Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IcyNovaKan3
Ares
Level 146
God Stats
10W - 4L
1,792 SR
Queue Stats
76W - 73L
1,501 Elo+
Solo
Anubis
Anubis
NuKe x TaCtiCal
Anubis
Level 109
God Stats
14W - 9L
1,621 SR
Queue Stats
50W - 37L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
mattjoe200312
Kumbhakarna
Level 97
God Stats
3W - 0L
1,674 SR
Queue Stats
179W - 156L
1,445 Elo+
Solo
Team Averages
Level 121
1,617 SR
1,497 Elo+

VS

Team Averages
Level 145
1,506 SR
1,582 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SSS_sebi
Sylvanus
Level 157
God Stats
3W - 8L
1,536 SR
Queue Stats
168W - 142L
1,563 Elo+
Solo
Odin
Odin
Sc1f1v3
Odin
Level 138
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 107L
1,605 Elo+
Solo
Medusa
Medusa
ZEMAINTRES
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Agni
Agni
lSolutionz
Agni
Level 156
God Stats
3W - 1L
1,492 SR
Queue Stats
20W - 13L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 3
6,502
650
7,837
7,273
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
11
1 / 0 / 2
5,764
576
4,449
9,113
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 5
5,177
518
5,235
8,755
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
6,734
673
4,385
7,603
4,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
mattjoe200312
Kumbhakarna
10
3 / 0 / 6
6,042
604
4,248
8,492
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 0
5,831
583
6,195
10,023
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SSS_sebi
Sylvanus
11
0 / 1 / 0
6,187
619
3,183
8,115
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Sc1f1v3
Odin
6
0 / 4 / 0
4,599
460
2,614
9,760
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ZEMAINTRES
Medusa
7
0 / 5 / 0
4,447
445
4,977
7,995
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,477
548
6,499
5,084
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
3
6.5
W
Thor
 
Thor
1
0
2
2
L
Fenrir
 
Fenrir
3
1
0
3
W
1
1
5
3.5
W
3
1
0
3
L
Sylvanus
SSS_sebi
Sylvanus
0
1
0
0
L
Odin
Sc1f1v3
Odin
0
4
0
0
L
Medusa
ZEMAINTRES
Medusa
0
5
0
0
L
0
2
1
0.25
W
Kumbhakarna
mattjoe200312
Kumbhakarna
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
23,468
41,236
Taken
40,977
21,431
Mitigated
18,125
17,723
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,837
4,605
0
4,610
7,273
2,493
0
0
7,273
0
56,921
W
Thor
 
Thor
4,449
845
0
2,531
9,113
3,560
0
3,453
5,660
0
38,731
L
Fenrir
 
Fenrir
6,195
2,643
0
2,915
10,023
4,275
0
4,210
5,813
0
35,373
W
5,235
772
0
3,821
8,755
4,370
0
1,204
7,551
33,570
0
W
4,385
282
65
4,344
7,603
4,236
204
3,953
3,650
54,169
1,136
L
Sylvanus
SSS_sebi
Sylvanus
3,183
822
60
3,294
8,115
4,089
40
1,013
7,102
39,261
9,409
L
Odin
Sc1f1v3
Odin
2,614
588
0
3,047
9,760
5,965
0
3,053
6,707
0
14,790
L
Medusa
ZEMAINTRES
Medusa
4,977
1,661
0
679
7,995
2,173
80
2,453
5,542
0
27,146
L
6,499
429
0
527
5,084
1,623
0
2,843
2,241
40,236
0
W
Kumbhakarna
mattjoe200312
Kumbhakarna
4,248
1,189
0
2,352
8,492
6,772
0
888
7,604
12,837
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
26,541
339
Minions Killed
285
0
Camps Cleared
0
1,013,626
Distance Traveled
1,029,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,502
650
87
9
0
193,245
1
W
Thor
5,764
576
63
6
0
198,085
4
L
Fenrir
5,831
583
54
5
0
232,229
0
W
Ares
5,177
518
54
5
0
216,276
0
W
Anubis
6,734
673
105
11
0
190,494
0
L
Sylvanus
6,187
619
94
9
0
197,697
4
L
Odin
4,599
460
11
1
0
207,631
4
L
Medusa
4,447
445
53
5
0
204,562
0
L
Agni
5,477
548
73
7
0
187,415
0
W
Kumbhakarna
6,042
604
30
3
0
215,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role