Player Matchup

Bellona
Bellona
DarkDogDruth
Bellona
Level 6
God Stats
1W - 9L
1,138 SR
Queue Stats
1W - 10L
1,030 Elo+
Party 2
Fenrir
Fenrir
HoldenLeSerne
Fenrir
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
13W - 25L
1,274 Elo+
Party 2
Geb
Geb
MaNemJeff87
Geb
Level 86
God Stats
8W - 7L
1,671 SR
Queue Stats
35W - 36L
1,447 Elo+
Party 1
Anhur
Anhur
SuperSaiyanFay
Anhur
Level 44
God Stats
0W - 2L
1,127 SR
Queue Stats
18W - 23L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
lukas_aksel
Baron Samedi
Level 67
God Stats
47W - 62L
1,451 SR
Queue Stats
461W - 508L
1,378 Elo+
Solo
Team Averages
Level 58
1,341 SR
1,307 Elo+

VS

Team Averages
Level 58
1,519 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArturoPillador
Cerberus
Level 68
God Stats
10W - 7L
1,674 SR
Queue Stats
96W - 103L
1,448 Elo+
Solo
Xbalanque
Xbalanque
Popplico
Xbalanque
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ReportMyBallZInU
Gilgamesh
Level 51
God Stats
143W - 133L
1,451 SR
Queue Stats
216W - 227L
1,362 Elo+
Solo
Poseidon
Poseidon
arma_333_letale
Poseidon
Level 52
God Stats
86W - 94L
1,471 SR
Queue Stats
803W - 834L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkDogDruth
Bellona
8
1 / 7 / 0
5,250
438
2,324
10,183
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 1
5,231
436
3,216
14,099
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,801
483
2,961
9,964
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,305
442
2,849
7,194
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lukas_aksel
Baron Samedi
11
2 / 1 / 0
6,154
513
3,328
4,915
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
9 / 1 / 3
8,680
723
9,123
9,806
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
2
0 / 0 / 0
2,699
225
0
0
0
Xbalanque
Popplico
Xbalanque
11
1 / 1 / 3
7,083
590
5,259
6,089
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
16
7 / 0 / 4
8,462
705
7,710
12,664
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
12
3 / 2 / 4
7,657
638
3,585
5,733
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
21
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
3
10.5
W
Cerberus
0
0
0
0
L
Bellona
DarkDogDruth
Bellona
1
7
0
0.14
L
0
7
1
0.07
L
0
3
1
0.17
W
Xbalanque
Popplico
Xbalanque
1
1
3
2.5
W
Gilgamesh
7
0
4
9
L
1
3
0
0.33
W
Poseidon
3
2
4
2.5
L
Baron Samedi
lukas_aksel
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
25,677
46,355
Taken
34,292
24,126
Mitigated
19,333
9,794
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,123
5,153
0
6,162
9,806
7,349
273
310
9,496
0
51,477
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
DarkDogDruth
Bellona
2,324
1,242
0
976
10,183
6,232
0
356
9,827
0
18,975
L
3,216
1,205
0
3,964
14,099
5,270
0
407
13,692
0
31,488
L
2,961
509
0
1,911
9,964
7,515
360
873
9,091
19,915
2,557
W
Xbalanque
Popplico
Xbalanque
5,259
2,755
0
1,443
6,089
1,910
536
1,664
4,425
0
40,306
W
Gilgamesh
7,710
3,012
0
2,334
12,664
8,195
0
1,808
10,856
0
88,039
L
2,849
1,164
0
1,639
7,194
2,272
994
592
6,602
0
29,256
W
Poseidon
3,585
270
0
199
5,733
1,879
406
2,358
3,375
45,492
0
L
Baron Samedi
lukas_aksel
Baron Samedi
3,328
355
34
1,270
4,915
2,837
0
1,357
3,558
32,500
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
34,581
204
Minions Killed
364
0
Camps Cleared
0
1,059,727
Distance Traveled
956,667
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,680
723
85
7
0
228,265
1
W
Cerberus
2,699
225
0
0
0
0
0
L
Bellona
5,250
438
33
3
0
197,472
0
L
Fenrir
5,231
436
41
3
0
230,264
0
L
Geb
5,801
483
26
2
0
214,170
2
W
Xbalanque
7,083
590
70
6
0
232,207
0
W
Gilgamesh
8,462
705
132
11
0
271,245
0
L
Anhur
5,305
442
46
4
0
202,562
0
W
Poseidon
7,657
638
77
6
0
224,950
0
L
Baron Samedi
6,154
513
58
5
0
215,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role