Player Matchup

Yu Huang
Yu Huang
Enderiumthus
Yu Huang
Level 65
God Stats
5W - 6L
1,277 SR
Queue Stats
154W - 163L
1,372 Elo+
Solo
Terra
Terra
Jariberry
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,433 Elo+
Party 1
Bastet
Bastet
Kalypso TL
Bastet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,542 Elo+
Solo
Anubis
Anubis
ScarletRose1482
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,423 Elo+
Party 1
Maui
Maui
TheNightOwl69
Maui
Level 126
God Stats
5W - 5L
1,643 SR
Queue Stats
111W - 93L
1,458 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,446 Elo+

VS

Team Averages
Level 99
1,614 SR
1,375 Elo+
Charon
Charon
Albaricoque8862
Charon
Level 28
God Stats
3W - 2L
1,791 SR
Queue Stats
64W - 77L
1,404 Elo+
Solo
Anubis
Anubis
OneGhostBlade
Anubis
Level 124
God Stats
3W - 0L
1,731 SR
Queue Stats
54W - 45L
1,430 Elo+
Solo
Bacchus
Bacchus
Vampses
Bacchus
Level 128
God Stats
7W - 12L
1,346 SR
Queue Stats
489W - 541L
1,292 Elo+
Solo
Chang'e
Chang'e
WeedjaBoard
Chang'e
Level 140
God Stats
5W - 2L
1,703 SR
Queue Stats
149W - 154L
1,432 Elo+
Solo
Medusa
Medusa
ourlordkhan
Medusa
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Enderiumthus
Yu Huang
18
4 / 4 / 4
10,089
673
14,158
12,478
6,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Jariberry
Terra
17
1 / 6 / 6
10,431
695
4,838
20,266
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Kalypso TL
Bastet
16
2 / 6 / 3
8,729
582
16,088
16,256
8,552
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 5
9,286
619
9,802
14,410
8,489
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 6 / 6
8,623
575
4,872
19,734
23,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 15
11,613
774
10,806
22,039
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
12 / 2 / 11
12,920
861
22,392
11,366
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Vampses
Bacchus
17
2 / 4 / 21
11,348
757
7,171
18,385
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
WeedjaBoard
Chang'e
17
6 / 1 / 15
11,046
736
13,839
14,106
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
4 / 1 / 19
11,219
748
17,702
14,678
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
9
Kills
29
29
Deaths
11
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Yu Huang
Enderiumthus
Yu Huang
4
4
4
1.5
L
Terra
Jariberry
Terra
1
6
6
0.67
L
Bastet
Kalypso TL
Bastet
2
6
3
0.58
W
12
2
11
8.75
L
2
7
5
0.64
L
0
6
6
0.5
W
Bacchus
Vampses
Bacchus
2
4
21
3.13
W
Chang'e
WeedjaBoard
Chang'e
6
1
15
13.5
W
Medusa
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
71,910
83,144
Taken
80,574
71,041
Mitigated
67,537
18,256
Healing
45,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,806
1,362
2,227
4,093
22,039
23,086
760
6,256
15,783
26,030
433
L
Yu Huang
Enderiumthus
Yu Huang
14,158
429
346
184
12,478
6,187
0
7,892
4,586
37,043
0
L
Terra
Jariberry
Terra
4,838
572
2,413
2,633
20,266
23,933
43
13,903
6,363
13,828
1,355
L
Bastet
Kalypso TL
Bastet
16,088
4,330
1,016
3,868
16,256
8,552
0
11,110
5,146
0
22,767
W
22,392
295
660
2,277
11,366
7,117
1,242
3,298
8,068
50,605
0
L
9,802
319
14
2,814
14,410
8,489
0
9,343
5,067
27,874
189
L
4,872
426
1,672
3,296
19,734
23,880
0
10,841
8,893
8,790
0
W
Bacchus
Vampses
Bacchus
7,171
632
878
1,547
18,385
24,313
862
4,486
13,899
11,768
858
W
Chang'e
WeedjaBoard
Chang'e
13,839
757
22,870
9,924
14,106
6,200
1,387
8,465
5,641
27,791
664
W
Medusa
17,702
9,259
458
582
14,678
6,821
2,728
10,697
3,981
0
37,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
58,146
120
Minions Killed
174
0
Camps Cleared
0
1,149,986
Distance Traveled
1,352,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,613
774
28
2
0
262,016
0
L
Yu Huang
10,089
673
44
3
0
243,344
0
L
Terra
10,431
695
24
2
0
177,584
0
L
Bastet
8,729
582
12
1
0
259,278
0
W
Anubis
12,920
861
62
4
0
226,444
0
L
Anubis
9,286
619
37
2
0
215,359
0
L
Maui
8,623
575
3
0
0
254,421
0
W
Bacchus
11,348
757
11
1
0
257,051
0
W
Chang'e
11,046
736
36
2
0
301,761
0
W
Medusa
11,219
748
37
2
0
305,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role