Player Matchup

Hades
Hades
Gold IV
CaptainSoloFTW
Hades
Gold IV
Level 123
God Stats
2W - 2L
1,263 SR
Queue Stats
25W - 25L
1,409 MMR
Party 1
Ishtar
Ishtar
Silver III
Feerx
Ishtar
Silver III
Level 128
God Stats
1W - 2L
1,106 SR
Queue Stats
21W - 25L
1,385 MMR
Solo
Chiron
Chiron
Silver I
G3N1US MADSN1P3
Chiron
Silver I
Level 141
God Stats
35W - 19L
1,675 SR
Queue Stats
56W - 36L
1,442 MMR
Solo
Ymir
Ymir
Gold IV
ingegaard
Ymir
Gold IV
Level 119
God Stats
8W - 6L
1,427 SR
Queue Stats
79W - 79L
1,352 MMR
Party 1
Arachne
Arachne
Gold IV
jorgezeus1987
Arachne
Gold IV
Level 139
God Stats
20W - 24L
1,552 SR
Queue Stats
55W - 63L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,405 SR
1,395 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,654 SR
1,406 MMR
Nu Wa
Nu Wa
Gold III
GustabloPlayz
Nu Wa
Gold III
Level 119
God Stats
4W - 2L
1,872 SR
Queue Stats
146W - 155L
1,416 MMR
Solo
Bastet
Bastet
Gold III
NotRealBlue
Bastet
Gold III
Level 128
God Stats
0W - 1L
1,717 SR
Queue Stats
117W - 111L
1,396 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Y4akuzy
Amaterasu
Gold II
Level 99
God Stats
5W - 6L
1,545 SR
Queue Stats
156W - 169L
1,476 MMR
Party 2
Freya
Freya
Gold IV
Yizera
Freya
Gold IV
Level 159
God Stats
17W - 17L
1,602 SR
Queue Stats
223W - 224L
1,337 MMR
Solo
Charon
Charon
Gold V
Кузьмичь
Charon
Gold V
Level 92
God Stats
16W - 14L
1,537 SR
Queue Stats
50W - 57L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,325
610
8,585
11,636
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ishtar
Feerx
Ishtar
14
4 / 1 / 2
8,329
694
8,492
9,691
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

13
2 / 0 / 2
7,359
613
5,177
6,426
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
11
1 / 1 / 9
6,794
566
3,457
11,387
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
11
5 / 1 / 5
6,832
569
6,706
11,244
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AtlasSurtrBellonaGeb

VS

Bans
ThothKaliZeusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,248
521
3,690
3,918
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
10
1 / 3 / 0
5,596
466
9,455
10,589
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Y4akuzy
Amaterasu
11
1 / 5 / 1
6,568
547
8,572
15,117
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Yizera
Freya
12
1 / 4 / 0
6,187
516
5,650
9,652
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
0 / 2 / 1
5,759
480
4,272
6,480
4,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Ishtar
Feerx
Ishtar
4
1
2
5
W
2
0
2
3
L
0
2
0
0
L
Bastet
1
3
0
0.33
L
Amaterasu
Y4akuzy
Amaterasu
1
5
1
0.3
L
Freya
Yizera
Freya
1
4
0
0.25
W
Ymir
1
1
9
5.5
W
Arachne
5
1
5
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
31,639
50,384
Taken
45,756
28,615
Mitigated
21,435
21,717
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,585
2,113
855
6,505
11,636
6,598
34
516
11,120
53,479
0
W
Ishtar
Feerx
Ishtar
8,492
5,390
0
2,700
9,691
4,689
621
4,788
4,527
0
74,499
W
5,177
1,392
498
1,858
6,426
2,561
0
3,022
3,404
0
67,076
L
3,690
613
0
280
3,918
1,077
0
157
3,761
52,704
785
L
Bastet
9,455
2,808
0
4,896
10,589
3,777
0
2,212
8,377
0
38,426
L
Amaterasu
Y4akuzy
Amaterasu
8,572
4,376
0
6,080
15,117
8,428
0
7,134
7,983
0
44,891
L
Freya
Yizera
Freya
5,650
1,636
0
2,996
9,652
3,408
0
556
9,096
33,427
0
W
Ymir
3,457
1,045
0
2,793
11,387
10,486
0
2,752
8,489
18,000
6,298
W
Arachne
6,706
4,730
0
6,508
11,244
4,281
0
2,012
9,232
0
33,588
L
4,272
652
0
1,780
6,480
4,745
0
1,436
5,044
18,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
30,358
438
Minions Killed
319
0
Camps Cleared
0
1,226,475
Distance Traveled
1,202,250
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,325
610
86
7
0
225,001
5
W
Ishtar
8,329
694
135
11
0
224,933
0
W
Chiron
7,359
613
128
11
0
246,666
0
L
Nu Wa
6,248
521
98
8
0
249,810
1
L
Bastet
5,596
466
65
5
0
268,943
0
L
Amaterasu
6,568
547
79
7
0
241,657
1
L
Freya
6,187
516
51
4
0
190,562
0
W
Ymir
6,794
566
33
3
0
237,754
3
W
Arachne
6,832
569
56
5
0
292,121
0
L
Charon
5,759
480
26
2
0
251,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role