Player Matchup

Skadi
Skadi
Bernardo450000
Skadi
Level 46
God Stats
3W - 6L
1,454 SR
Queue Stats
111W - 100L
1,499 Elo+
Party 2
Ra
Ra
GngrBreadMan9
Ra
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,412 Elo+
Solo
Discordia
Discordia
time2changelater
Discordia
Level 159
God Stats
9W - 9L
1,704 SR
Queue Stats
785W - 860L
1,410 Elo+
Solo
Chernobog
Chernobog
wax790rural
Chernobog
Level 128
God Stats
1W - 2L
1,549 SR
Queue Stats
68W - 72L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
xwarxsawx
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,452 Elo+
Solo
Team Averages
Level 120
1,542 SR
1,446 Elo+

VS

Team Averages
Level 131
1,528 SR
1,480 Elo+
Gilgamesh
Gilgamesh
AcEofHeaRTSs836
Gilgamesh
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 269L
1,502 Elo+
Party 1
Terra
Terra
BaronBadBeaver04
Terra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,432 Elo+
Solo
Cthulhu
Cthulhu
CRANK_DAT_PAULO
Cthulhu
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
721W - 739L
1,488 Elo+
Solo
Bastet
Bastet
Hatezz15
Bastet
Level 121
God Stats
7W - 4L
1,641 SR
Queue Stats
153W - 129L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
SprSmshBroh
Hou Yi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 218L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,238
724
3,041
7,261
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
7,166
717
5,774
13,079
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
13
1 / 3 / 7
7,368
737
7,021
9,002
4,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
wax790rural
Chernobog
15
3 / 2 / 4
7,973
797
11,280
10,485
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
xwarxsawx
Jing Wei
13
2 / 1 / 5
7,153
715
6,200
9,555
3,797
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcEofHeaRTSs836
Gilgamesh
13
2 / 3 / 9
7,623
762
9,108
13,688
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 11
8,667
867
5,727
9,674
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
0 / 2 / 10
8,086
809
8,059
10,842
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Hatezz15
Bastet
14
7 / 1 / 3
8,751
875
13,448
9,841
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
15
2 / 1 / 8
8,264
826
9,902
8,445
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
8
Kills
12
13
Deaths
8
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AcEofHeaRTSs836
Gilgamesh
2
3
9
2.17
W
1
1
11
6.5
L
1
3
7
1.5
W
0
2
10
2.5
L
1
4
4
0.75
W
Bastet
Hatezz15
Bastet
7
1
3
8.5
W
Hou Yi
2
1
8
6
L
Discordia
1
3
7
1.5
L
Chernobog
wax790rural
Chernobog
3
2
4
2.5
L
Jing Wei
xwarxsawx
Jing Wei
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
46,244
49,382
Taken
52,490
21,770
Mitigated
38,086
25,546
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AcEofHeaRTSs836
Gilgamesh
9,108
1,456
2,940
2,267
13,688
10,031
140
2,059
11,629
0
13,739
W
5,727
162
5,948
3,447
9,674
7,475
136
3,401
6,144
7,856
814
L
3,041
1,619
127
324
7,261
2,478
0
1,791
5,470
0
11,419
W
8,059
90
798
2,183
10,842
12,068
273
2,545
8,228
20,923
0
L
5,774
0
9,245
7,193
13,079
6,122
352
3,659
9,207
17,157
0
W
Bastet
Hatezz15
Bastet
13,448
1,810
1,204
2,171
9,841
4,349
72
1,970
7,813
0
18,692
W
Hou Yi
9,902
2,489
2,813
1,234
8,445
4,163
294
2,564
5,881
0
29,116
L
Discordia
7,021
350
359
969
9,002
4,507
162
1,864
6,955
11,998
0
L
Chernobog
wax790rural
Chernobog
11,280
6,096
1,361
2,245
10,485
4,866
0
3,284
7,022
0
24,337
L
Jing Wei
xwarxsawx
Jing Wei
6,200
3,382
1,152
2,571
9,555
3,797
143
3,038
6,431
0
10,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
41,391
107
Minions Killed
107
0
Camps Cleared
0
875,315
Distance Traveled
1,025,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,623
762
10
1
0
202,709
0
W
Terra
8,667
867
10
1
0
204,951
0
L
Skadi
7,238
724
17
2
0
186,327
0
W
Cthulhu
8,086
809
25
3
0
192,999
0
L
Ra
7,166
717
22
2
0
184,807
0
W
Bastet
8,751
875
18
2
0
224,066
0
W
Hou Yi
8,264
826
44
4
0
200,939
0
L
Discordia
7,368
737
16
2
0
152,880
0
L
Chernobog
7,973
797
38
4
0
176,090
0
L
Jing Wei
7,153
715
14
1
0
175,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role