Player Matchup

Neith
Neith
TheLionKING514
Neith
Level 95
God Stats
12W - 9L
1,486 SR
Queue Stats
60W - 55L
1,394 Elo+
Solo
Ganesha
Ganesha
ThePoultryMan
Ganesha
Level 40
God Stats
10W - 7L
1,467 SR
Queue Stats
21W - 31L
1,369 Elo+
Solo
Tyr
Tyr
TurtleiLy
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 1
Fenrir
Fenrir
ZeroNihilus
Fenrir
Level 59
God Stats
2W - 1L
1,519 SR
Queue Stats
23W - 27L
1,424 Elo+
Party 1
Discordia
Discordia
dinosaurzrule
Discordia
Level 64
God Stats
1W - 0L
1,689 SR
Queue Stats
16W - 11L
1,436 Elo+
Party 1
Team Averages
Level 69
1,532 SR
1,426 Elo+

VS

Team Averages
Level 81
1,488 SR
1,414 Elo+
Ix Chel
Ix Chel
AquA-G7iTcH
Ix Chel
Level 127
God Stats
13W - 20L
1,483 SR
Queue Stats
205W - 190L
1,433 Elo+
Solo
Kukulkan
Kukulkan
FadeyCouric
Kukulkan
Level 64
God Stats
5W - 3L
1,600 SR
Queue Stats
128W - 114L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TobyLG7935
Ah Muzen Cab
Level 42
God Stats
4W - 4L
1,488 SR
Queue Stats
278W - 269L
1,352 Elo+
Solo
Merlin
Merlin
davyln_
Merlin
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 152L
1,358 Elo+
Solo
Set
Set
hulking553crowd
Set
Level 107
God Stats
20W - 23L
1,372 SR
Queue Stats
173W - 164L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,366
447
4,725
6,621
2,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 1 / 3
6,104
509
1,501
7,062
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 2
7,453
621
6,254
8,718
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
5 / 1 / 0
7,194
600
3,582
7,717
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
dinosaurzrule
Discordia
12
4 / 2 / 2
7,484
624
4,527
5,241
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AquA-G7iTcH
Ix Chel
10
0 / 1 / 3
6,025
502
2,008
6,423
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
FadeyCouric
Kukulkan
11
1 / 3 / 0
6,520
543
4,041
8,165
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
TobyLG7935
Ah Muzen Cab
10
1 / 2 / 2
5,490
458
5,515
7,223
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
davyln_
Merlin
11
0 / 4 / 2
6,223
519
1,573
7,070
2,938
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 3 / 0
6,872
573
4,063
10,923
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
7
7
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AquA-G7iTcH
Ix Chel
0
1
3
1.5
L
Kukulkan
FadeyCouric
Kukulkan
1
3
0
0.33
W
0
2
2
0.5
W
Ganesha
0
1
3
1.5
L
Ah Muzen Cab
TobyLG7935
Ah Muzen Cab
1
2
2
1
W
4
1
2
5
W
Fenrir
5
1
0
5
L
Merlin
davyln_
Merlin
0
4
2
0.25
W
Discordia
dinosaurzrule
Discordia
4
2
2
2.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
17,200
35,359
Taken
39,804
19,495
Mitigated
18,892
10,070
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AquA-G7iTcH
Ix Chel
2,008
309
426
2,341
6,423
4,145
25
602
5,821
28,747
0
L
Kukulkan
FadeyCouric
Kukulkan
4,041
673
0
1,850
8,165
3,708
0
0
8,165
44,624
0
W
4,725
761
311
2,599
6,621
2,636
0
563
6,058
0
34,332
W
Ganesha
1,501
21
0
2,212
7,062
5,594
0
1,445
5,617
15,250
2,575
L
Ah Muzen Cab
TobyLG7935
Ah Muzen Cab
5,515
1,014
0
464
7,223
2,746
88
651
6,572
0
33,250
W
6,254
484
0
3,411
8,718
5,824
0
4,041
4,677
0
49,441
W
Fenrir
3,582
1,275
0
1,257
7,717
3,813
0
162
7,493
0
51,610
L
Merlin
davyln_
Merlin
1,573
211
0
0
7,070
2,938
0
3,712
3,358
33,274
0
W
Discordia
dinosaurzrule
Discordia
4,527
639
0
280
5,241
1,628
754
1,095
3,892
42,416
1,548
L
4,063
1,960
0
6,378
10,923
5,355
0
879
10,044
0
49,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
31,130
352
Minions Killed
310
0
Camps Cleared
0
1,169,237
Distance Traveled
1,148,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,025
502
50
4
0
211,038
2
L
Kukulkan
6,520
543
72
6
0
217,591
0
W
Neith
5,366
447
95
8
0
203,704
5
W
Ganesha
6,104
509
5
0
0
211,573
0
L
Ah Muzen Cab
5,490
458
37
3
0
229,241
2
W
Tyr
7,453
621
83
7
0
250,626
0
W
Fenrir
7,194
600
88
7
0
265,030
0
L
Merlin
6,223
519
72
6
0
220,158
0
W
Discordia
7,484
624
81
7
0
238,304
0
L
Set
6,872
573
79
7
0
270,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role