Player Matchup

Hachiman
Hachiman
CallOfDead4
Hachiman
Level 13
God Stats
3W - 1L
1,649 SR
Queue Stats
4W - 9L
1,142 Elo+
Party 3
Baron Samedi
Baron Samedi
Luferks
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,429 Elo+
Party 1
Chang'e
Chang'e
OlivierLegros
Chang'e
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 41L
1,415 Elo+
Solo
Charon
Charon
Ravebaby710
Charon
Level 52
God Stats
1W - 0L
1,289 SR
Queue Stats
23W - 37L
1,320 Elo+
Party 3
Mercury
Mercury
tiago_tyr
Mercury
Level 107
God Stats
3W - 0L
1,732 SR
Queue Stats
78W - 64L
1,529 Elo+
Party 1
Team Averages
Level 76
1,534 SR
1,367 Elo+

VS

Team Averages
Level 80
1,468 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
KingCalder26
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,451 Elo+
Solo
Cupid
Cupid
Rainbqvv
Cupid
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,673 Elo+
Party 2
Bellona
Bellona
maniaticolocorol
Bellona
Level 62
God Stats
2W - 8L
1,341 SR
Queue Stats
186W - 203L
1,426 Elo+
Solo
Charybdis
Charybdis
panguru6040
Charybdis
Level 69
God Stats
17W - 21L
1,499 SR
Queue Stats
153W - 148L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallOfDead4
Hachiman
7
0 / 3 / 0
4,173
464
1,643
6,978
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Luferks
Baron Samedi
10
1 / 0 / 1
5,603
623
3,522
3,284
1,484
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
9
0 / 0 / 0
5,186
576
2,793
5,042
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
7
0 / 0 / 0
4,568
508
2,549
7,805
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
tiago_tyr
Mercury
10
2 / 0 / 0
5,401
600
2,175
6,633
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 1
4,731
526
2,964
4,839
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 1
5,513
613
1,963
5,394
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Rainbqvv
Cupid
9
0 / 0 / 0
5,157
573
1,831
4,559
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,553
506
923
5,762
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
panguru6040
Charybdis
8
1 / 1 / 2
5,019
558
6,277
5,465
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Hachiman
CallOfDead4
Hachiman
0
3
0
0
L
2
0
1
2.5
W
Baron Samedi
Luferks
Baron Samedi
1
0
1
1.5
W
Chang'e
0
0
0
0
L
Cupid
Rainbqvv
Cupid
0
0
0
0
W
Charon
0
0
0
0
L
0
2
0
0
L
Charybdis
panguru6040
Charybdis
1
1
2
2
W
Mercury
tiago_tyr
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
13,958
29,742
Taken
26,019
13,543
Mitigated
12,519
8,729
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,964
473
0
2,624
4,839
1,349
0
969
3,800
30,567
0
W
Hachiman
CallOfDead4
Hachiman
1,643
1,165
0
233
6,978
2,244
0
1,845
5,133
0
16,481
L
1,963
521
102
2,113
5,394
3,773
234
1,529
3,865
12,754
2,502
W
Baron Samedi
Luferks
Baron Samedi
3,522
388
0
1,704
3,284
1,484
114
220
3,064
32,431
1,782
W
Chang'e
2,793
328
200
2,278
5,042
1,569
0
1,258
3,784
31,796
869
L
Cupid
Rainbqvv
Cupid
1,831
1,426
0
1,604
4,559
1,547
0
1,993
2,366
0
29,410
W
Charon
2,549
675
80
800
7,805
6,079
0
1,252
6,553
16,455
0
L
923
273
0
2,709
5,762
3,660
0
2,783
2,979
0
18,402
L
Charybdis
panguru6040
Charybdis
6,277
3,196
0
2,966
5,465
2,190
824
1,164
4,301
0
37,608
W
Mercury
tiago_tyr
Mercury
2,175
913
0
3,434
6,633
2,167
220
181
6,452
0
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
24,973
224
Minions Killed
220
0
Camps Cleared
0
874,244
Distance Traveled
822,004
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,731
526
53
6
0
212,598
0
W
Hachiman
4,173
464
33
4
0
161,383
0
L
Maui
5,513
613
24
3
0
183,549
4
W
Baron Samedi
5,603
623
65
7
0
161,573
1
W
Chang'e
5,186
576
58
6
0
174,625
2
L
Cupid
5,157
573
56
6
0
161,492
0
W
Charon
4,568
508
15
2
0
174,643
0
L
Bellona
4,553
506
30
3
0
111,879
1
L
Charybdis
5,019
558
57
6
0
152,486
0
W
Mercury
5,401
600
53
6
0
202,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role