Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
WhoIsMix
Odin
Level 120
God Stats
5W - 4L
1,454 SR
Queue Stats
219W - 225L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
magicalspoot
Kumbhakarna
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
313W - 310L
1,569 Elo+
Solo
Bakasura
Bakasura
playerbaird
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 76L
1,608 Elo+
Solo
Anhur
Anhur
xjulianxos
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,567 Elo+
Solo
Team Averages
Level 126
1,536 SR
1,556 Elo+

VS

Team Averages
Level 143
1,588 SR
1,507 Elo+
Shiva
Shiva
 
Shiva
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DJ WOLF TCP
Bacchus
Level 157
God Stats
6W - 4L
1,599 SR
Queue Stats
378W - 364L
1,515 Elo+
Solo
Heimdallr
Heimdallr
ghxstkingx
Heimdallr
Level 134
God Stats
5W - 1L
1,911 SR
Queue Stats
172W - 162L
1,473 Elo+
Solo
Agni
Agni
iMerps
Agni
Level 155
God Stats
5W - 3L
1,430 SR
Queue Stats
366W - 370L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 1 / 2
6,372
910
7,359
5,266
2,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
0 / 2 / 4
5,729
818
3,574
7,951
8,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
magicalspoot
Kumbhakarna
9
1 / 5 / 2
5,935
848
2,724
12,914
11,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
playerbaird
Bakasura
8
0 / 4 / 2
5,333
762
3,677
6,780
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
2 / 2 / 1
6,394
913
4,472
5,973
2,753
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 9
7,151
1,022
7,109
7,109
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
 
Hades
12
4 / 1 / 5
6,984
998
5,759
6,130
3,034
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
DJ WOLF TCP
Bacchus
12
1 / 1 / 12
6,792
970
4,739
7,429
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ghxstkingx
Heimdallr
13
4 / 1 / 9
7,287
1,041
9,220
5,855
2,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
iMerps
Agni
12
2 / 1 / 10
6,954
993
8,622
5,007
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
14
14
Deaths
5
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
2
2
W
Shiva
 
Shiva
3
1
9
7.5
W
Hades
 
Hades
4
1
5
6.5
W
Bacchus
DJ WOLF TCP
Bacchus
1
1
12
7
L
Odin
0
2
4
1
W
Heimdallr
ghxstkingx
Heimdallr
4
1
9
8.5
W
Agni
iMerps
Agni
2
1
10
7
L
Kumbhakarna
magicalspoot
Kumbhakarna
1
5
2
0.4
L
Bakasura
playerbaird
Bakasura
0
4
2
0.25
L
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
35,449
38,884
Taken
31,530
29,941
Mitigated
21,168
8,700
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,359
130
310
926
5,266
2,611
0
2,711
2,341
18,601
504
W
Shiva
 
Shiva
7,109
607
3,314
2,938
7,109
5,562
383
1,914
4,990
0
10,711
W
Hades
 
Hades
5,759
352
894
1,857
6,130
3,034
362
3,015
3,090
12,266
0
W
Bacchus
DJ WOLF TCP
Bacchus
4,739
483
2,587
2,829
7,429
7,880
64
1,440
5,599
7,973
0
L
Odin
3,574
92
431
2,242
7,951
8,822
0
3,468
4,057
1,180
6,283
W
Heimdallr
ghxstkingx
Heimdallr
9,220
3,462
366
1,391
5,855
2,633
75
2,184
3,506
0
22,600
W
Agni
iMerps
Agni
8,622
636
0
400
5,007
2,059
434
2,372
2,555
18,181
0
L
Kumbhakarna
magicalspoot
Kumbhakarna
2,724
454
707
622
12,914
11,330
0
6,086
6,336
5,200
0
L
Bakasura
playerbaird
Bakasura
3,677
2,082
570
782
6,780
4,425
0
2,844
3,681
0
4,180
L
Anhur
4,472
2,906
708
1,402
5,973
2,753
0
3,279
2,610
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
35,168
62
Minions Killed
81
0
Camps Cleared
0
683,477
Distance Traveled
750,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,372
910
25
4
0
147,809
0
W
Shiva
7,151
1,022
9
1
0
158,616
0
W
Hades
6,984
998
16
2
0
132,851
0
W
Bacchus
6,792
970
11
2
0
161,189
0
L
Odin
5,729
818
8
1
0
145,852
0
W
Heimdallr
7,287
1,041
22
3
0
154,025
0
W
Agni
6,954
993
23
3
0
143,578
0
L
Kumbhakarna
5,935
848
3
0
0
121,701
0
L
Bakasura
5,333
762
6
1
0
119,839
0
L
Anhur
6,394
913
20
3
0
148,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role