Player Matchup

Maui
Maui
DeadbyBedtime
Maui
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
157W - 115L
1,544 Elo+
Solo
Hades
Hades
Solace19
Hades
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
SpeedySpidey15
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 1
Xing Tian
Xing Tian
Super-Rio26
Xing Tian
Level 161
God Stats
4W - 3L
1,718 SR
Queue Stats
201W - 216L
1,510 Elo+
Solo
Nike
Nike
josh_uchija
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,526 Elo+
Solo
Team Averages
Level 128
1,586 SR
1,575 Elo+

VS

Team Averages
Level 141
1,495 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
DankyMage
Ah Muzen Cab
Level 106
God Stats
2W - 3L
1,137 SR
Queue Stats
107W - 127L
1,386 Elo+
Solo
Bacchus
Bacchus
JakynRemy
Bacchus
Level 141
God Stats
16W - 12L
1,521 SR
Queue Stats
321W - 376L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
Punk The Loser
Zhong Kui
Level 155
God Stats
2W - 0L
1,716 SR
Queue Stats
44W - 58L
1,453 Elo+
Solo
Surtr
Surtr
d00msday3
Surtr
Level 145
God Stats
12W - 7L
1,653 SR
Queue Stats
295W - 345L
1,471 Elo+
Solo
Ishtar
Ishtar
vKZilla
Ishtar
Level 159
God Stats
8W - 5L
1,449 SR
Queue Stats
526W - 542L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,183
898
4,191
13,095
17,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hades
Solace19
Hades
13
2 / 7 / 3
7,076
885
6,079
14,119
9,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
SpeedySpidey15
Danzaburou
14
3 / 4 / 5
7,102
888
5,930
10,826
5,591
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Super-Rio26
Xing Tian
6
0 / 1 / 0
5,180
648
676
2,383
2,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 2 / 2
7,323
915
7,961
14,971
10,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DankyMage
Ah Muzen Cab
13
3 / 3 / 10
8,078
1,010
11,748
7,560
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JakynRemy
Bacchus
13
2 / 2 / 12
8,232
1,029
7,246
8,522
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Punk The Loser
Zhong Kui
13
1 / 2 / 13
7,666
958
7,276
9,284
6,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
d00msday3
Surtr
14
6 / 2 / 8
8,628
1,079
7,231
13,257
9,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
vKZilla
Ishtar
16
7 / 2 / 9
9,300
1,163
17,722
7,232
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
19
19
Deaths
11
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DankyMage
Ah Muzen Cab
3
3
10
2.67
L
0
5
6
0.6
W
Bacchus
JakynRemy
Bacchus
2
2
12
4
W
Zhong Kui
Punk The Loser
Zhong Kui
1
2
13
3.75
L
Hades
Solace19
Hades
2
7
3
0.5
L
Danzaburou
SpeedySpidey15
Danzaburou
3
4
5
1.38
L
Xing Tian
Super-Rio26
Xing Tian
0
1
0
0
W
Surtr
d00msday3
Surtr
6
2
8
5
L
5
2
2
3
W
Ishtar
vKZilla
Ishtar
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
51,223
55,394
Taken
45,855
45,597
Mitigated
32,260
14,327
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DankyMage
Ah Muzen Cab
11,748
3,525
442
392
7,560
3,361
739
2,139
5,421
0
22,873
L
4,191
787
400
1,002
13,095
17,568
0
3,818
9,277
12,722
0
W
Bacchus
JakynRemy
Bacchus
7,246
538
1,231
2,452
8,522
9,767
0
1,391
7,131
13,907
225
W
Zhong Kui
Punk The Loser
Zhong Kui
7,276
736
929
3,170
9,284
6,494
1,690
3,400
5,884
12,447
0
L
Hades
Solace19
Hades
6,079
522
1,141
2,287
14,119
9,786
0
3,700
10,419
13,732
336
L
Danzaburou
SpeedySpidey15
Danzaburou
5,930
2,232
198
3,084
10,826
5,591
0
2,567
8,259
0
14,324
L
Xing Tian
Super-Rio26
Xing Tian
676
37
70
268
2,383
2,200
0
622
1,761
1,006
0
W
Surtr
d00msday3
Surtr
7,231
2,123
590
5,811
13,257
9,043
27
2,022
11,235
2,321
11,581
L
7,961
701
389
5,488
14,971
10,452
0
4,976
9,995
0
16,199
W
Ishtar
vKZilla
Ishtar
17,722
11,200
0
1,085
7,232
3,595
1,119
1,797
5,435
0
32,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
41,904
86
Minions Killed
111
0
Camps Cleared
0
612,083
Distance Traveled
756,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,078
1,010
29
4
0
142,982
0
L
Maui
7,183
898
16
2
0
145,420
0
W
Bacchus
8,232
1,029
8
1
0
172,631
0
W
Zhong Kui
7,666
958
21
3
0
152,018
0
L
Hades
7,076
885
29
4
0
134,425
0
L
Danzaburou
7,102
888
19
2
0
135,102
0
L
Xing Tian
5,180
648
1
0
0
29,435
0
W
Surtr
8,628
1,079
13
2
0
145,591
0
L
Nike
7,323
915
21
3
0
167,701
2
W
Ishtar
9,300
1,163
40
5
0
143,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role