Player Matchup

Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 159
God Stats
6W - 5L
1,550 SR
Queue Stats
201W - 203L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DivineDARCXD
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,528 Elo+
Solo
Danzaburou
Danzaburou
NobleOtter
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,500 Elo+
Solo
Horus
Horus
Wxxcked
Horus
Level 150
God Stats
2W - 1L
1,406 SR
Queue Stats
109W - 119L
1,472 Elo+
Party 1
Team Averages
Level 140
1,491 SR
1,498 Elo+

VS

Team Averages
Level 134
1,561 SR
1,476 Elo+
Hercules
Hercules
Alhazrad
Hercules
Level 140
God Stats
2W - 1L
1,368 SR
Queue Stats
71W - 69L
1,523 Elo+
Solo
Tyr
Tyr
Dexamenus
Tyr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,480 Elo+
Solo
Neith
Neith
Fowlersnipers
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo
Ao Kuang
Ao Kuang
Juan666elCrack
Ao Kuang
Level 104
God Stats
5W - 0L
1,704 SR
Queue Stats
205W - 174L
1,541 Elo+
Solo
Ra
Ra
Paolo133
Ra
Level 146
God Stats
1W - 0L
1,732 SR
Queue Stats
72W - 54L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 5 / 5
7,328
733
5,932
13,596
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
16
6 / 2 / 3
8,805
881
10,735
8,534
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
DivineDARCXD
Ah Muzen Cab
14
1 / 4 / 4
7,428
743
13,112
9,839
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
NobleOtter
Danzaburou
13
0 / 4 / 5
7,367
737
8,190
7,895
4,031
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
Wxxcked
Horus
11
0 / 3 / 9
6,960
696
10,389
10,689
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alhazrad
Hercules
16
2 / 1 / 11
8,604
860
9,271
14,764
19,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 8
8,591
859
9,798
15,994
10,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 9
8,158
816
6,582
4,796
1,964
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ao Kuang
16
6 / 3 / 9
9,166
917
8,040
13,215
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 2 / 8
9,215
922
10,076
9,630
4,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
9
Kills
18
18
Deaths
10
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
5
0.9
W
Hercules
Alhazrad
Hercules
2
1
11
7.5
L
Achilles
6
2
3
3.75
W
4
3
8
2.67
L
Ah Muzen Cab
DivineDARCXD
Ah Muzen Cab
1
4
4
0.75
W
2
1
9
6.5
W
Ao Kuang
6
3
9
3.5
L
Danzaburou
NobleOtter
Danzaburou
0
4
5
0.63
W
4
2
8
4
L
Horus
Wxxcked
Horus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
43,767
50,553
Taken
58,399
39,293
Mitigated
48,859
11,854
Healing
27,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,932
1,899
0
2,493
13,596
12,915
0
5,342
8,082
245
9,663
W
Hercules
Alhazrad
Hercules
9,271
1,999
476
4,036
14,764
19,273
48
144
14,493
0
22,166
L
Achilles
10,735
1,089
1,174
1,333
8,534
9,832
0
3,003
5,434
622
14,516
W
9,798
815
0
3,817
15,994
10,463
487
70
15,707
0
19,290
L
Ah Muzen Cab
DivineDARCXD
Ah Muzen Cab
13,112
3,459
335
560
9,839
5,085
0
3,267
6,427
0
28,623
W
6,582
1,924
1,176
1,713
4,796
1,964
856
122
4,548
0
17,421
W
Ao Kuang
8,040
1,389
456
4,070
13,215
12,802
0
115
12,729
13,896
1,001
L
Danzaburou
NobleOtter
Danzaburou
8,190
3,176
932
916
7,895
4,031
0
2,925
4,970
0
25,140
W
10,076
556
7,858
3,934
9,630
4,357
0
16
9,476
29,988
0
L
Horus
Wxxcked
Horus
10,389
4,441
1,115
2,996
10,689
7,430
28
2,623
8,004
0
12,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
43,734
92
Minions Killed
164
0
Camps Cleared
0
976,562
Distance Traveled
1,011,098
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,328
733
15
2
0
172,204
0
W
Hercules
8,604
860
32
3
0
207,326
0
L
Achilles
8,805
881
9
1
0
243,645
0
W
Tyr
8,591
859
26
3
0
194,898
0
L
Ah Muzen Cab
7,428
743
27
3
0
170,531
0
W
Neith
8,158
816
24
2
0
208,008
4
W
Ao Kuang
9,166
917
26
3
0
188,551
0
L
Danzaburou
7,367
737
36
4
0
176,523
0
W
Ra
9,215
922
56
6
0
212,315
0
L
Horus
6,960
696
5
1
0
213,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role