Player Matchup

Baron Samedi
Baron Samedi
LittIeBIGman
Baron Samedi
Level 156
God Stats
1W - 2L
1,591 SR
Queue Stats
38W - 33L
1,553 Elo+
Party 1
Scylla
Scylla
OneTakeCake
Scylla
Level 102
God Stats
7W - 7L
1,590 SR
Queue Stats
91W - 97L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
xxxdonkeyxxx
Gilgamesh
Level 220
God Stats
0W - 1L
1,551 SR
Queue Stats
385W - 410L
1,457 Elo+
Solo
Team Averages
Level 159
1,577 SR
1,522 Elo+

VS

Team Averages
Level 150
1,405 SR
1,514 Elo+
Horus
Horus
 
Horus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bricken2
Cupid
Level 127
God Stats
10W - 9L
1,417 SR
Queue Stats
84W - 85L
1,484 Elo+
Solo
Zeus
Zeus
ThePhoenixDiver
Zeus
Level 161
God Stats
7W - 1L
1,298 SR
Queue Stats
319W - 304L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LittIeBIGman
Baron Samedi
13
3 / 3 / 1
7,973
725
6,070
10,328
8,176
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
1 / 3 / 4
7,609
692
7,835
9,365
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xxxdonkeyxxx
Gilgamesh
11
1 / 0 / 3
7,243
658
8,665
14,729
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 2 / 2
8,053
732
7,719
13,934
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Cupid
Bricken2
Cupid
13
2 / 2 / 4
8,016
729
11,079
9,396
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,675
698
11,605
6,596
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
6
6
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
2
2
W
Cupid
Bricken2
Cupid
2
2
4
2
L
Baron Samedi
LittIeBIGman
Baron Samedi
3
3
1
1.17
L
Scylla
1
3
4
1
W
1
1
3
2.5
L
Gilgamesh
xxxdonkeyxxx
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
30,403
34,422
Taken
29,926
25,411
Mitigated
19,145
8,394
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,719
2,638
2,002
5,761
13,934
12,788
28
5,309
8,178
0
22,121
W
Cupid
Bricken2
Cupid
11,079
6,765
116
1,691
9,396
3,720
36
5,852
3,427
0
35,509
L
Baron Samedi
LittIeBIGman
Baron Samedi
6,070
400
590
3,262
10,328
8,176
0
3,580
6,307
26,875
231
L
Scylla
7,835
834
0
2,805
9,365
3,640
0
1,533
7,744
25,036
0
W
11,605
1,424
0
1,942
6,596
2,637
32
2,600
3,729
39,811
0
L
Gilgamesh
xxxdonkeyxxx
Gilgamesh
8,665
1,973
0
1,737
14,729
13,595
0
6,528
7,545
0
24,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
23,744
114
Minions Killed
138
0
Camps Cleared
0
576,000
Distance Traveled
626,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,053
732
34
3
0
229,884
0
W
Cupid
8,016
729
58
5
0
194,909
0
L
Baron Samedi
7,973
725
43
4
0
184,551
0
L
Scylla
7,609
692
49
4
0
167,856
0
W
Zeus
7,675
698
46
4
0
202,076
0
L
Gilgamesh
7,243
658
22
2
0
223,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role