Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Bummbala
Cernunnos
Platinum V
Level 179
God Stats
5W - 4L
1,690 SR
Queue Stats
562W - 570L
1,815 MMR
Party 2
Scylla
Scylla
Gold IV
Morgenmichael
Scylla
Gold IV
Level 144
God Stats
55W - 41L
1,682 SR
Queue Stats
426W - 429L
1,414 MMR
Party 2
Ymir
Ymir
Bronze III
Savenguard
Ymir
Bronze III
Level 124
God Stats
1W - 0L
1,725 SR
Queue Stats
27W - 30L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,619 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,582 SR
1,576 MMR
King Arthur
King Arthur
Platinum V
AP3M4N
King Arthur
Platinum V
Level 228
God Stats
11W - 14L
1,538 SR
Queue Stats
379W - 380L
1,629 MMR
Solo
Loki
Loki
Gold II
AsapHxCanelO
Loki
Gold II
Level 129
God Stats
21W - 13L
1,669 SR
Queue Stats
522W - 527L
1,533 MMR
Solo
Vulcan
Vulcan
Silver I
BIGBOPPER321
Vulcan
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,638 MMR
Solo
Ares
Ares
Gold I
BigOlPete
Ares
Gold I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,539 MMR
Party 1
Apollo
Apollo
Gold I
TinyHodor
Apollo
Gold I
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
90W - 76L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 0 / 3
7,517
683
9,050
9,631
7,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
 
Hun Batz
11
2 / 3 / 3
6,180
562
6,480
11,615
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Bummbala
Cernunnos
13
0 / 0 / 1
6,847
622
2,705
4,504
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
7,903
718
7,772
3,154
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
6,249
568
2,986
8,708
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixAthenaRamaAgni

VS

Bans
AphroditeThanatosGebOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AP3M4N
King Arthur
11
1 / 3 / 0
6,107
555
3,592
12,002
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
6,043
549
5,478
9,057
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
12
1 / 2 / 2
6,276
571
3,139
5,844
2,340
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
9
0 / 2 / 1
5,322
484
4,374
11,339
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TinyHodor
Apollo
11
0 / 1 / 0
5,964
542
2,391
4,146
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
3
3.5
W
Hun Batz
 
Hun Batz
2
3
3
1.17
L
King Arthur
AP3M4N
King Arthur
1
3
0
0.33
L
1
1
1
1.5
L
Vulcan
1
2
2
1
L
Ares
0
2
1
0.25
W
Cernunnos
Bummbala
Cernunnos
0
0
1
0.5
W
5
0
2
6
W
0
0
5
2.5
L
Apollo
TinyHodor
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
18,974
37,612
Taken
42,388
21,318
Mitigated
22,050
11,347
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,050
813
0
4,404
9,631
7,806
0
1,098
8,533
6,973
52,826
W
Hun Batz
 
Hun Batz
6,480
2,048
0
1,710
11,615
4,690
0
2,140
9,475
0
42,700
L
King Arthur
AP3M4N
King Arthur
3,592
483
0
2,283
12,002
6,845
0
1,882
10,120
0
44,762
L
5,478
875
0
5,410
9,057
3,149
0
2,005
7,052
0
59,859
L
Vulcan
3,139
961
0
645
5,844
2,340
0
1,928
3,916
46,587
1,012
L
Ares
4,374
233
0
2,455
11,339
8,160
0
4,556
6,783
12,888
0
W
Cernunnos
Bummbala
Cernunnos
2,705
985
0
2,343
4,504
1,844
1,330
695
3,809
0
66,837
W
7,772
1,150
0
250
3,154
1,048
0
729
2,425
62,353
0
W
2,986
565
0
2,640
8,708
5,930
58
2,777
5,931
11,546
3,089
L
Apollo
TinyHodor
Apollo
2,391
1,383
0
1,504
4,146
1,556
0
1,153
2,993
0
48,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
29,712
401
Minions Killed
376
0
Camps Cleared
0
1,162,256
Distance Traveled
1,180,419
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,517
683
96
9
0
225,975
0
W
Hun Batz
6,180
562
62
6
0
246,698
2
L
King Arthur
6,107
555
80
7
0
228,761
0
L
Loki
6,043
549
101
9
0
265,593
0
L
Vulcan
6,276
571
90
8
0
242,413
4
L
Ares
5,322
484
16
1
0
238,162
2
W
Cernunnos
6,847
622
106
10
0
195,229
1
W
Scylla
7,903
718
111
10
0
246,168
4
W
Ymir
6,249
568
26
2
0
248,186
3
L
Apollo
5,964
542
89
8
0
205,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role