Player Matchup

Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Argo925
Tiamat
Level 29
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 10L
1,216 Elo+
Party 2
Thanatos
Thanatos
Arno_925
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Avetik925
Charybdis
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 5L
1,187 Elo+
Party 2
Bacchus
Bacchus
Vadimo07
Bacchus
Level 34
God Stats
0W - 5L
1,121 SR
Queue Stats
1W - 10L
1,216 Elo+
Party 2
Team Averages
Level 45
1,353 SR
1,324 Elo+

VS

Team Averages
Level 115
1,542 SR
1,493 Elo+
Scylla
Scylla
Fuyu1ki
Scylla
Level 108
God Stats
4W - 6L
1,425 SR
Queue Stats
28W - 28L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
Pickandroll
Erlang Shen
Level 68
God Stats
2W - 0L
1,689 SR
Queue Stats
54W - 53L
1,483 Elo+
Solo
Neith
Neith
PlugawySzyderca
Neith
Level 142
God Stats
9W - 7L
1,835 SR
Queue Stats
251W - 233L
1,515 Elo+
Solo
Geb
Geb
SaintMush
Geb
Level 128
God Stats
2W - 1L
1,278 SR
Queue Stats
104W - 108L
1,461 Elo+
Solo
Da Ji
Da Ji
soji1974
Da Ji
Level 127
God Stats
13W - 16L
1,481 SR
Queue Stats
157W - 142L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 3 / 0
6,163
474
10,503
17,788
13,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Argo925
Tiamat
12
1 / 4 / 0
6,109
470
3,891
8,865
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Arno_925
Thanatos
10
0 / 3 / 0
5,477
421
575
12,133
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Avetik925
Charybdis
10
0 / 3 / 0
5,516
424
3,029
7,170
2,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Vadimo07
Bacchus
9
0 / 1 / 0
5,481
422
3,392
6,490
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fuyu1ki
Scylla
14
4 / 0 / 1
7,507
577
3,648
3,524
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Pickandroll
Erlang Shen
13
0 / 0 / 2
7,743
596
11,368
15,167
13,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 5
7,297
561
7,195
3,219
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
6,931
533
4,412
11,427
7,573
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
soji1974
Da Ji
13
6 / 1 / 3
7,441
572
6,168
9,777
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
14
14
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Tiamat
Argo925
Tiamat
1
4
0
0.25
L
Thanatos
Arno_925
Thanatos
0
3
0
0
L
Charybdis
Avetik925
Charybdis
0
3
0
0
W
Scylla
Fuyu1ki
Scylla
4
0
1
4.5
W
Erlang Shen
Pickandroll
Erlang Shen
0
0
2
1
W
3
0
5
5.5
W
1
0
8
5
L
Bacchus
Vadimo07
Bacchus
0
1
0
0
W
Da Ji
soji1974
Da Ji
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
32,791
52,446
Taken
43,114
31,886
Mitigated
28,457
16,825
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,503
5,531
0
9,258
17,788
13,364
0
0
17,788
0
53,146
L
Tiamat
Argo925
Tiamat
3,891
402
0
1,176
8,865
5,127
0
3,450
5,415
40,060
789
L
Thanatos
Arno_925
Thanatos
575
164
0
4,541
12,133
5,439
0
1,184
10,949
0
39,077
L
Charybdis
Avetik925
Charybdis
3,029
1,738
0
844
7,170
2,440
0
2,003
5,167
0
42,584
W
Scylla
Fuyu1ki
Scylla
3,648
819
0
750
3,524
1,286
0
1,989
1,535
55,375
0
W
Erlang Shen
Pickandroll
Erlang Shen
11,368
7,127
0
8,610
15,167
13,690
0
0
15,167
0
70,484
W
7,195
2,176
0
1,010
3,219
1,293
0
900
2,319
0
61,566
W
4,412
500
1,574
2,623
11,427
7,573
132
1,905
9,522
29,202
0
L
Bacchus
Vadimo07
Bacchus
3,392
322
0
1,006
6,490
5,516
0
1,423
5,067
15,898
0
W
Da Ji
soji1974
Da Ji
6,168
1,697
0
500
9,777
4,615
0
2,352
7,425
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
36,919
299
Minions Killed
416
0
Camps Cleared
0
1,209,656
Distance Traveled
1,272,125
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,163
474
77
6
0
237,270
0
L
Tiamat
6,109
470
67
5
0
214,676
0
L
Thanatos
5,477
421
60
5
0
244,635
0
L
Charybdis
5,516
424
79
6
0
249,528
0
W
Scylla
7,507
577
93
7
0
271,522
0
W
Erlang Shen
7,743
596
103
8
0
201,823
0
W
Neith
7,297
561
102
8
0
249,369
0
W
Geb
6,931
533
35
3
0
265,791
4
L
Bacchus
5,481
422
16
1
0
263,547
0
W
Da Ji
7,441
572
83
6
0
283,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role