Player Matchup

Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
GER2BEAR 77
Ra
Silver III
Level 165
God Stats
5W - 8L
1,490 SR
Queue Stats
131W - 144L
1,322 MMR
Solo
Chernobog
Chernobog
Gold V
Quakersteen
Chernobog
Gold V
Level 126
God Stats
45W - 19L
1,695 SR
Queue Stats
162W - 166L
1,207 MMR
Solo
Sobek
Sobek
Gold V
Samanticz
Sobek
Gold V
Level 196
God Stats
9W - 4L
1,762 SR
Queue Stats
151W - 155L
1,188 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,589 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,494 SR
1,247 MMR
Zhong Kui
Zhong Kui
Silver II
AwesomeSibs1104
Zhong Kui
Silver II
Level 103
God Stats
0W - 1L
1,278 SR
Queue Stats
33W - 35L
1,273 MMR
Solo
Medusa
Medusa
Silver I
HunterBiden5714
Medusa
Silver I
Level 118
God Stats
24W - 20L
1,618 SR
Queue Stats
902W - 918L
1,294 MMR
Solo
Bacchus
Bacchus
Silver IV
LeakBG
Bacchus
Silver IV
Level 159
God Stats
0W - 2L
1,261 SR
Queue Stats
30W - 35L
1,149 MMR
Solo
Amaterasu
Amaterasu
Silver I
Markypoo12
Amaterasu
Silver I
Level 68
God Stats
6W - 3L
1,812 SR
Queue Stats
135W - 148L
1,302 MMR
Solo
Mercury
Mercury
Silver I
xHighp
Mercury
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 0 / 3
8,480
652
9,593
7,127
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
14
1 / 0 / 1
8,076
621
8,721
14,457
12,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 1 / 3
7,706
593
2,932
4,656
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Quakersteen
Chernobog
14
3 / 1 / 3
8,467
651
5,637
7,669
3,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sobek
Samanticz
Sobek
12
1 / 1 / 7
7,553
581
5,824
13,689
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Bake KujiraThorAwilixAres

VS

Bans
ThanatosAnubisAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AwesomeSibs1104
Zhong Kui
11
0 / 4 / 1
6,496
500
5,035
9,599
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 4 / 0
5,933
456
5,092
9,538
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
LeakBG
Bacchus
11
2 / 3 / 0
6,617
509
4,512
11,827
13,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Markypoo12
Amaterasu
13
0 / 1 / 0
7,742
596
9,751
16,503
15,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
xHighp
Mercury
14
0 / 2 / 0
6,733
518
2,137
12,742
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
3
9.5
W
Hercules
 
Hercules
1
0
1
1.5
L
Zhong Kui
AwesomeSibs1104
Zhong Kui
0
4
1
0.13
W
0
1
3
1.5
L
1
4
0
0.25
L
Bacchus
LeakBG
Bacchus
2
3
0
0.67
L
Amaterasu
Markypoo12
Amaterasu
0
1
0
0
W
Chernobog
Quakersteen
Chernobog
3
1
3
4.5
W
Sobek
Samanticz
Sobek
1
1
7
4.5
L
Mercury
xHighp
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
26,527
47,598
Taken
60,209
33,142
Mitigated
43,747
22,317
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,593
2,366
0
1,802
7,127
3,605
174
2,564
4,563
0
51,864
W
Hercules
 
Hercules
8,721
3,301
0
7,082
14,457
12,929
16
0
14,457
0
66,198
L
Zhong Kui
AwesomeSibs1104
Zhong Kui
5,035
253
0
2,497
9,599
6,836
0
2,346
7,199
47,758
0
W
2,932
79
1,452
1,963
4,656
2,070
332
3,480
1,176
52,588
178
L
5,092
1,460
155
1,770
9,538
3,237
0
1,736
7,802
0
40,672
L
Bacchus
LeakBG
Bacchus
4,512
645
294
2,532
11,827
13,430
12
2,436
9,391
31,461
0
L
Amaterasu
Markypoo12
Amaterasu
9,751
5,042
0
9,620
16,503
15,345
0
1,647
14,856
0
67,698
W
Chernobog
Quakersteen
Chernobog
5,637
3,561
0
4,039
7,669
3,043
2,729
1,718
5,951
0
69,433
W
Sobek
Samanticz
Sobek
5,824
599
1,779
4,200
13,689
11,495
213
2,400
11,289
24,695
0
L
Mercury
xHighp
Mercury
2,137
1,003
0
6,360
12,742
4,899
0
608
12,134
0
63,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
33,521
432
Minions Killed
405
0
Camps Cleared
0
1,387,136
Distance Traveled
1,356,981
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,480
652
74
6
0
302,681
0
W
Hercules
8,076
621
118
9
0
269,477
0
L
Zhong Kui
6,496
500
75
6
0
246,611
2
W
Ra
7,706
593
99
8
0
267,461
3
L
Medusa
5,933
456
59
5
0
242,398
1
L
Bacchus
6,617
509
46
4
0
275,116
5
L
Amaterasu
7,742
596
123
9
0
286,245
0
W
Chernobog
8,467
651
118
9
0
248,300
0
W
Sobek
7,553
581
23
2
0
299,217
8
L
Mercury
6,733
518
102
8
0
306,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role