Player Matchup

Athena
Athena
Djawded
Athena
Level 47
God Stats
3W - 2L
1,688 SR
Queue Stats
14W - 15L
1,526 Elo+
Party 1
Charon
Charon
NitroXPress
Charon
Level 158
God Stats
2W - 2L
1,524 SR
Queue Stats
159W - 153L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
Obdomundo
Sylvanus
Level 100
God Stats
3W - 5L
1,311 SR
Queue Stats
430W - 419L
1,505 Elo+
Party 1
Sol
Sol
НИБИРУ
Sol
Level 148
God Stats
10W - 14L
1,508 SR
Queue Stats
360W - 351L
1,512 Elo+
Party 1
Bakasura
Bakasura
ПОЛЯК
Bakasura
Level 129
God Stats
2W - 3L
1,475 SR
Queue Stats
194W - 192L
1,514 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,518 Elo+

VS

Team Averages
Level 132
1,333 SR
1,496 Elo+
Danzaburou
Danzaburou
Da92viD
Danzaburou
Level 146
God Stats
2W - 1L
1,271 SR
Queue Stats
184W - 194L
1,532 Elo+
Solo
Bellona
Bellona
IrgendwieKaputt
Bellona
Level 98
God Stats
3W - 4L
1,442 SR
Queue Stats
87W - 68L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Libitia
Zhong Kui
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 112L
1,489 Elo+
Solo
Ra
Ra
QWANG 95
Ra
Level 118
God Stats
1W - 1L
1,206 SR
Queue Stats
93W - 122L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
World_Warrior_88
Sun Wukong
Level 142
God Stats
2W - 3L
1,247 SR
Queue Stats
148W - 132L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Djawded
Athena
17
0 / 6 / 11
10,068
592
9,494
27,399
33,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
19
6 / 4 / 9
11,891
699
32,180
22,738
15,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Obdomundo
Sylvanus
19
4 / 4 / 10
10,885
640
17,609
31,085
36,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 3 / 11
10,951
644
26,436
20,716
11,757
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
ПОЛЯК
Bakasura
17
4 / 4 / 5
10,848
638
11,683
22,358
20,818
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da92viD
Danzaburou
19
3 / 1 / 15
12,629
743
20,889
14,782
8,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 4 / 11
11,867
698
13,129
21,767
35,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Libitia
Zhong Kui
19
6 / 6 / 11
12,133
714
36,637
31,850
31,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 7
12,448
732
20,289
14,387
7,407
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
World_Warrior_88
Sun Wukong
19
2 / 2 / 16
12,045
709
20,760
34,174
29,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
16
Kills
21
21
Deaths
16
46
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Da92viD
Danzaburou
3
1
15
10.5
L
Athena
Djawded
Athena
0
6
11
0.92
W
4
4
11
2.38
W
Zhong Kui
Libitia
Zhong Kui
6
6
11
1.92
L
Charon
6
4
9
2.63
L
Sylvanus
Obdomundo
Sylvanus
4
4
10
2.25
W
6
3
7
3.17
W
Sun Wukong
World_Warrior_88
Sun Wukong
2
2
16
5
L
2
3
11
2.5
L
Bakasura
ПОЛЯК
Bakasura
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,402
Damage
111,704
124,296
Taken
116,960
118,364
Mitigated
112,315
51,156
Healing
59,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Da92viD
Danzaburou
20,889
9,116
1,218
5,124
14,782
8,609
3,526
10,548
4,094
0
49,201
L
Athena
Djawded
Athena
9,494
954
605
601
27,399
33,756
70
12,063
14,562
18,977
592
W
13,129
2,569
1,338
2,676
21,767
35,340
340
13,804
6,871
0
15,657
W
Zhong Kui
Libitia
Zhong Kui
36,637
3,701
809
10,650
31,850
31,789
1,658
22,798
8,192
52,337
2,275
L
Charon
32,180
3,756
4,713
4,259
22,738
15,826
0
9,848
12,549
56,760
0
L
Sylvanus
Obdomundo
Sylvanus
17,609
3,880
16,228
11,193
31,085
36,207
377
12,721
17,838
24,727
3,365
W
20,289
1,261
14,868
4,997
14,387
7,407
1,257
12,420
1,687
51,813
0
W
Sun Wukong
World_Warrior_88
Sun Wukong
20,760
2,647
1,770
15,734
34,174
29,170
425
24,045
9,162
0
43,180
L
26,436
9,393
522
5,192
20,716
11,757
1,862
10,385
9,853
50,330
544
L
Bakasura
ПОЛЯК
Bakasura
11,683
7,208
1,823
6,020
22,358
20,818
0
9,246
12,666
0
12,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
61,122
175
Minions Killed
238
0
Camps Cleared
0
1,510,470
Distance Traveled
1,586,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,629
743
75
4
0
309,023
0
L
Athena
10,068
592
18
1
0
311,619
0
W
Bellona
11,867
698
10
1
0
348,083
0
W
Zhong Kui
12,133
714
53
3
0
302,562
0
L
Charon
11,891
699
38
2
0
327,667
0
L
Sylvanus
10,885
640
26
2
0
266,615
0
W
Ra
12,448
732
65
4
0
284,936
0
W
Sun Wukong
12,045
709
35
2
0
341,640
0
L
Sol
10,951
644
60
4
0
276,170
0
L
Bakasura
10,848
638
33
2
0
328,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role