Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DAMSK
Nemesis
Level 70
God Stats
12W - 3L
1,604 SR
Queue Stats
20W - 15L
1,409 Elo+
Party 1
Susano
Susano
ENkqSTAR
Susano
Level 39
God Stats
15W - 12L
1,488 SR
Queue Stats
36W - 36L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
SurlierRanger4
Ao Kuang
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 304L
1,437 Elo+
Solo
Chiron
Chiron
oTaPo4eKo
Chiron
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Team Averages
Level 83
1,519 SR
1,462 Elo+

VS

Team Averages
Level 101
1,510 SR
1,499 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CriBush00
Mulan
Level 129
God Stats
5W - 1L
1,857 SR
Queue Stats
91W - 79L
1,481 Elo+
Party 4
Scylla
Scylla
Ezyqel
Scylla
Level 100
God Stats
5W - 8L
1,422 SR
Queue Stats
30W - 27L
1,424 Elo+
Party 3
Surtr
Surtr
PHOBIAX583
Surtr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,600 Elo+
Party 4
Loki
Loki
Rxply
Loki
Level 85
God Stats
4W - 5L
1,270 SR
Queue Stats
27W - 21L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 0 / 7
6,555
656
7,008
7,926
7,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nemesis
DAMSK
Nemesis
11
2 / 1 / 4
5,487
549
5,379
6,624
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
ENkqSTAR
Susano
11
2 / 2 / 1
5,747
575
3,458
6,619
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
10
1 / 2 / 0
5,630
563
4,857
9,524
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
oTaPo4eKo
Chiron
10
6 / 1 / 5
6,545
655
6,599
4,203
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 5 / 0
4,781
478
1,037
7,480
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
CriBush00
Mulan
7
0 / 5 / 1
4,170
417
2,840
11,591
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Ezyqel
Scylla
9
1 / 2 / 2
5,611
561
3,109
4,741
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
10
2 / 1 / 0
5,833
583
5,355
8,816
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Rxply
Loki
9
2 / 2 / 2
5,069
507
3,752
7,849
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
7
7.5
L
Freya
 
Freya
1
5
0
0.2
L
Mulan
CriBush00
Mulan
0
5
1
0.1
W
Nemesis
DAMSK
Nemesis
2
1
4
4
W
Susano
ENkqSTAR
Susano
2
2
1
1.25
L
Scylla
Ezyqel
Scylla
1
2
2
1
L
Surtr
2
1
0
2
L
Loki
Rxply
Loki
2
2
2
1.5
W
Ao Kuang
1
2
0
0.5
W
Chiron
oTaPo4eKo
Chiron
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
16,093
34,896
Taken
40,477
18,021
Mitigated
16,795
10,519
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,008
599
0
2,353
7,926
7,911
0
554
7,372
21,145
2,646
L
Freya
 
Freya
1,037
444
0
1,265
7,480
2,570
0
2,804
4,676
13,410
2,461
L
Mulan
CriBush00
Mulan
2,840
477
138
2,085
11,591
4,717
0
3,103
8,488
0
21,245
W
Nemesis
DAMSK
Nemesis
5,379
3,357
0
749
6,624
2,770
0
1,425
5,199
0
38,536
W
Susano
ENkqSTAR
Susano
3,458
939
0
1,762
6,619
2,553
0
1,684
4,935
0
33,710
L
Scylla
Ezyqel
Scylla
3,109
413
0
1,240
4,741
999
0
0
4,741
30,384
138
L
Surtr
5,355
1,868
0
2,869
8,816
6,306
0
4,561
4,255
744
33,288
L
Loki
Rxply
Loki
3,752
1,230
0
3,246
7,849
2,203
0
478
7,371
0
31,528
W
Ao Kuang
4,857
1,231
0
4,735
9,524
3,228
0
203
8,736
35,370
1,817
W
Chiron
oTaPo4eKo
Chiron
6,599
3,396
458
462
4,203
1,559
532
415
3,788
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
25,464
263
Minions Killed
223
0
Camps Cleared
0
1,044,637
Distance Traveled
960,930
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,555
656
26
3
0
233,341
3
L
Freya
4,781
478
30
3
0
181,560
0
L
Mulan
4,170
417
39
4
0
185,982
0
W
Nemesis
5,487
549
55
6
0
238,413
0
W
Susano
5,747
575
54
5
0
210,431
0
L
Scylla
5,611
561
55
6
0
189,387
4
L
Surtr
5,833
583
52
5
0
187,275
0
L
Loki
5,069
507
47
5
0
216,726
0
W
Ao Kuang
5,630
563
72
7
0
176,717
2
W
Chiron
6,545
655
56
6
0
185,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role