Player Matchup

Agni
Agni
Box_Full_Of_Guts
Agni
Level 167
God Stats
5W - 2L
1,767 SR
Queue Stats
353W - 376L
1,477 Elo+
Party 1
Maui
Maui
LuckyAmuru
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,248 Elo+
Solo
Bakasura
Bakasura
whosAji
Bakasura
Level 149
God Stats
29W - 19L
1,694 SR
Queue Stats
514W - 558L
1,489 Elo+
Party 1
Team Averages
Level 125
1,653 SR
1,405 Elo+

VS

Team Averages
Level 137
1,537 SR
1,542 Elo+
Ah Puch
Ah Puch
Error387
Ah Puch
Level 168
God Stats
11W - 3L
1,624 SR
Queue Stats
300W - 174L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
KillerProdigyXD
Baron Samedi
Level 102
God Stats
70W - 72L
1,487 SR
Queue Stats
167W - 174L
1,426 Elo+
Solo
Bastet
Bastet
Mfknkari
Bastet
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 29L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,263
618
10,652
12,920
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 2
9,033
602
4,124
19,596
15,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
whosAji
Bakasura
13
2 / 5 / 2
9,751
650
5,983
17,330
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Error387
Ah Puch
16
3 / 0 / 7
10,783
719
15,881
8,858
3,593
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KillerProdigyXD
Baron Samedi
16
1 / 1 / 8
10,339
689
11,889
8,964
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
Mfknkari
Bastet
17
9 / 3 / 3
11,987
799
15,696
15,652
6,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Ah Puch
Error387
Ah Puch
3
0
7
6.5
W
Baron Samedi
KillerProdigyXD
Baron Samedi
1
1
8
5
L
1
4
2
0.5
W
Bastet
Mfknkari
Bastet
9
3
3
3.5
L
Bakasura
whosAji
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
43,466
49,846
Taken
33,474
29,852
Mitigated
15,659
8,893
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,652
139
0
1,523
12,920
5,063
0
5,974
6,938
44,431
0
W
Ah Puch
Error387
Ah Puch
15,881
1,066
0
2,661
8,858
3,593
234
4,327
4,311
45,091
246
W
Baron Samedi
KillerProdigyXD
Baron Samedi
11,889
428
728
1,189
8,964
5,529
200
3,822
4,711
51,435
0
L
4,124
282
0
4,941
19,596
15,036
0
12,072
7,501
7,881
2,104
W
Bastet
Mfknkari
Bastet
15,696
5,335
0
7,367
15,652
6,537
69
5,624
9,503
0
63,835
L
Bakasura
whosAji
Bakasura
5,983
3,496
0
2,429
17,330
9,753
0
9,706
7,588
0
14,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
33,109
154
Minions Killed
222
0
Camps Cleared
0
853,642
Distance Traveled
832,035
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,263
618
80
5
0
275,151
0
W
Ah Puch
10,783
719
68
5
0
265,226
9
W
Baron Samedi
10,339
689
76
5
0
263,574
1
L
Maui
9,033
602
29
2
0
273,350
4
W
Bastet
11,987
799
78
5
0
303,235
0
L
Bakasura
9,751
650
45
3
0
305,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role