Player Matchup

Bastet
Bastet
DerpyPudding
Bastet
Level 181
God Stats
3W - 5L
1,488 SR
Queue Stats
159W - 181L
1,467 Elo+
Solo
Danzaburou
Danzaburou
DonnieBrooks
Danzaburou
Level 179
God Stats
1W - 1L
1,856 SR
Queue Stats
68W - 75L
1,501 Elo+
Solo
Scylla
Scylla
LavaBreather
Scylla
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 116L
1,521 Elo+
Solo
Ishtar
Ishtar
TJmafia
Ishtar
Level 235
God Stats
12W - 17L
1,357 SR
Queue Stats
882W - 911L
1,555 Elo+
Solo
Horus
Horus
theganjaman4420
Horus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 115L
1,346 Elo+
Solo
Team Averages
Level 163
1,540 SR
1,478 Elo+

VS

Team Averages
Level 112
1,613 SR
1,558 Elo+
Kuzenbo
Kuzenbo
DameDashh
Kuzenbo
Level 156
God Stats
2W - 0L
1,754 SR
Queue Stats
81W - 58L
1,631 Elo+
Party 1
Ra
Ra
GENERASiAN
Ra
Level 107
God Stats
2W - 1L
1,193 SR
Queue Stats
123W - 112L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
IKing INico
Jormungandr
Level 159
God Stats
6W - 2L
1,712 SR
Queue Stats
68W - 56L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SNAILWATER
Kumbhakarna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 129L
1,537 Elo+
Party 1
Neith
Neith
imohr28
Neith
Level 107
God Stats
4W - 0L
1,907 SR
Queue Stats
28W - 28L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 2 / 8
9,203
767
14,580
10,417
6,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
DonnieBrooks
Danzaburou
15
3 / 4 / 9
9,204
767
21,030
12,657
6,285
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
19
4 / 2 / 10
10,749
896
24,212
10,308
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
TJmafia
Ishtar
15
2 / 7 / 6
8,900
742
16,817
15,154
7,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,192
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DameDashh
Kuzenbo
17
5 / 3 / 7
11,009
917
14,009
27,033
33,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 7
9,773
814
8,938
14,717
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IKing INico
Jormungandr
15
1 / 4 / 11
9,796
816
9,964
28,402
29,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
SNAILWATER
Kumbhakarna
15
2 / 2 / 8
10,240
853
3,701
27,692
23,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
imohr28
Neith
17
4 / 1 / 8
10,398
867
8,772
9,912
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
13
Kills
15
15
Deaths
14
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DameDashh
Kuzenbo
5
3
7
2.83
L
Bastet
4
2
8
4
L
Danzaburou
DonnieBrooks
Danzaburou
3
4
9
1.88
W
3
4
7
1.63
W
Jormungandr
IKing INico
Jormungandr
1
4
11
1.63
L
Scylla
4
2
10
4.5
W
Kumbhakarna
SNAILWATER
Kumbhakarna
2
2
8
3
L
Ishtar
TJmafia
Ishtar
2
7
6
0.71
W
Neith
imohr28
Neith
4
1
8
8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,639
Damage
45,384
48,536
Taken
107,756
25,253
Mitigated
98,618
13,842
Healing
50,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DameDashh
Kuzenbo
14,009
4,155
3,263
8,606
27,033
33,950
957
4,903
22,130
21,154
679
L
Bastet
14,580
4,160
1,063
3,669
10,417
6,534
0
6,774
3,643
0
20,391
L
Danzaburou
DonnieBrooks
Danzaburou
21,030
9,108
116
3,982
12,657
6,285
148
9,741
2,916
0
33,217
W
8,938
419
9,063
5,105
14,717
7,340
1,350
4,291
10,426
30,718
507
W
Jormungandr
IKing INico
Jormungandr
9,964
726
662
6,463
28,402
29,060
680
6,202
22,200
23,199
678
L
Scylla
24,212
1,586
1,141
1,968
10,308
5,161
0
8,011
2,297
51,039
0
W
Kumbhakarna
SNAILWATER
Kumbhakarna
3,701
505
4,063
9,509
27,692
23,124
904
7,228
20,464
9,675
740
L
Ishtar
TJmafia
Ishtar
16,817
7,192
396
1,507
15,154
7,273
0
10,856
4,298
0
39,533
W
Neith
imohr28
Neith
8,772
620
391
3,231
9,912
5,144
3,356
1,588
8,324
0
26,825
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
51,216
144
Minions Killed
159
0
Camps Cleared
0
833,634
Distance Traveled
1,239,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,009
917
15
1
0
231,759
0
L
Bastet
9,203
767
8
1
0
237,162
0
L
Danzaburou
9,204
767
30
3
0
162,201
0
W
Ra
9,773
814
50
4
0
263,661
0
W
Jormungandr
9,796
816
39
3
0
252,137
0
L
Scylla
10,749
896
64
5
0
241,952
0
W
Kumbhakarna
10,240
853
17
1
0
245,069
0
L
Ishtar
8,900
742
42
4
0
192,319
0
W
Neith
10,398
867
38
3
0
246,496
0
L
Horus
3,192
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role