Player Matchup

Cthulhu
Cthulhu
DamagedGnome
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
DrPsych72
Gilgamesh
Level 144
God Stats
1W - 1L
1,792 SR
Queue Stats
50W - 49L
1,365 Elo+
Party 1
Zeus
Zeus
NemoFingerz
Zeus
Level 143
God Stats
6W - 7L
1,535 SR
Queue Stats
69W - 66L
1,459 Elo+
Party 1
Thanatos
Thanatos
joaozinxz__
Thanatos
Level 85
God Stats
2W - 6L
1,170 SR
Queue Stats
430W - 412L
1,425 Elo+
Solo
Freya
Freya
malstrxx
Freya
Level 155
God Stats
11W - 7L
1,415 SR
Queue Stats
110W - 98L
1,488 Elo+
Party 1
Team Averages
Level 128
1,482 SR
1,447 Elo+

VS

Team Averages
Level 53
1,472 SR
1,473 Elo+
Cliodhna
Cliodhna
HardlyHispanic
Cliodhna
Level 48
God Stats
1W - 5L
1,276 SR
Queue Stats
123W - 116L
1,433 Elo+
Solo
Danzaburou
Danzaburou
SMASHPRO3783
Danzaburou
Level 59
God Stats
31W - 19L
1,463 SR
Queue Stats
206W - 206L
1,473 Elo+
Solo
Bacchus
Bacchus
Yukinyoshi96
Bacchus
Level 64
God Stats
0W - 1L
1,542 SR
Queue Stats
83W - 97L
1,484 Elo+
Solo
Jormungandr
Jormungandr
chrisrpm5
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,502 Elo+
Solo
Anubis
Anubis
xAssassinCo90
Anubis
Level 60
God Stats
6W - 4L
1,581 SR
Queue Stats
125W - 141L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DamagedGnome
Cthulhu
10
0 / 1 / 0
5,734
521
2,174
7,055
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
DrPsych72
Gilgamesh
8
3 / 1 / 3
5,889
535
3,883
10,217
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,490
590
3,046
3,696
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
joaozinxz__
Thanatos
11
4 / 0 / 3
6,243
568
4,788
8,713
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
malstrxx
Freya
10
4 / 1 / 4
6,632
603
6,806
5,490
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 0 / 0
5,946
541
3,785
7,177
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
SMASHPRO3783
Danzaburou
8
1 / 5 / 0
4,830
439
5,577
7,153
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Yukinyoshi96
Bacchus
9
1 / 3 / 1
5,974
543
5,109
9,055
7,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
chrisrpm5
Jormungandr
8
0 / 2 / 0
4,797
436
3,061
7,276
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
5,724
520
3,026
5,578
2,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DamagedGnome
Cthulhu
0
1
0
0
W
Gilgamesh
DrPsych72
Gilgamesh
3
1
3
4.5
L
Cliodhna
1
0
0
1
W
1
1
1
1.5
L
Danzaburou
SMASHPRO3783
Danzaburou
1
5
0
0.2
L
Bacchus
Yukinyoshi96
Bacchus
1
3
1
0.5
L
Jormungandr
chrisrpm5
Jormungandr
0
2
0
0
W
Thanatos
joaozinxz__
Thanatos
4
0
3
5.5
W
Freya
malstrxx
Freya
4
1
4
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
20,558
35,171
Taken
36,239
18,243
Mitigated
18,071
11,345
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DamagedGnome
Cthulhu
2,174
200
0
375
7,055
4,805
0
1,906
5,149
35,373
594
W
Gilgamesh
DrPsych72
Gilgamesh
3,883
1,272
0
1,503
10,217
7,132
0
3,128
7,089
0
22,953
L
Cliodhna
3,785
735
0
5,109
7,177
2,718
0
569
6,608
0
56,752
W
3,046
113
0
470
3,696
912
0
1,245
2,451
44,522
1,259
L
Danzaburou
SMASHPRO3783
Danzaburou
5,577
2,858
0
1,329
7,153
2,408
0
2,647
4,506
0
26,822
L
Bacchus
Yukinyoshi96
Bacchus
5,109
1,476
0
2,877
9,055
7,518
0
3,014
6,041
22,007
0
L
Jormungandr
chrisrpm5
Jormungandr
3,061
997
0
1,101
7,276
2,945
0
1,948
5,328
23,823
1,204
W
Thanatos
joaozinxz__
Thanatos
4,788
1,123
0
6,530
8,713
3,171
0
3,030
5,683
0
36,562
W
Freya
malstrxx
Freya
6,806
2,629
0
2,467
5,490
2,223
0
1,638
3,852
33,228
7,941
L
3,026
233
0
1,875
5,578
2,482
0
3,036
2,542
40,342
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
27,271
320
Minions Killed
257
0
Camps Cleared
0
1,056,175
Distance Traveled
956,452
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,734
521
62
6
0
209,948
3
W
Gilgamesh
5,889
535
40
4
0
211,086
3
L
Cliodhna
5,946
541
102
9
0
249,052
0
W
Zeus
6,490
590
89
8
0
195,476
5
L
Danzaburou
4,830
439
36
3
0
182,721
2
L
Bacchus
5,974
543
22
2
0
189,713
0
L
Jormungandr
4,797
436
36
3
0
147,536
0
W
Thanatos
6,243
568
56
5
0
240,111
0
W
Freya
6,632
603
73
7
0
199,554
0
L
Anubis
5,724
520
61
6
0
187,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role