachiman
Hachiman
sђυαv
Hachiman
Level 56
God Stats
2W - 0L
1,539 SR
Queue Stats
10W - 5L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeutschHogsy
Jormungandr
14
2 / 3 / 3
9,161
654
9,882
13,457
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
SixLayerDrip
Cu Chulainn
15
2 / 3 / 3
9,560
683
13,232
17,641
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
pat4180
Ah Puch
13
2 / 4 / 2
8,918
637
9,230
10,412
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SCDMC98
Kukulkan
14
1 / 3 / 6
9,879
706
10,309
8,985
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 5
10,546
753
15,425
19,367
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
sђυαv
Hachiman
16
4 / 2 / 4
10,539
753
10,040
10,704
4,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeutschHogsy
Jormungandr
2
3
3
1.17
W
Kukulkan
SCDMC98
Kukulkan
1
3
6
1.33
L
Cu Chulainn
SixLayerDrip
Cu Chulainn
2
3
3
1.17
W
5
1
5
7.5
L
Ah Puch
pat4180
Ah Puch
2
4
2
0.75
W
Hachiman
sђυαv
Hachiman
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
35,774
41,510
Taken
39,056
30,562
Mitigated
23,778
8,316
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeutschHogsy
Jormungandr
9,882
1,466
0
1,877
13,457
11,430
0
4,049
8,851
38,750
457
W
Kukulkan
SCDMC98
Kukulkan
10,309
865
0
846
8,985
3,878
0
4,825
3,416
45,315
105
L
Cu Chulainn
SixLayerDrip
Cu Chulainn
13,232
1,430
0
4,954
17,641
12,849
0
4,159
12,903
5,754
36,486
W
15,425
4,300
0
7,553
19,367
15,551
444
8,412
9,488
2,190
26,586
L
Ah Puch
pat4180
Ah Puch
9,230
32
0
1,485
10,412
6,283
30
3,469
6,421
37,590
520
W
Hachiman
sђυαv
Hachiman
10,040
7,379
0
4,111
10,704
4,349
2,614
4,776
5,077
0
52,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
30,964
204
Minions Killed
206
0
Camps Cleared
0
796,280
Distance Traveled
792,132
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,161
654
67
5
0
271,134
0
W
Kukulkan
9,879
706
87
6
0
248,197
0
L
Cu Chulainn
9,560
683
67
5
0
266,787
0
W
Surtr
10,546
753
40
3
0
285,943
0
L
Ah Puch
8,918
637
70
5
0
258,359
1
W
Hachiman
10,539
753
79
6
0
257,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role